Hactiel decides to cast a small marker of seedlings, serving as a reminder that the area led back to the goblin village. Using Alexis and Hactiel as a translator, Aunica begins to interrogate the goblin. The goblin estimates that there would be about 70 goblins capable of fighting, but only roughly 25 would be willing to fight, as well as being armed or trained. There are a couple of trolls, but even then, they could easily be avoided by taking out the goblins in their pen before they can release them. Besides, they might go down slow, but they don't hit for too much either. As for patrols, there will be a couple of goblins stationed outside of the town to alert the others early, but if we take them out fast, they won't be able to alert them, so some goblins won't even be armed. Other than that, some goblins will grab swords and start fighting when they know there are invaders. They have some basic iron equipment, for the most part worse than your own. The only entrances are this one. As far as traps go, there aren't any the goblin knows about. For loot, there is a few healing potions, but other than that, he's never been allowed to see it. The goblin, as far as you can tell, is telling the truth throughout all of it.
You come to the decision to descend into the village. Quickly, you come across a small building. You can tell that there are some goblin warriors inside, but they haven't noticed you.
The goblin quickly signs "This is new".