Everybody say it with me: MIND CONTROL.
*clap* *clap* MIND CONTROL! *clap* *clap* MIND CONTROL! Yay!
Since we don't have many ships to spare and we have positive income from trade goods, I buy a star base in Padus. Just in case.
Hmm. If you have that much money laying round you could probably drop taxes. Or have more ships. Personally I generally run massive negatives per turn but stay positive from war booty. When you capture planets you get a cash boost, that I think correlates to the value of the current unfinished production value of whatever they were making when you captured it. So carrying massive negatives from having too many ships isn't a problem so long as you stay constantly on the warpath.
Although since you're in a flux right now, you may as well salvage a couple ships to lose the control point negative and do other things.
I should probably be more concerned that the Meklars stole some tech from us.
I did warn you to put spies on defense.
On the Meklar front our ships manage to reach Padus. The Psilons were there before us, but luckily their frigates were stopped by Padus's Star Base.
Our ships were not.
Obviously the two frigates couldn't stand up against missile spam.
Note that the battles at Padus and Meklar were inside a nebula, so regardless of their shield tech, their shield were reduced to zero.
I'm not going to lie: I goofed up hard with the Bularthi. You know the outpost in Vagn and the only colony that can reach the Bulrathi? Yeah, I kinda left it undefended... So much for that front.
Two things:
1) It's probably not that big of a deal. You control a third of the galaxy right now, and while we haven't seen the Gnolems yet...by my count you've colonized 17 systems, and everybody else combined (minus Gnolams) have colonized 14. Victory is pretty much assured.
2) When possible, place outposts in asteroids or gas giants rather than planets. The AI often ignores them.
I probably should have gotten Iridium Fuel Cells instead, but I got really missile happy
and decided that we needed more missiles.
Tech refinement levels are good. But missiles won't be useful very much longer.
I probably don't have to introduce these fellows to you, but for those who don't know these guys are bad news. Hopefully they're going after some other poor sap.
No. Hopefully they go after you. The Antarans always go after the empire deemed "most likely to win" by the game. You want that to be you. So you lose colony. *shrug* You have lots.
the galaxy is under space flux.
You can still finish taking Vagn from the Bulrarthi despite the flux, but otherwise halt aggression. It's time to consolidate. Terraform everything, build stuff and max populations. If it were me, I wouldn't bother with new colony bases unless you're looking to beat a high score or win by council vote. Check info graphs. You probably already have half the population of the galaxy right now. After terraforming everything and maxing population...it will be a lot.
Unrelated but possibly for next game: this is a very fun stage of the game to have the subterranean trait.