"Well, thanks for the help. It's good to know what this person is capable of.
I need to go now. If what you tell me is true-the surveillance hasn't started yet, and it will soon.
Hmm. If the Kid is watching me, you might want to lay low for a bit, but that's up you...and I'll give you my number. My private number. No one should be able to trace this. I might need help from you again...and you might need mine."
Looking at this broken person, Flit felt a twinge of guarded sympathy. There was no helping him, no fixing him, not avenging what he had perhaps brought upon himself. But she got the feeling avoiding his circumstance would be revenge enough. She wouldn't let the Kid play her for a fool...and if came down to it...
Action: Ready to mission now!
You hear the locks click into place behind you as you leave the room. Leaving the district, you head to a motel, where you wait until the mission begins...
Hmm..
Focus magical research on the art of locating and using magic, and also how to best keep spells once you have used them.
You search for a while until you come upon a guide to magic.
Warlock Jamon's Guide to Wisps and the Flux. The guide describes spells as 'wisps' that can be felt with natural talent, or with special magic items. It reads,
'Contrary to popular belief, wisps can be harvested and even grown by the finely attuned, or with the help of magical items. Though natural skill and items alone aren't enough to fully grasp the flux. You must be trained by a warlock proper in the ways of sorcery... The passage goes on to recommend several reputable warlocks that teach their ways to the talented. The passage also says that with skill and training anyone can tame these wisps to their command. It takes a certain mindset, several arcane exercises, and patience, but any wisp can be tamed. Jamon says the most important thing is to not cast the spell immediately unless absolutely necessary. The longer you keep the spell with you, the more likely it is to stay with you permanently. He goes on to warn that some wisps are apt to leave anyway, without warning. To mitigate this risk, use arcane exercises such as meditation and more elaborate styles such as Wei-Jou and Kalamna.
Chuckle "Sorry, not 'duty' at the moment. Maybe next time."
Walk on
You continue along the path until you reach a small waterfall and stream. An elderly couple appear to be meditating near the bottom of the waterfall, on the riverbank.
Observe the targets behavior until it's shooting time.
You have to find the target first! Well, it's easy enough. One of the Kid's contacts tells you he is currently in his bunker. He only leaves for missions, she says.
You find the bunker easy enough. A small building nestled between two larger buildings in the industrial district. There are guards everywhere. Two stationed at the door, four on the roof, eight patrolling the perimeter in two groups of four. He must be pretty important.