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Author Topic: Roll to Revolt: Turn 003: Gratuitous Head Explosions  (Read 4395 times)

jakeread1

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Re: Roll to Revolt: Signups [5/5] Waitlist is still open comrade!
« Reply #30 on: July 06, 2013, 02:49:46 am »

Well, currently in the lead is.... the earth? are you fucking with me? Be more specific Krath, GWG.
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GraveHaunter92

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Re: Roll to Revolt: Signups [5/5] Waitlist is still open comrade!
« Reply #31 on: July 06, 2013, 05:08:32 am »

Eh, no one else likes the idea of starting in Detroit?  If the world has been flushed down the shitter wouldn't it make things interesting to start off in the slumiest of slums? :D

Well I guess my vote goes to Trinidad, mostly because I'd rather start somewhere that has at least a decent sized population.  Then again I think its cool that jakeread1 actually knows what its like over by the Tampa swamps so I think it'd be cool to start there too.
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TCM

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Re: Roll to Revolt: Signups [5/5] Waitlist is still open comrade!
« Reply #32 on: July 06, 2013, 08:25:31 am »

You guys want Swamps? Trinidad has a bunch of them, and they'd be pretty simillar to the Florida swamps since it's still a tropical area, so all Jakeread has to do is apply his knowledge to an island in the southern hemisphere.

And we'll have a lot of options once we start getting transportation. We can easily get to Venezuela, Brazil, Columbia, the Carribean, or Central America from the island.

On the other hand, I'll vote Florida if you guys promise the first thing we do is go to Stalanist Disneyworld. :3
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kj1225

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Re: Roll to Revolt: Signups [5/5] Waitlist is still open comrade!
« Reply #33 on: July 06, 2013, 09:17:02 am »

We probably would go there anyways.
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GraveHaunter92

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Re: Roll to Revolt: Signups [5/5] Waitlist is still open comrade!
« Reply #34 on: July 06, 2013, 09:30:57 am »

Considering what characters make up our initial group, starting off in Disneyworld would be fucking glorious
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jakeread1

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Re: Roll to Revolt: Signups [5/5] Waitlist is still open comrade!
« Reply #35 on: July 06, 2013, 11:44:37 am »

As much as I love the Disney idea, I believe we'll go Trinidad, seeing as how it now has the most votes. The turn will be in the next 4-5 hours.
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jakeread1

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Re: Roll to Revolt: Signups [5/5] Waitlist is still open comrade!
« Reply #36 on: July 06, 2013, 04:54:43 pm »

Turn 001: Arrival at Trinidad

You were caught doing whatever it is you do, a few days ago. They knocked you out, put you on a bus, then a boat, then another bus, then another boat, and you finally arrived in Trinidad. Its economy has actually gotten better since the war due to the NSBs need of fuel, and other natural resources. Since Trinidad was taken, the population plummeted and entire villages were razed. The new population is 900,000 on Trinidad Island. Most of the population is now a near slave workforce, and the rest are either NSB soldiers, administrators, or tycoons. One of the biggest changes on Trinidad is the giant Internment Camp/Garrison HQ that was constructed in the center of Trinidad. That is where you are heading now, and if you arrive, there will be no escape. As you check your surroundings you notice 4 others, in a similar situation to yours, and a single guard with Spas 12. Your bindings consist of a rather weak rope, and the guard seems to nodding off. Now is your only chance!

Spoiler: Pyoter Rodiovich (click to show/hide)
Spoiler: Cromwell Jackson (click to show/hide)
Spoiler: Kyle Johnson (click to show/hide)
Spoiler: Syracuse (click to show/hide)
Spoiler: Marcus Hawthorne (click to show/hide)

Spoiler: GM NOTES (click to show/hide)
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kj1225

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Re: Roll to Revolt: Turn 001 Welcome to Trinidad
« Reply #37 on: July 06, 2013, 05:00:15 pm »

Kyle carefully gets the rope off and then sneaks up to the guard before garroting him with the rope.
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mastahcheese

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Re: Roll to Revolt: Turn 001 Welcome to Trinidad
« Reply #38 on: July 06, 2013, 05:09:52 pm »

((Hmm, I get a bonus with shotguns))

Since Kyle is the stealth master, wait until he's in position before escaping, see if I can loosen my ropes a bit in preparation.
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The Derail Thread

GreatWyrmGold

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Re: Roll to Revolt: Turn 001 Welcome to Trinidad
« Reply #39 on: July 06, 2013, 05:41:54 pm »

Loosen my ropes quietly.
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BFEL

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Re: Roll to Revolt: Turn 001 Welcome to Trinidad
« Reply #40 on: July 06, 2013, 07:10:59 pm »

Do things in that place where I'm at that isn't there because I'm not in the game yet and am just on the waitlist.

Sorry couldn't help myself :P
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GraveHaunter92

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Re: Roll to Revolt: Turn 001 Welcome to Trinidad
« Reply #41 on: July 07, 2013, 12:44:05 am »

Marcus gets ready to attempt to tackle the guard should Kyle's stealthy approach fail
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TCM

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Re: Roll to Revolt: Turn 001 Welcome to Trinidad
« Reply #42 on: July 07, 2013, 08:43:59 pm »

Silently slip out of the rope, attack the guard with a flying kick, and then knee him in the chest/head until he stops moving.
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jakeread1

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Re: Roll to Revolt: Turn 001 Welcome to Trinidad
« Reply #43 on: July 08, 2013, 07:55:09 am »

Turn 002: Gratuitous Violence

Kyle:
(5+1) Kyle stealthily removes the rope from his wrists, and gets them into position to choke out the guard.
(5+1) He then quickly starts to strangle the guard!
(6) The guard puts up a hell of a fight though, and fires his shotgun in random directions!
(3) Thankfully it didn’t hit anyone.

Cromwell:
(5) Cromwell busts the weak rope of his wrists.

Pyoter:
(2) Pyoter does his best, but the ropes are too strong to break so easily.

Marcus:
(2) Marcus tries to remove his bindings, but they are too strong.
(1) Seeing Kyle’s approach go a little less than stealthy, he charges at the guard! However the guard sidestepped, and the head that was going to the guard groin, ended up at a metal bench, ouch…

Syra:
(4) Syra gets her ropes off with a little work.

(6+1) Syra flies into the air with a jump kick, smashing against the guards face, she then grabs him and slams her knee into the guards face for the next 2 minutes while the others watch in horror!

Spoiler: Pyoter Rodiovich (click to show/hide)
Spoiler: Cromwell Jackson (click to show/hide)
Spoiler: Kyle Johnson (click to show/hide)
Spoiler: Syracuse (click to show/hide)
Spoiler: Marcus Hawthorne (click to show/hide)

Spoiler: GM NOTES (click to show/hide)
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GreatWyrmGold

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Re: Roll to Revolt: Turn 002: Gratuitous Violence
« Reply #44 on: July 08, 2013, 07:58:39 am »

Continue trying to escape the rope bonds.
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