Hey there. Just want to share with you this tileset. Some things were drawn from scratch, some were taken from other tilesets.
I always liked the simplicity and feeling of ASCII tilesets but at the same time i really missed solid backgrounds and some interesting tiles from graphical tilesets. So my first try was to apply a solid background to all tiles of Talryth square tileset ( except few ones ), but it came out looking like a bunch of vermins swimming in a goblin's vomit... anyway i tried further and began to experiment with different base tilesets and finally made my own, using elements from tilesets of other authors ( mainly Tocky's one, big thanks to him! ). Then i have spotted Alexander's Jolly Bastion and took some ideas from him ( big thanks to Alexander too! ) like sky tiles and color. Then i applied Lee's Natural Color Scheme with modified "BLACK" value and here it is! Grim Fortress. It is pretty dark, kinda foggy and i think the name "Grim Fortress" fits well.
CREDITS: Tocky + Plac1d ( Most of the tileset design ), Coaldiamond ( some additional tiles ), Alexander Ocias ( Jolly Bastion's "Sky" tiles handling ), Lee ( Color Scheme )
Color Scheme [BLACK_R:30]
[BLACK_G:30]
[BLACK_B:50]
[BLUE_R:30]
[BLUE_G:85]
[BLUE_B:165]
[GREEN_R:70]
[GREEN_G:125]
[GREEN_B:55]
[CYAN_R:45]
[CYAN_G:145]
[CYAN_B:135]
[RED_R:170]
[RED_G:20]
[RED_B:0]
[MAGENTA_R:130]
[MAGENTA_G:40]
[MAGENTA_B:115]
[BROWN_R:120]
[BROWN_G:80]
[BROWN_B:50]
[LGRAY_R:160]
[LGRAY_G:160]
[LGRAY_B:160]
[DGRAY_R:100]
[DGRAY_G:100]
[DGRAY_B:100]
[LBLUE_R:90]
[LBLUE_G:130]
[LBLUE_B:210]
[LGREEN_R:110]
[LGREEN_G:180]
[LGREEN_B:55]
[LCYAN_R:70]
[LCYAN_G:215]
[LCYAN_B:195]
[LRED_R:215]
[LRED_G:60]
[LRED_B:0]
[LMAGENTA_R:210]
[LMAGENTA_G:85]
[LMAGENTA_B:190]
[YELLOW_R:235]
[YELLOW_G:180]
[YELLOW_B:0]
[WHITE_R:230]
[WHITE_G:230]
[WHITE_B:230]
d_init changed setting:
[SKY:250:0:0:2]
ENJOY