Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 20 21 [22] 23 24 ... 26

Author Topic: I loved it when we had a Bay12Games Wurm settlement.  (Read 31130 times)

ansontan2000

  • Bay Watcher
  • I am a Poro. Fear me.
    • View Profile
Re: I loved it when we had a Bay12Games Wurm settlement.
« Reply #315 on: July 22, 2013, 12:10:51 am »

Guys, don't come on. We've got BLers on our ground, not Nosfirebird, but Grimgat, Koukiuchiyama, Naqoyqatsi and Yellowkatt.  Ssalami and Haydn say they're BL spies. They're picking locks around the settlement. Zehive and Girlinhat, do you know these people?

Alright, it's sorta safe now. They left local, but Cobb and Ssalami are reporting them in Bubblegum Crater.
« Last Edit: July 22, 2013, 12:46:58 am by ansontan2000 »
Logged
When a soldier makes a mistake, one man dies.
When a captain makes a mistake, a dozen men die.
When a commander makes a mistake, a thousand men die.
When an emperor makes a mistake, well, there is a game save for retry.

zehive

  • Bay Watcher
  • [DRAGONFIREBREATH]
    • View Profile
Re: I loved it when we had a Bay12Games Wurm settlement.
« Reply #316 on: July 22, 2013, 01:22:43 am »

Guys, don't come on. We've got BLers on our ground, not Nosfirebird, but Grimgat, Koukiuchiyama, Naqoyqatsi and Yellowkatt.  Ssalami and Haydn say they're BL spies. They're picking locks around the settlement. Zehive and Girlinhat, do you know these people?

Alright, it's sorta safe now. They left local, but Cobb and Ssalami are reporting them in Bubblegum Crater.
Dont know them but if I had the ability to log on earlier I wouldve just killed them.

ansontan2000

  • Bay Watcher
  • I am a Poro. Fear me.
    • View Profile
Re: I loved it when we had a Bay12Games Wurm settlement.
« Reply #317 on: July 22, 2013, 02:04:57 am »

They're dead. Cobb and Godcomplex dealt with them.
Logged
When a soldier makes a mistake, one man dies.
When a captain makes a mistake, a dozen men die.
When a commander makes a mistake, a thousand men die.
When an emperor makes a mistake, well, there is a game save for retry.

Azated

  • Bay Watcher
  • ohai der
    • View Profile
Re: I loved it when we had a Bay12Games Wurm settlement.
« Reply #318 on: July 22, 2013, 02:08:24 am »

Oh no, not yet. Maybe in like, 2 quarters of an hour. I'm actually getting some Java issues, and I still ahve to run through the tut.

You mean... half an hour? Is it normal to break up time like that wherever you're from? Serious question, not trying to be a dick.

My thoughts exactly.
Logged
Then it happened. Then I cringed. Then I picked it up and beat him to death with it, and then his buddies, too.
You beat a man to death with his dick?

"I don't feel like myself. Maybe I should have Doc take a look at me" ~ Dreamy
 "You're gonna trust a dwarf that got his medical degree from a pickaxe?" ~ Bossy

Morrigi

  • Bay Watcher
    • View Profile
Re: I loved it when we had a Bay12Games Wurm settlement.
« Reply #319 on: July 22, 2013, 02:10:00 am »

They're dead. Cobb and Godcomplex dealt with them.
Logged
Cthulhu 2016! No lives matter! No more years! Awaken that which slumbers in the deep!

ansontan2000

  • Bay Watcher
  • I am a Poro. Fear me.
    • View Profile
Re: I loved it when we had a Bay12Games Wurm settlement.
« Reply #320 on: July 22, 2013, 02:49:16 am »

Whaaaat?
Logged
When a soldier makes a mistake, one man dies.
When a captain makes a mistake, a dozen men die.
When a commander makes a mistake, a thousand men die.
When an emperor makes a mistake, well, there is a game save for retry.

Ozyton

  • Bay Watcher
    • View Profile
Re: I loved it when we had a Bay12Games Wurm settlement.
« Reply #321 on: July 22, 2013, 09:03:28 pm »

Was about to log on when I noticed that the epic cluster is down for today. Oh well, time to find other things to do =p

Morrigi

  • Bay Watcher
    • View Profile
Re: I loved it when we had a Bay12Games Wurm settlement.
« Reply #322 on: July 23, 2013, 03:07:33 am »

Whaaaat?
Oops. I swear there was a Woot! or something in there somewhere...
Logged
Cthulhu 2016! No lives matter! No more years! Awaken that which slumbers in the deep!

ansontan2000

  • Bay Watcher
  • I am a Poro. Fear me.
    • View Profile
Re: I loved it when we had a Bay12Games Wurm settlement.
« Reply #323 on: July 23, 2013, 03:12:47 am »

By the way, most of Epic is back online. Annoyingly, Serenity is the one place that isn't. Myaaaah!
Logged
When a soldier makes a mistake, one man dies.
When a captain makes a mistake, a dozen men die.
When a commander makes a mistake, a thousand men die.
When an emperor makes a mistake, well, there is a game save for retry.

Morrigi

  • Bay Watcher
    • View Profile
Re: I loved it when we had a Bay12Games Wurm settlement.
« Reply #324 on: July 23, 2013, 03:15:07 am »

I was wondering why I couldn't log in. You really think they'd say "Server is down!" or something instead of the ominous "Login Denied: You cannot log in to this type of server."
Logged
Cthulhu 2016! No lives matter! No more years! Awaken that which slumbers in the deep!

ansontan2000

  • Bay Watcher
  • I am a Poro. Fear me.
    • View Profile
Re: I loved it when we had a Bay12Games Wurm settlement.
« Reply #325 on: July 23, 2013, 03:24:06 am »

Serenity is back up.

Right. I don't want to double-post so I'll just explain it like this. Me and Morrigi (Doombat) have been working with Godcomplex on a deal that's making us some cold hard cash. He's looking to buy dirt at the rate of 1s/1k. As such, we have already begun to ship some dirt over and dig even more. In the farm BSB now there's already 470 dirt, of which 300 Godcomplex has already paid for. If he comes into local and starts looking for Doombat or Crazyman, do help him load the 300 dirt into his large cart. It would also be great if some of you could dig some more up, which we could sell.

Post-post-post edit: Girlinhat, did you stop farming?
« Last Edit: July 23, 2013, 09:08:29 am by ansontan2000 »
Logged
When a soldier makes a mistake, one man dies.
When a captain makes a mistake, a dozen men die.
When a commander makes a mistake, a thousand men die.
When an emperor makes a mistake, well, there is a game save for retry.

ansontan2000

  • Bay Watcher
  • I am a Poro. Fear me.
    • View Profile
Re: I loved it when we had a Bay12Games Wurm settlement.
« Reply #326 on: July 23, 2013, 10:42:42 am »

I think this deserves a double-post. If you see Azaeldaman around, do say hi and thank you. He generously donated an absolute ton of grains and veggies for us to use (in the fsb). Also, a cow, a bull, and two horses which I'm keeping in the enclosure past Lestus' house. I have the keys. We really need to patch up the stone wall where we keep our animals, there's two holes he pointed out. Apart from that, tally ho! WE HAVE HORSES!
Logged
When a soldier makes a mistake, one man dies.
When a captain makes a mistake, a dozen men die.
When a commander makes a mistake, a thousand men die.
When an emperor makes a mistake, well, there is a game save for retry.

Girlinhat

  • Bay Watcher
  • [PREFSTRING:large ears]
    • View Profile
Re: I loved it when we had a Bay12Games Wurm settlement.
« Reply #327 on: July 23, 2013, 10:45:19 am »

My current living arrangement doesn't allow much Wurm, unfortunately...  If you can get the wall patched I'll be able to tend some crops though.

ansontan2000

  • Bay Watcher
  • I am a Poro. Fear me.
    • View Profile
Re: I loved it when we had a Bay12Games Wurm settlement.
« Reply #328 on: July 23, 2013, 10:55:09 am »

Me and Lestus (Ozy) took the liberty of planting some crops. We'll see what we can do about the wall.
Logged
When a soldier makes a mistake, one man dies.
When a captain makes a mistake, a dozen men die.
When a commander makes a mistake, a thousand men die.
When an emperor makes a mistake, well, there is a game save for retry.

Girlinhat

  • Bay Watcher
  • [PREFSTRING:large ears]
    • View Profile
Re: I loved it when we had a Bay12Games Wurm settlement.
« Reply #329 on: July 23, 2013, 10:59:57 am »

Me and Lestus (Ozy) took the liberty of planting some crops. We'll see what we can do about the wall.
Technically it's just the harvest that matters.  The current farm has a 2x10 and a 4x10 section, I usually planted 10 of the same crop to harvest, and if there were less than 10 I'd put them near the house to collect more seeds.  Either way, you can plant and remove weeds, it's only the actual harvest that matters on quality and amount.
Pages: 1 ... 20 21 [22] 23 24 ... 26