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Author Topic: Distant Colony - Boardgame - Game over!  (Read 39258 times)

Toaster

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Re: Distant Colony - Boardgame - Round 18
« Reply #465 on: October 22, 2013, 02:34:17 pm »

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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Dariush

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Re: Distant Colony - Boardgame - Round 18
« Reply #466 on: October 22, 2013, 02:44:29 pm »

-1 RRR

Isn't selling pirates risky?
Hm... so if pirates are rare raws... then rare goods are pirate chips? And advanced machines are shipyards?!

THIS ALL MAKES SENSE NOW

Toaster

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Re: Distant Colony - Boardgame - Round 18
« Reply #467 on: October 22, 2013, 02:58:33 pm »

It explains all the criminals we're getting, certainly.

Criminals -> Swabbies
Unskilled -> Buccaneers
Skilled -> Swashbucklers
Expert -> Captains

THE TRUTH IS REVEALED
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

GreatWyrmGold

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Re: Distant Colony - Boardgame - Round 18
« Reply #468 on: October 22, 2013, 03:11:55 pm »

GWG:  Care to do that trade now?
Which one?
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Toaster

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Re: Distant Colony - Boardgame - Round 18
« Reply #469 on: October 22, 2013, 03:27:30 pm »

Train up one of my unskilled to skilled for a Basic Machine?
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

GreatWyrmGold

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Re: Distant Colony - Boardgame - Round 18
« Reply #470 on: October 22, 2013, 05:16:53 pm »

Oh yeah.

Yeah, I can do that.
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PyroDesu

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Re: Distant Colony - Boardgame - Round 18
« Reply #471 on: October 22, 2013, 06:44:29 pm »

Survey: +1 Wealth

Production:
Farms produce: +3 Food
1 Harvester produces: -1 Food, +1 Basic Raw
Goods Factory produces: -1 Food, -1 Basic Raw

Trade: Stet.
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Quote from: syvarris
Pyro is probably some experimental government R&D AI.

Mephansteras

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Re: Distant Colony - Boardgame - Round 18
« Reply #472 on: October 22, 2013, 06:52:08 pm »

Survey: +1 Wealth

Production:
Farms produce: +3 Food
1 Harvester produces: -1 Food, +1 Basic Raw
Goods Factory produces: -1 Food, -1 Basic Raw

Trade: Stet.

Looks like you cut off there. Am I correct that you want to end with +2 Wealth, +1 Food, +1 Basic Goods?
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GreatWyrmGold

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Re: Distant Colony - Boardgame - Round 18
« Reply #473 on: October 22, 2013, 07:11:06 pm »

Survey: +1 Wealth

Production: +1 Wealth
Farms: +2 Food
University: Make another Expert
Colonial Center: +2 Wealth

Trade: Buy 1 Basic Machines

Other: Take 1 Unskilled and 1 Basic Machines from Toaster, planning to give him a Skilled later.
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PyroDesu

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Re: Distant Colony - Boardgame - Round 18
« Reply #474 on: October 22, 2013, 07:29:33 pm »

Looks like you cut off there. Am I correct that you want to end with +2 Wealth, +1 Food, +1 Basic Goods?

Indeed you are. Didn't cut anything off at all.
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Quote from: syvarris
Pyro is probably some experimental government R&D AI.

evilcherry

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Re: Distant Colony - Boardgame - Round 18
« Reply #475 on: October 22, 2013, 08:30:11 pm »

Survey: Collect my 1W
Prod: Standard fare 1VP 1BR 1RR 1Xeno
Trade: -2 BR -2 RR -2 Xeno = +22W; +2AM = -26 W -> -4W

Mephansteras

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Re: Distant Colony - Boardgame - Round 18
« Reply #476 on: October 24, 2013, 12:11:46 pm »

Still waiting on Kashyyk. He has been prodded.
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Kashyyk

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Re: Distant Colony - Boardgame - Round 18
« Reply #477 on: October 24, 2013, 09:16:16 pm »

Soorry, thought I'd posted.

Survey: +1 Wealth

Production:
Farms: +2 Food
Colony Center: -1 Food, +1 VP
Rare Harvester: -1 Food, +1 Rare Raw

Trade: -2 Rare Raw, -5 Wealth, +1 Advanced Machine, +1 Advanced Machine Contract

Overall: -1 Rare Raw, -4 Wealth,  +1 Advanced Machine, +1 Advanced Machine Contract
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Mephansteras

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Re: Distant Colony - Boardgame - Round 18
« Reply #478 on: October 25, 2013, 03:21:22 pm »

Survey: +1 Wealth

Production: +1 Wealth
Farms: +2 Food
University: Make another Expert
Colonial Center: +2 Wealth

Trade: Buy 1 Basic Machines

Other: Take 1 Unskilled and 1 Basic Machines from Toaster, planning to give him a Skilled later.

Just caught this, but you need to feed BOTH colonists in the University for the training to take effect. Do you want to do that and not get the +2 Wealth from the Colonial Center?
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

GreatWyrmGold

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Re: Distant Colony - Boardgame - Round 18
« Reply #479 on: October 25, 2013, 03:22:04 pm »

Survey: +1 Wealth

Production: +1 Wealth
Farms: +2 Food
University: Make another Expert
Colonial Center: +2 Wealth

Trade: Buy 1 Basic Machines

Other: Take 1 Unskilled and 1 Basic Machines from Toaster, planning to give him a Skilled later.
Just caught this, but you need to feed BOTH colonists in the University for the training to take effect. Do you want to do that and not get the +2 Wealth from the Colonial Center?
Oops. Yes.
I really need more farms...
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