Ok, I think that *about* wraps up the turn.
One final question, which I can correct easily if necessary. So we can move on for the most part.
Toaster: Did you mean to build a Farm or a Harvester? Your production kind of implies Farm, but I'm not 100% sure.
Assuming you meant Harvester, here is the current status.
Send in your Phase choices!
Space StationColonist Pool: 60
VP Pool: 90
Trade Environment: Expansion
Available Colonists:
1 Expert
2 Skilled
3 Unskilled
Available Resources:
Resource | Amount | Cost | Buys At |
Food | 14 | 2 | 1 |
Basic Raw | 6 | 3 | 2 |
Rare Raw | 3 | 6 | 5 |
Basic Goods | 7 | 5 | 4 |
Rare Goods | 3 | 8 | 7 |
Xeno Materials | 3 | 7 | 6 |
Basic Machines | 7 | 7 | 6 |
Advanced Machines | 3 | 14 | 13 |
SettlementsGreatWyrmGoldVPs: 0
Temporary Housing: 3 Unskilled
Reserved Colonist: None
Wealth: 8
Resources: 1 Basic Machine
Warehouse: 1/5
Contracts: 1 Basic Goods
Size: 4/15
Colonial Center - 1 Expert
Farm - 1 Unskilled
Harvester - 1 Unskilled
Basic Machine Factory - 1 Skilled
KashyykVPs: 0
Temporary Housing: 2 Criminal
Reserved Colonist: None
Wealth: 11
Resources: 3 Basic Raw Resources
Warehouse: 5/5
Contracts: 1 Basic Machine, 1 Advanced Machine
Size: 5/15
Colonial Center - Unmanned
Farm - 1 Unskilled
Farm - 1 Unskilled
Harvester - Skilled
Goods Factory - 1 Unskilled
PyroDesuVPs: 0
Temporary Housing: 1 Unskilled, 1 Skilled
Reserved Colonist: None
Wealth: 4
Resources: 1 Basic Machine
Warehouse: 1/5
Contracts: None
Size: 5/15
Colonial Center - None
Farm - 1 Unskilled
Farm - 1 Unskilled
Harvester - 1 Unskilled
Basic Machine Factory - 1 Skilled
ToasterVPs: 0
Temporary Housing: 2 Unskilled
Reserved Colonist: None
Wealth: 1
Resources: 1 Basic Raw, 1 Food
Warehouse: 2/5
Contracts: 1 Advanced Machine, 1 Rare Goods
Size: 5/15
Colonial Center - 1 Expert
Farm - 1 Unskilled
Farm - 1 Unskilled
Harvester - 1 Unskilled
Basic Machine Factory - 1 Skilled
evilcherryVPs: 0
Temporary Housing: 2 Unskilled, 1 Expert
Reserved Colonist: None
Wealth: 2
Resources: 1 Basic Machine, 1 Basic Raw, 1 Rare Raw
Warehouse: 1/5
Contracts: 1 Basic Machine
Size: 5/15
Colonial Center - 1 Expert
Farm - 1 Unskilled
Farm - 1 Unskilled
Harvester - 1 Unskilled
Rare Harvester - 1 Skilled
Dariush - First Player Token
VPs: 0
Temporary Housing: 1 Expert
Reserved Colonist: 1 Expert
Wealth: 1
Resources: None
Warehouse: 0/5
Contracts: None
Size: 7/15
Colonial Center - 1 Expert
Farm - 1 Unskilled
Farm - 1 Unskilled
Farm - 1 Unskilled
Harvester - 1 Unskilled
Rare Harvester - 1 Skilled
Basic Goods Factory - 1 Unskilled
Turn Order: Dariush
GreatWyrmGold
Kashyyk
PyroDesu
Toaster
evilcherry