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Author Topic: Distant Colony - Boardgame - Game over!  (Read 39326 times)

Toaster

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Re: Distant Colony - Boardgame - Round 4
« Reply #225 on: August 07, 2013, 09:52:51 am »

buy 1 Basic Goods for -5 and 1 Basic Machine for -6;
I'm pretty sure BMs are 7 apiece.

You are correct- fixed.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Mephansteras

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Re: Distant Colony - Boardgame - Round 4
« Reply #226 on: August 07, 2013, 11:04:24 am »

EDIT- Forgot contract.  Seems a bit useless, but whatever.

Useless? Not at all! After all, we're only at round 4 and you guys are already buying up all the Basic Machines available for this round. As we get further in I think you'll find that having those contracts for scarce items will come in quite handy.
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Toaster

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Re: Distant Colony - Boardgame - Round 4
« Reply #227 on: August 07, 2013, 11:15:00 am »

The benefit of going after someone who wants First Player!
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

PyroDesu

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Re: Distant Colony - Boardgame - Round 4
« Reply #228 on: August 07, 2013, 11:33:10 am »

Trade to Kashyyk: 1 Basic Raw

Survey: +1 Wealth

Production:
Production Bonus (+1 Wealth)
Skilled-staffed Colony Center sits idle.
Farm Produces (+1 Food)
Harvester sits idle.
Total Output: 1 Food, 1 Wealth

Trade:
2 Food sold for 6 Wealth
1 Basic Machine Bought for 7 Wealth
Total Output: 1 Basic Machine
Total Input: 2 Food, 1 Wealth

Overall turn:
Total Output: 1 Basic Machine, 1 Wealth
Total Input: 1 Food, 1 Basic Raw
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Pyro is probably some experimental government R&D AI.

Kashyyk

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Re: Distant Colony - Boardgame - Round 4
« Reply #229 on: August 07, 2013, 11:52:12 am »

Edited my turn to include PyroDesu's trade and to include my contract with the station.
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Mephansteras

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Re: Distant Colony - Boardgame - Round 4
« Reply #230 on: August 07, 2013, 01:20:41 pm »

Edited my turn to include PyroDesu's trade and to include my contract with the station.

I see you getting a Basic Raw from him, but nothing going back to him. Is that correct for this turn?
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Kashyyk

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Re: Distant Colony - Boardgame - Round 4
« Reply #231 on: August 07, 2013, 01:22:51 pm »

That is correct. He is recieving payment next turn.
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Mephansteras

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Re: Distant Colony - Boardgame - Round 4
« Reply #232 on: August 07, 2013, 01:26:30 pm »

That is correct. He is recieving payment next turn.

Cool, just making sure I wasn't missing something for this turn.

I should have the OP updated shortly.
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Mephansteras

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Re: Distant Colony - Boardgame - Round 5
« Reply #233 on: August 07, 2013, 01:51:34 pm »

Ok, turn is over. Send in your phase choices!




Space Station
Colonist Pool: 75
VP Pool: 90
Trade Environment: Famine

Available Colonists:
    5 Unskilled   
    1 Criminal

Available Resources:
ResourceAmountCostBuys At
Food643
Basic Raw632
Rare Raw354
Basic Goods654
Rare Goods376
Xeno Materials365
Basic Machines676
Advanced Machines31312




Settlements

GreatWyrmGold
VPs: 0
Temporary Housing: 1 Unskilled, 1 Expert
Reserved Colonist: None
Wealth: 1
Resources: 2 Basic Machines, 1 Basic Goods
Warehouse: 3/5
Contracts: 1 Basic Goods
Size: 3/15
Colonial Center - 1 Skilled
Farm - 1 Unskilled
Harvester - 1 Unskilled


Kashyyk
VPs: 0
Temporary Housing: 1 Unskilled
Reserved Colonist: None
Wealth: 2
Resources: 1 Basic RR, 2 Basic Goods, 1 Basic Machine
Warehouse: 4/5
Contracts: 1 Basic Machine
Size: 3/15
Colonial Center - 1 Skilled
Farm - 1 Unskilled
Goods Factory - 1 Unskilled


PyroDesu - First Player Token
VPs: 0
Temporary Housing: 1 Unskilled
Reserved Colonist: None
Wealth: 4
Resources: 1 Food, 2 Basic Machines
Warehouse: 3/5
Contracts: None
Size: 3/15
Colonial Center - 1 Skilled
Farm - 1 Unskilled
Harvester - 1 Unskilled


Toaster
VPs: 0
Temporary Housing: 1 Skilled, 1 Unskilled
Reserved Colonist: 1 Expert
Wealth: 0
Resources: 2 Basic Machine, 1 Basic Goods
Warehouse: 3/5
Contracts: 1 Advanced Machine
Size: 3/15
Colonial Center - Unmanned
Farm - 1 Unskilled
Harvester - 1 Unskilled


evilcherry
VPs: 0
Temporary Housing: 1 Expert
Reserved Colonist: None
Wealth: 10
Resources: 1 Basic Raw Resource
Warehouse: 1/5
Contracts: None
Size: 4/15
Colonial Center - 1 Skilled
Farm - 1 Unskilled
Farm - 1 Unskilled
Harvester - 1 Unskilled


Dariush
VPs: 0
Temporary Housing: 1 Expert
Reserved Colonist: None
Wealth: 0
Resources: 1 Basic Good, 2 Basic Machines
Warehouse: 3/5
Contracts: None
Size: 4/15
Colonial Center - 1 Skilled
Farm - 1 Unskilled
Farm - 1 Unskilled
Harvester - 1 Unskilled


Turn Order:   
    PyroDesu
    Toaster
    evilcherry
    Dariush
    GreatWyrmGold
    Kashyyk


« Last Edit: August 07, 2013, 04:48:49 pm by Mephansteras »
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GreatWyrmGold

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Re: Distant Colony - Boardgame - Round 5
« Reply #234 on: August 07, 2013, 02:15:09 pm »

I'm one Basic Machine short.
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Kashyyk

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Re: Distant Colony - Boardgame - Round 5
« Reply #235 on: August 07, 2013, 02:40:37 pm »

I completely failed at maths that time, so my inventory is completely off (my fault not yours). My overall change should be: +1 Basic Good, +1 Basic Raw, +1 Basic Machine, -4 Wealth, -2 Food
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Mephansteras

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Re: Distant Colony - Boardgame - Round 5
« Reply #236 on: August 07, 2013, 04:42:15 pm »

I'm one Basic Machine short.

I completely failed at maths that time, so my inventory is completely off (my fault not yours). My overall change should be: +1 Basic Good, +1 Basic Raw, +1 Basic Machine, -4 Wealth, -2 Food


Ok, I'll get those fixed up. My machine got rebooted and it looks like a few changes didn't get saved in my tracking doc.
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Dariush

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Re: Distant Colony - Boardgame - Round 5
« Reply #237 on: August 08, 2013, 03:28:06 am »

Kashyyk, are you intentionally playing... well, let's say rather suboptimally or are you just that bad? You played Build when unable to get any benefits of doing so, you produced at CC instead of simply selling the food for more money and you sold me a basic good in exchange for a RR only to immediatly produce one, at a loss (since food costs 3 while you sold me for 2). Seriously, WTF.
« Last Edit: August 08, 2013, 03:29:56 am by Dariush »
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Kashyyk

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Re: Distant Colony - Boardgame - Round 5
« Reply #238 on: August 08, 2013, 04:40:45 am »

I have a plan. It requires the rest of the players to actually have some level of infrastructure however.
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Mephansteras

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Re: Distant Colony - Boardgame - Round 5
« Reply #239 on: August 08, 2013, 02:17:20 pm »

Phase choices are in:

PlayerPhase
GreatWyrmGoldBuild
KashyykBuild
PyroDesuOrganization
ToasterBuild
evilcherryTrade
DariushBuild

Phases this round are Build, Trade, and Organization.

Turn order for Trade only matters if you're trying to do something that depends on what other players do. So generally it'll be fine unless a bunch of people are buying rare resources of some sort.


Current Turn Order

PyroDesu
Toaster
evilcherry
Dariush
GreatWyrmGold
Kashyyk
[/quote]
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