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Author Topic: Jobs for Special Needs Dwarves  (Read 7204 times)

krenshala

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Re: Jobs for Special Needs Dwarves
« Reply #45 on: July 05, 2013, 01:42:10 pm »

The first time he talks to a caravan merchant he will gain (more than) enough points in Appraiser.  As long as you have someone in the fort with teh skill I believe you continue to see what things are worth.
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Zepave Dawnhogs the Butterfly of Vales the Marsh Titan ... was taken out by a single novice axedwarf and his pet war kitten. Long Live Domas Etasastesh Adilloram, slayer of the snow butterfly!
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Repseki

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Re: Jobs for Special Needs Dwarves
« Reply #46 on: July 05, 2013, 03:02:19 pm »

I think you need the assigned broker to have the appraiser skill when you select what items you want sent to the Depot if you want to know their value, but you can easily change to the new guy after you choose what you want sent there. I could of course be completely wrong.
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Drazinononda

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Re: Jobs for Special Needs Dwarves
« Reply #47 on: July 05, 2013, 05:40:21 pm »

I think you need the assigned broker to have the appraiser skill when you select what items you want sent to the Depot if you want to know their value, but you can easily change to the new guy after you choose what you want sent there. I could of course be completely wrong.

You are completely right. Also, seeing what your value (of individual items, and of the fort total) works equally well for all levels of Appraiser, so a dabbler is just as effective as a legend.

Now, I do believe Appraiser plays into the negotiations at the depot -- i.e. your maximum profit margin -- but so do a handful of other social skills, many of which are more generally useful, such as Pacifier and Judge of Intent. You could leave your current broker in the position until the next caravan, letting him idle and socialize in the meantime, then make him the broker just before initiating trading. He'd pick up Appraiser right away so you could still see all the values, and when the there isn't trading to be done, he could go back to socializing and becoming a better all-around broker (and maybe eventually mayor and/or baron).

All this assuming he has a fitting personality for a broker, that is.
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Button

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Re: Jobs for Special Needs Dwarves
« Reply #48 on: July 07, 2013, 02:12:28 pm »

I finally got the undead cleared out enough to get a caravan in, and wouldn't you know it, my disabled dwarf wouldn't come trade.

He was the broker, I had the trade depot set to "only broker may trade", had a broker requested, and my dwarf stood around being No Job, with occasional Cancels Store Owned Item: Too Injured. (Not often enough that it would have prevented taking the Trade at Depot job, though.
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Larix

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Re: Jobs for Special Needs Dwarves
« Reply #49 on: July 07, 2013, 02:52:37 pm »

I think you need the assigned broker to have the appraiser skill when you select what items you want sent to the Depot if you want to know their value, but you can easily change to the new guy after you choose what you want sent there. I could of course be completely wrong.

You are completely right. Also, seeing what your value (of individual items, and of the fort total) works equally well for all levels of Appraiser, so a dabbler is just as effective as a legend.


Your broker needs at least novice skill; when the current broker gets so rusty that skill drops from novice to dabbling, all your value ratings turn off.

If you want to change brokers, yes, you can send stuff to the depot with the old one in office, then appoint the new one and send her/him to the depot; once the trade screen opens, experience will be granted, which guarantees sufficient skill for value display.

Shame that a broker apparently still needs a hand to broke.
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evictedSaint

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Re: Jobs for Special Needs Dwarves
« Reply #50 on: July 07, 2013, 07:56:36 pm »

I'm pretty benevolent with my military: injuries that qualify a dwarf for retirement include sensory nerve damage, motor nerve damage, spinal damage, limb loss, vision impairment, and near-death experience.  If a dwarf falls in the field and sustains injuries that should have by all rights killed him, he's allowed to retire.

But as for your grasp-impaired friend, I'm glad you've opted for a less-than-mortal retirement plan. 
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