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Author Topic: Distant Colony - Boardgame - Game over!  (Read 39231 times)

Dariush

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Re: Distant Colony - Boardgame - Restart
« Reply #120 on: July 22, 2013, 02:05:37 pm »

Were the rules changed in any way?

Mephansteras

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Re: Distant Colony - Boardgame - Round 2
« Reply #121 on: July 22, 2013, 02:54:54 pm »

1) Players may trade at any time during the Round, not just during Trade. Make it more useful to trade locally.
2) Xenofarms will now require Food during Production.
3) All players will start with a basic Farm, staffed with an Unskilled worker.
4) The initial pool of Colonists will always be a set of Skilled workers to reduce the impact of starting off as First Player (or worse, last player with a Criminal in the pool) and to ensure that everyone can get at least a Skilled worker at the start of the game.

These rules changes will be in effect.
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Kashyyk

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Re: Distant Colony - Boardgame - Restart
« Reply #122 on: July 22, 2013, 03:39:03 pm »

Was that per chance LFCC?

Also, yes.
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Mephansteras

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Re: Distant Colony - Boardgame - Restart
« Reply #123 on: July 22, 2013, 03:45:04 pm »

Was that per chance LFCC?

Also, yes.

San Diego Comic Con. As in, I basically wasn't home from Wednesday night to Sunday night. But it was awesome.
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PyroDesu

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Re: Distant Colony - Boardgame - Restart
« Reply #124 on: July 22, 2013, 04:45:38 pm »

Oh, I'm in.
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Quote from: syvarris
Pyro is probably some experimental government R&D AI.

RulerOfNothing

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Re: Distant Colony - Boardgame - Restart
« Reply #125 on: July 22, 2013, 06:12:28 pm »

I think I'm going to bow out this time though.
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Toaster

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Re: Distant Colony - Boardgame - Restart
« Reply #126 on: July 22, 2013, 10:04:06 pm »

Add me to the waitlist/replacements then, I guess (I believe Kashyyk is up next)
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Mephansteras

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Re: Distant Colony - Boardgame - Round 2
« Reply #127 on: July 23, 2013, 01:21:26 pm »

Current player list is:

    GreatWyrmGold
    Kashyyk
    PyroDesu
    Toaster
    evilcherry
    Dariush

Replacement list:
  Rolepgeek
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Kashyyk

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Re: Distant Colony - Boardgame - Restart
« Reply #128 on: July 23, 2013, 01:49:37 pm »

Alright, do you want us to send in phase choices?
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Mephansteras

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Re: Distant Colony - Boardgame - Restart
« Reply #129 on: July 23, 2013, 01:55:26 pm »

I think we're just waiting on evilcherry to decide if he's in or not. I'll see about getting the starting set-ups ready in any case.

Once those are in place you can send your Phase choices in as soon as you are ready.



Ok, I have everything set up again. Only question at this point is whether evilcherry is staying in or not.

Random.org has decided that Dariush starts as first player, so the initial turn order is:
    Dariush
    GreatWyrmGold
    Kashyyk
    PyroDesu
    Toaster
    evilcherry
« Last Edit: July 23, 2013, 03:49:52 pm by Mephansteras »
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PyroDesu

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Re: Distant Colony - Boardgame - Restart
« Reply #130 on: July 23, 2013, 06:37:49 pm »

I'll send in a phase choice once the OP is updated with the new player stats.

Also, if you could include the new rules in the OP, that'd be nice as well.
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Quote from: syvarris
Pyro is probably some experimental government R&D AI.

Mephansteras

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Re: Distant Colony - Boardgame - Restart
« Reply #131 on: July 23, 2013, 06:58:53 pm »

Everything should be in place now.

Most of the changes just effect the starting-set up, so they didn't effect the rules any. But the rules have been updated where necessary.
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Mephansteras

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Re: Distant Colony - Boardgame - Restart
« Reply #132 on: July 23, 2013, 09:10:52 pm »

Ok, evilcherry has confirmed that he's in so let's get this started.
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Kashyyk

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Re: Distant Colony - Boardgame - Restart
« Reply #133 on: July 24, 2013, 10:38:52 am »

Sending mine in now.
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Mephansteras

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Re: Distant Colony - Boardgame - Restart
« Reply #134 on: July 24, 2013, 10:54:35 am »

As a reminder, you may have your Colonial Center staffed at the start of the game if you wish. If you want to, please let me know.
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