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Author Topic: Dungeon of Infinity-ness {5/5 slots filled}  (Read 11146 times)

NRDL

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Re: Dungeon of Infinity-ness {5/5 slots filled}
« Reply #75 on: July 17, 2013, 04:03:59 am »

PTW
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hachnslay

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Re: Dungeon of Infinity-ness {5/5 slots filled}
« Reply #76 on: July 17, 2013, 05:18:36 am »

((You do get more health as you gain levels. A god isn't required, but preferred. Also, you are missing two minor spells, unless you meant Paladin. Other then that, it's fine. Just give me a couple more minor spells and you're on the waitlist.))

Will there be items with unknown properties? if so: minor identify - determine the basic item properties and wether they are cursed or blessed.
i hope people are leveling soon, so: holy might - increases strength constitution and agility by one third of the level for 3 turns.
If there are no unknown item properties: Resist the elements - reduces the next incoming elemental damage by half for up to 3 target creatures.
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Alexandria

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Re: Dungeon of Infinity-ness {5/5 slots filled}
« Reply #77 on: July 17, 2013, 06:23:57 am »

Lol 2 of your spells are basically identical to mine.

Holy might is a weaker version of my totem, the healing spell is a weaker version of my mass healing spell.
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The darkness was eternal, all-powerful, unchangeable.
She had stared into it for to many years, alone and unblinking, determined that it would not take her.
Now it never would.
Now she was lighting a candle.

hachnslay

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Re: Dungeon of Infinity-ness {5/5 slots filled}
« Reply #78 on: July 17, 2013, 07:22:46 am »

Lol 2 of your spells are basically identical to mine.

Holy might is a weaker version of my totem, the healing spell is a weaker version of my mass healing spell.
that totem is your moderate skill after all. and yeah, yours is an area heal ... but starting at level 4 i probably heal anybody completely, provided they survive the initial damage. ... i will add an additional little sentence to make it a bit more viable ...
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Beware of he who would deny you access to information, for in his heart he dreams himself your master
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Alexandria

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Re: Dungeon of Infinity-ness {5/5 slots filled}
« Reply #79 on: July 17, 2013, 08:25:52 am »

I have a minor totem the same as yours as well.
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The darkness was eternal, all-powerful, unchangeable.
She had stared into it for to many years, alone and unblinking, determined that it would not take her.
Now it never would.
Now she was lighting a candle.

hachnslay

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Re: Dungeon of Infinity-ness {5/5 slots filled}
« Reply #80 on: July 17, 2013, 09:30:18 am »

I have a minor totem the same as yours as well.
at least my skill scales better. :P
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Beware of he who would deny you access to information, for in his heart he dreams himself your master
--Alpha Centauri ,Pravin Lal

Alexandria

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Re: Dungeon of Infinity-ness {5/5 slots filled}
« Reply #81 on: July 17, 2013, 09:39:47 am »

Hardly, mine gets stronger and gets every ally in range at once.
Yours doesn't :p.

I guess your my replacement if I die.
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The darkness was eternal, all-powerful, unchangeable.
She had stared into it for to many years, alone and unblinking, determined that it would not take her.
Now it never would.
Now she was lighting a candle.

flame99

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Re: Dungeon of Infinity-ness {5/5 slots filled}
« Reply #82 on: July 17, 2013, 12:11:44 pm »

((You do get more health as you gain levels. A god isn't required, but preferred. Also, you are missing two minor spells, unless you meant Paladin. Other then that, it's fine. Just give me a couple more minor spells and you're on the waitlist.))

Will there be items with unknown properties? if so: minor identify - determine the basic item properties and wether they are cursed or blessed.
i hope people are leveling soon, so: holy might - increases strength constitution and agility by one third of the level for 3 turns.
If there are no unknown item properties: Resist the elements - reduces the next incoming elemental damage by half for up to 3 target creatures.
Of course! Unidentified objects are one of my favorite tools in the "Kill the Players" toolkit. I'll be adding you to the waitlist as soon as I stop watching youtube and get around to copy/pasting  :P
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Imp

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Re: Dungeon of Infinity-ness {5/5 slots filled}
« Reply #83 on: July 17, 2013, 02:46:58 pm »

Waitlist

Bless weapon - increases damage a weapon would deal by character level for twice the characterlevel hits.

Since we gain levels by achieving a set number of killing strikes, how would casting a spell such as this on another character affect which of those two characters got credit for the kill?

i hope people are leveling soon, so: holy might - increases strength constitution and agility by one third of the level for 3 turns.

Quoted from OP's OP:
The player that gets a killing blow on a monster gets one experience. 25 experience is needed to level up at the first level, and increases by 25 each level (50 at level 2, 75 at level 3, 100 at level 4...). Boss monsters give more experience.

Little hard to say when and who is going to level, but my I'm enjoying the journey so far.
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

hachnslay

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Re: Dungeon of Infinity-ness {5/5 slots filled}
« Reply #84 on: July 18, 2013, 01:36:50 pm »

Flameboy, i think your players are waiting for your response to their actions.
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Beware of he who would deny you access to information, for in his heart he dreams himself your master
--Alpha Centauri ,Pravin Lal

flame99

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Re: Dungeon of Infinity-ness {5/5 slots filled}
« Reply #85 on: July 18, 2013, 06:47:05 pm »

((I'm aware. I've been building a Warhammer army))
Ismiral casts Fortify Self. A small amount of nearby rock turns to sand and surrounds you with hardened sand (+3HP for 2 turns). Meanwhile, Alexis casts Dark Totem. A small pillar of swirling black gathers from the shadows, and empowers the party. (+1 to-hit and damage for 5 turns) Hactiel casts Lesser Mutation and chokes one of the goblins by covering his mouth and nose with skin. The other goblins quickly become alerted, but not before Kyle manages a shot through the window. (15+2) (4+1) You hit him hard, but he still keeps walking. Aunica waits by the door, axe ready, and the goblin follows and does the same.
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It/its, they/them, in order of preference.

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Alexandria

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Re: Dungeon of Infinity-ness {5/5 slots filled}
« Reply #86 on: July 18, 2013, 06:48:36 pm »

Kill the boss goblin.
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The darkness was eternal, all-powerful, unchangeable.
She had stared into it for to many years, alone and unblinking, determined that it would not take her.
Now it never would.
Now she was lighting a candle.

kj1225

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Re: Dungeon of Infinity-ness {5/5 slots filled}
« Reply #87 on: July 18, 2013, 06:48:51 pm »

Shoot him again!
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GreatWyrmGold

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Re: Dungeon of Infinity-ness {5/5 slots filled}
« Reply #88 on: July 18, 2013, 07:50:30 pm »

Smother another goblin in the same way. When it ain't broke...
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Imp

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Re: Dungeon of Infinity-ness {5/5 slots filled}
« Reply #89 on: July 18, 2013, 10:15:02 pm »

Aunica continues to wait near the door, glancing inside occasionally to see if any of the 'hostile' goblins are attempting to leave by way of 'her' door (that/those would get attacked) or if all the goblins inside appear to be headed for the various windows or some other exit (If all the goblins are committing to another exit, she'll move inside and attack from behind).

In between those glances, she's keeping an eye on the 'friendly' goblin (she is so not convinced of this friendliness) as well as remaining alert for anything or anyone approaching from outside or anything else that seems threatening to her.
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.
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