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Author Topic: Dungeon of Infinity-ness {5/5 slots filled}  (Read 11133 times)

flame99

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Dungeon of Infinity-ness {5/5 slots filled}
« on: July 06, 2013, 07:47:21 pm »

Welcome, brave adventurers, to the Dungeon of Infinity-ness! What'd you mean, that's not a word? Shut up! Nobody asked you! Yeah, 'm drunk, how'd ya know?

Anyways, Introductions! I'm a god. 'M name's.. er... Well, I'm a little to drunk to remember it. Call m' Sile. God of what? I know booze has somethin' ta do with it. All I know is that I made this dungeon that I *think* goes on forever, but I want you to figure that out. I'll be sendin' 5 of you in, and if, or rather, when, one of you dies, on the next floor you'll find another meatsack. About every, what, ten floors you should see a shopkeeper, but that ain't a certain number. 'Course, there ARE some other people in there, like peaceful widdle towns of dwarves to ransack and burn. Now, get on with it and run down that staircase 'fore I sober up and justly decide to smite you all with the worl's worst hangover!

Spoiler: Character Creation (click to show/hide)
Spoiler: Character Sheet (click to show/hide)

A few miscellaneous notes: Upon death, a new character will join the party on the next floor. The new character will be at the level of the lowest-level character in the party. The dead player cannot join on the next floor, but can join on the floor after that. The player that gets a killing blow on a monster gets one experience. 25 experience is needed to level up at the first level, and increases by 25 each level (50 at level 2, 75 at level 3, 100 at level 4...). Boss monsters give more experience.
Spoiler: Adventurers (click to show/hide)
Spoiler: Reserve (click to show/hide)

EDIT: Made it less of a wall of text.
EDIT2: Fixed the lack of base HPs for the classes.
« Last Edit: July 06, 2013, 10:24:02 pm by flameboy99 »
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kj1225

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Re: Dungeon of Infinity-ness {0/5 slots filled}
« Reply #1 on: July 06, 2013, 07:50:45 pm »

Spoiler: The first meat bag (click to show/hide)
« Last Edit: July 06, 2013, 07:55:28 pm by kj1225 »
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Alexandria

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Re: Dungeon of Infinity-ness {0/5 slots filled}
« Reply #2 on: July 06, 2013, 07:51:13 pm »

(( How is the priest in fighting since he has very limited spells? ))

Also, reserved.

Name : Alexis Jade
Race : Elf
Alignment : Chaotic Balanced.
Strength : 10
Constitution : 10
Dexterity : 11
Intelligence : 10
Wisdom : 13
Charisma : 11
Hp : 8
Spells :Minor Chaos's blessing. ( Heals a set amount each turn for 3 turns on all nearby allies 2d4+1 per level. ) Spirits of the damned. ( Revives recently killed enemies under my control. ) Totem of darkness. ( Makes all nearby allies faster and stronger for 2 turns ) Chaotic faith ( A single target healing spell 3d4+1 per level. )
Moderate Chaotic totem. ( Provides 4 auras to enhance nearby allies or alter enemies for one battle, chosen at the time of casting. )
Bio :

« Last Edit: July 17, 2013, 06:26:18 am by Alexandria »
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The darkness was eternal, all-powerful, unchangeable.
She had stared into it for to many years, alone and unblinking, determined that it would not take her.
Now it never would.
Now she was lighting a candle.

flame99

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Re: Dungeon of Infinity-ness {0/5 slots filled}
« Reply #3 on: July 06, 2013, 07:54:16 pm »

Middle of the road. Not as good as a warrior, but stronger than a wizard. Or do you mean paladin, since the priest is on par with the wizard? If so, he is better than a priest but still not quite as good as a warrior.

EDIT: KJ, you need to choose an alignment on law vs. chaos, since you get both. I put you down as neutral good, but feel free to send me a PM if you decide against that. Also, I'm now fixing the lack of each classes base HP, my bad.  :P
« Last Edit: July 06, 2013, 08:03:13 pm by flameboy99 »
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Weirdsound

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Re: Dungeon of Infinity-ness {0/5 slots filled}
« Reply #4 on: July 06, 2013, 07:58:13 pm »

Spoiler (click to show/hide)
« Last Edit: July 06, 2013, 08:31:03 pm by Weirdsound »
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Alexandria

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Re: Dungeon of Infinity-ness {0/5 slots filled}
« Reply #5 on: July 06, 2013, 08:00:54 pm »

She and I did mean priest, I'm going for a healer character and the spell limit raised the question of what I'd do once they were used up.

I'll make up my sheet now.
Logged
The darkness was eternal, all-powerful, unchangeable.
She had stared into it for to many years, alone and unblinking, determined that it would not take her.
Now it never would.
Now she was lighting a candle.

GreatWyrmGold

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Re: Dungeon of Infinity-ness {0/5 slots filled}
« Reply #6 on: July 06, 2013, 08:07:44 pm »

« Last Edit: July 06, 2013, 08:13:56 pm by GreatWyrmGold »
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

flame99

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Re: Dungeon of Infinity-ness {1/5 slots filled}
« Reply #7 on: July 06, 2013, 08:12:56 pm »

Ok, the health for kj's and GWG's characters is 8 and 5 respectively. Sorry guys!
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It/its, they/them, in order of preference.

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GreatWyrmGold

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Re: Dungeon of Infinity-ness {2/5 slots filled}
« Reply #8 on: July 06, 2013, 08:14:12 pm »

I take it this is kinda like the d20 system?
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Alexandria

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Re: Dungeon of Infinity-ness {2/5 slots filled}
« Reply #9 on: July 06, 2013, 08:15:10 pm »

All done except bio, can you check my spells are ok please and how does const work? Each point is +1 hp or what?
« Last Edit: July 06, 2013, 08:19:01 pm by Alexandria »
Logged
The darkness was eternal, all-powerful, unchangeable.
She had stared into it for to many years, alone and unblinking, determined that it would not take her.
Now it never would.
Now she was lighting a candle.

flame99

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Re: Dungeon of Infinity-ness {2/5 slots filled}
« Reply #10 on: July 06, 2013, 08:22:18 pm »

It is based off of the D20 system.

Also, your spells are fine Alexandria, but the spell Chaotic Totem is too vague. Perhaps you can add what it does to boost your allies?Also, your HP would be 8. To all future posters, you simply look under the classes, find the base HP, and then add +1 for every point your constitution is above 10 or subtract it by every point it is below 10.
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It/its, they/them, in order of preference.

Not gay as in happy, queer as in fuck you.

GreatWyrmGold

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Re: Dungeon of Infinity-ness {2/5 slots filled}
« Reply #11 on: July 06, 2013, 08:23:39 pm »

Also, your spells are fine Alexandria, but the spell Chaotic Totem is too vague. Perhaps you can add what it does to boost your allies?
How about a random buff?
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Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Alexandria

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Re: Dungeon of Infinity-ness {2/5 slots filled}
« Reply #12 on: July 06, 2013, 08:24:13 pm »

I changed one spell to darkness totem but it boosts agility and strength.

Chaotic is vague on purpose, the blessing are chosen at the time of casting to fit the chaos thing, so it's not the same every time. It produces 3 auras at once that are stronger then those of darkness.
I'll let you know in advance what 3 so you can veto them if you dislike them, I'm using a d10 to roll on a set list of buffs to decide what 3. So we could get 3 that are perfect, or we could end up with fire resistance, while fighting a water elemental. It's all down to how much luck loves or hates me at the time.
Logged
The darkness was eternal, all-powerful, unchangeable.
She had stared into it for to many years, alone and unblinking, determined that it would not take her.
Now it never would.
Now she was lighting a candle.

flame99

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Re: Dungeon of Infinity-ness {2/5 slots filled}
« Reply #13 on: July 06, 2013, 08:30:54 pm »

That is awesome. I really like how you incorporated the nature of chaos into the spell.
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It/its, they/them, in order of preference.

Not gay as in happy, queer as in fuck you.

Weirdsound

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Re: Dungeon of Infinity-ness {2/5 slots filled}
« Reply #14 on: July 06, 2013, 08:31:19 pm »

Sheet done.
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