Meet the Antarans. They've been talking smack about our mothers since time immemorial.
However with our amazing defences, they haven't managed to accomplish much. Still, it's the thought that counts, and right now that thought is saying to turn them into tasty, tasty bug-food.
Luckily the Gnolam managed to have the tech to strike at the Antarans, so by extension (and a massive spy network) we do too.
To strike at the Antarans effectively I've raced up the tech tree and designed this: the Missile Spam. We came into this galaxy on a hail of missiles, and by god we're going to leave the same way! Copious amounts of highly advanced and dangerous Zeon Missiles should do the trick. Also, fun fact, we're the only race that managed to research shields better than class I.
The Gnolam have Class X shields, but only because the game gave it to them. Don't believe me?
Bam.
That's right, we could have taken on the entire galaxy with nuclear missiles. Actually I think they have radiation shields, so we needed to upgrade our missiles anyways. Still, the point stands: Everyone has crappy shields except us.
As the second half of our two-pronged offensive on the Antaran homeworld, I've developed Beam Spam ships. Though at 8 Death Rays they can't really spam beams very well. Eh. As close-range fighters they have a ton of special systems to keep them in fighting trim, as well as a dampener field to help extend their lives. The Antarans laugh at Class X shields. Oh, and I've developed the Beam Spam as a battleship instead of a titan so that our second-tier industrial colonies could produce them quickly. Otherwise it'll be ages until the game finally ends.
In the end I amass a massive swarm of 28 ships to crush the Antarans. 13 Missile Spams and 15 of their smaller brethren.
One highly advanced cut-scene later, and we're orbiting the Antaran homeworld.
Against our forces the Antarans have readied a Harbringer Titan.
Three Intruder... Cruisers? Are they seriously bringing cruisers to a Titan fight?
That's no moon! The Antarans also have a Star Fortress, the strongest defense in the game. Thankfully it doesn't have any shields, but it'll be a tough nut to crack indeed.
Here's the Antaran ships as they stood at the start of the battle.
And here's the next turn of the battle. Notice a difference? Well, it turns out that when your stuff as many MIRV'd Zeon missiles as you can onto a Titan and then throw in Fast Missile Racks for good measure, big numbers start to sprout out of the enemy.
Really, really big numbers. So much for the Antarans. But you know what this means:
We've accidently skipped the ending cutscene! Oh, and won the game I guess, but that was a moot point since the very first update. We could have easily gotten more points by researching more and settling more planets, but the tedium would have been too much for me.
Still, Emperor Kekeke is still the greatest champion of Master of Orion II!
Of course the high-score board doesn't want to update, but I assure you that we are indeed the greatest.