Since the OP okayed other systems, I suppose a certain Paranoia campaign requires recounting. The abridged tales of Steph-R-BEH, Hygiene Officer. To preface this, I should note that I had a certain advantage in that I had two Secret Society affiliations; I was a mid-level Illuminati plant as a low-level PURGE member. This is relevant specifically in a certain session, but also in that I had two SS missions every mission. In other words, double rewards if I pulled them off.
Our first session had gone well, with pretty much the entire team secretly planting evidence, ending with a rather nice car flight from sec teams and a helicopter. Doronic managed to shoot down said chopper, total our car, and shoot off his own legs, all with the same roll. Heat-seeking machine guns are wonderful things. This also started one of the traditions of that campaign, namely him losing his legs. Other than that, it was fun, but little else was particularly noteworthy. I succeeded in my SS missions, and as a reward for one, I was given a pair of demopacks, basically C4 charges. This would set the tone of Steph's behavior for the rest of the campaign.
Our second session starts with a simple mission: repair a ventilation duct at a warehouse. I snag the experimental equipment, a pair of "dodge boots" of dubious safety. Various things happen involving a sarcastic NPC bot and a repeatedly hacked autocar. Eventually we break into the facility where we are supposed to be, and I manage to be first up the vents. My PURGE goal is to cause substantial property damage, so I arm one of the demopacks and roll to shove it further down the vent. Naturally, I stick my hand into a fan and it is promptly cut off. Scrambling back down the ladder, I take cover while everyone else is trying to figure out what happened.
It detonates, spilling everyone save myself and one other down into the warehouse, leaving them precariously perched atop a stack of crates. It just so happens that there is an illegal arms deal going down in the warehouse between people of vastly higher clearance than us. They start shooting at us with conerifles (basically, boltguns or rocket launchers). I kill one with an excellent throw of my second demopack, further damaging the factory, while a second is killed and the third flees. I've dropped down onto the crates by now.
It's at this point that the person still up top (we found this out later) hacks a forklift to knock our stack of crates over. Various injuries occur, including Doronic's legs being crushed. My dodgeboots allow me to dodge the ground, landing without serious injury. A cleanbot is hacked, and it ends up coating someone in some sort of acidic metal goo. Eventually we're left with the hacker, an unconscious DWA, the guy covered in goo (who we all refused to touch or help), and Robenja, the forklift hacker. I carry DWA out to the car, and she follows at a distance. Moments after I climb in with DWA, Robenja triggers an explosive charge she planted earlier, blowing up the car. DWA is incinerated. I was sitting in the driver's seat when the car exploded. I dodged it without injury.
A moment after that, the warehouse collapses and an APC full of sec forces rolls up. Not in response to the murders or explosions, but because I searched information on explosives on the internet in-game. I can't talk my way out of it, and they open fire. I dodge, running towards the APC. I jump inside, only to find that it is still occupied. I dodge again, avoiding their shots but knocking myself unconscious. The boots continue to make my body dodge fire as Robenja joins in. The conerifle mounted on the APC misses me and hits her. A moment later I am hit and die, followed very shortly by the massive hole in Robenja's chest healing. She is promptly gunned down again, leaving nothing but her head. She tries to roll away as the commander of the sec forces execute her.
Here's the thing. My Illuminati mission was information that one of the other troubleshooters was a PURGE member, and I was ordered to make contact with them and talk them into getting me promoted higher in PURGE. The GM confessed that he intended for it to be essentially impossible. Now, I had been dropping hints throughout the mission, but had no responses. I made an educated guess based on my notes on the other characters and sent my PDA message away. I WAS RIGHT. I made contact, and during the post-mission debrief I talked Robenja, the high-ranking PURGE member, into PMing the GM asking for a promotion for me. He was floored, and ended up giving me a shitload of money as a reward, as well as some superdemopacks for the PURGE mission. I valued the latter much more.
Skip a bit later into the campaign. We've all been promoted a few times, and this is our second session on this three-part mission, in which we are supposed to visit locations and search for communist traitors. We have already gunned down a team of NPC troubleshooters last session, and I recently convinced a haunted APC to run over Doronic's legs (this being one of my secret society missions). Now, as it turns out, DWA (Scelly's character) had a mission to kill me. He died at some point, and after decanting drove to a nearby building, secretly observing me (all this done with GM notes). I foolishly get into our helicopter alone (save for the half-dead prisoner we have) and am startled when it rapidly starts up and accelerates upward. The controls are unresponsive, and as it reaches a height of 200 meters it goes into a nosedive.
I ask the GM if my explosives will be destroyed if the helicopter explodes on impact, he says that they will. If I don't die in an explosion, they'll be with me when I decant. I take the natural choice and jump out of the helicopter, aiming for the nearest rooftop. Natural 20. I not only land without injury, I land on DWA, breaking all of his limbs. I had already pegged him earlier as our repeat vehicle hacker (EVERY DAMNED MISSION), so I was naturally rather irked to find him watching me from a rooftop at the same time that a helicopter just happened to try to kill me. I roll to kick him off of the roof and crit fail (1) at the same time that he rolls to... roll at me, getting a 20. He nudges me off the edge and I break my legs on impact. DWA then uses his mutant power to transform, but rolls a 1. He transforms into a ten meter wide bumblebee with broken wings, falling and crushing me while simultaneously impaling himself on a street lamp, dying in the process.
So yes, that's the bee incident.
As an added bonus, a list of everything Steph blew up over the course of that campaign:
-Vent shaft
-Blue-clearance arms dealer
-Support beam in a factory
-Basement full of murderous autocars, resulting in the partial collapse of the building. This lead to mission success, as the commie traitors all ran out with guns and we caught them in a crossfire, killing only a handful of random IRs.
-Bunker complex below a hospital.
-Room full of commie traitors.
-One of Friend Computer's core facilities, which also contained a nuke at the time. This one ended the campaign and got us all permakilled. PURGE UBER ALLES.
Possibly some other stuff. But yes, explosives solve plot very efficiently.