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Author Topic: Fiasco - Things Will Go Wrong  (Read 3878 times)

GreatWyrmGold

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Re: Fiasco - Things Will Go Wrong
« Reply #15 on: July 02, 2013, 10:19:01 am »

Allright, that was the only four though, so no more romances!
BWA HA HA!
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Ghazkull

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Re: Fiasco - Things Will Go Wrong
« Reply #16 on: July 02, 2013, 10:56:39 am »

Oh well i use a five for a Criminal Relationship between GWG and scapheap
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EagleV

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Re: Fiasco - Things Will Go Wrong
« Reply #17 on: July 02, 2013, 10:59:01 am »

Yay, progress!

Your turn, Scelly9! No fives or fours for you. The remaining dice: 6 6 6 3 3 3 3 2 2 2 1 1 1

Spoiler: relationships (click to show/hide)
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Quote from: Robert Donoghue and Fred Hicks
There are three things you must learn if you wish to defeat me, my young pupil. First, you must look within yourself and find your core of strength. Second, your mind and body must be in perfect unison. Third...
*WHACK*
Third, stop listening when you should be fighting.

Scelly9

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  • That crazy long-haired queer liberal communist
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Re: Fiasco - Things Will Go Wrong
« Reply #18 on: July 02, 2013, 03:49:38 pm »

I'll take a 6 with Ghazkull.
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Quote from: Loud Whispers
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EagleV

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Re: Fiasco - Things Will Go Wrong
« Reply #19 on: July 02, 2013, 04:33:35 pm »

Keeping romance to a minimum, huh? Can't blame you!

And that brings us back to scapheap! One empty relationship left, and the first opportunity to introduce a Need, Object or Location! The remaining dice: 6 6 3 3 3 3 2 2 2 1 1 1

Spoiler: relationships (click to show/hide)
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Quote from: Robert Donoghue and Fred Hicks
There are three things you must learn if you wish to defeat me, my young pupil. First, you must look within yourself and find your core of strength. Second, your mind and body must be in perfect unison. Third...
*WHACK*
Third, stop listening when you should be fighting.

scapheap

  • Bay Watcher
  • I'm a good guy...girl. My horse just eat souls.
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Re: Fiasco - Things Will Go Wrong
« Reply #20 on: July 02, 2013, 04:39:53 pm »

I'll make a Object of 6 with GreatWyrmGold and I's relationship.
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

EagleV

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Re: Fiasco - Things Will Go Wrong
« Reply #21 on: July 02, 2013, 04:43:13 pm »

I'm afraid that's impossible as long as it isn't clear exactly how you two are related.
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Quote from: Robert Donoghue and Fred Hicks
There are three things you must learn if you wish to defeat me, my young pupil. First, you must look within yourself and find your core of strength. Second, your mind and body must be in perfect unison. Third...
*WHACK*
Third, stop listening when you should be fighting.

scapheap

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  • I'm a good guy...girl. My horse just eat souls.
    • View Profile
Re: Fiasco - Things Will Go Wrong
« Reply #22 on: July 02, 2013, 04:47:56 pm »

I'm afraid that's impossible as long as it isn't clear exactly how you two are related.
I see, Gold and I's crime relation is now a 2.
Logged
You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

EagleV

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Re: Fiasco - Things Will Go Wrong
« Reply #23 on: July 02, 2013, 05:00:22 pm »

Okay, you are now gamblers!

So, GreatWyrmGold, your turn! Your dice are 6 6 3 3 3 3 2 2 1 1 1

Spoiler: relationships (click to show/hide)

Oh, and feel free to continue right after someone else posts. You don't need confirmation from me.
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Quote from: Robert Donoghue and Fred Hicks
There are three things you must learn if you wish to defeat me, my young pupil. First, you must look within yourself and find your core of strength. Second, your mind and body must be in perfect unison. Third...
*WHACK*
Third, stop listening when you should be fighting.

GreatWyrmGold

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Re: Fiasco - Things Will Go Wrong
« Reply #24 on: July 02, 2013, 05:08:41 pm »

Community relationship between me and Ghaz.
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Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Ghazkull

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  • Can Improve, will give back better...
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Re: Fiasco - Things Will Go Wrong
« Reply #25 on: July 02, 2013, 05:17:00 pm »

Expanding GWG/My Relationship to: Sheriff and Deputy
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Parsely

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Re: Fiasco - Things Will Go Wrong
« Reply #26 on: July 02, 2013, 05:25:09 pm »

PTW
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EagleV

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Re: Fiasco - Things Will Go Wrong
« Reply #27 on: July 02, 2013, 05:26:08 pm »

That's the two last sixes, not much left to choose from. We now have a sheriff and deputy, one of which is a gambler.

Back to Scelly9! Your dice are 3 3 3 3 2 2 1 1 1

Spoiler: relationships (click to show/hide)
Logged
Quote from: Robert Donoghue and Fred Hicks
There are three things you must learn if you wish to defeat me, my young pupil. First, you must look within yourself and find your core of strength. Second, your mind and body must be in perfect unison. Third...
*WHACK*
Third, stop listening when you should be fighting.

Scelly9

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  • That crazy long-haired queer liberal communist
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Re: Fiasco - Things Will Go Wrong
« Reply #28 on: July 02, 2013, 05:40:32 pm »

I'm going to take a 3, and add "To Get Rich" between me and Ghazkull.
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You taste the jug! It is ceramic.
Quote from: Loud Whispers
SUPPORT THE COMMUNIST GAY MOVEMENT!

scapheap

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  • I'm a good guy...girl. My horse just eat souls.
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Re: Fiasco - Things Will Go Wrong
« Reply #29 on: July 02, 2013, 05:44:46 pm »

I'll take a 1(Ranch hands) with the Scelly9 and I's relationship
Logged
You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game
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