Mutant Coyotes, Nalmar: 5
ICs: 3
Hakron: 2
Mos: 3 - 2(W) = 1
Tom: 0
Combat - Round 1 - Pass 1 (cont.)IC(A): Attack Test (2)Response + Firewall = 4 + 3 = 7
2 4 3 4 3 2 3 (0 hits)
Threshold: 4
System + Armor = 5 + 3 = 8
3 2 6 5 5 6 6 1 (5 hits)
IC(B): Attack Test (0)The ICs send bullets flying through and around your icon. You feel nothing. You don't even flinch.
Fire 2 narrow bursts against coyote c. If it's still alive, hit it with a wide burst and then fire another wide burst at coyote a. If it's dead, fire two wide bursts at coyote a instead.
Automatics + Smartgun = 8 + 2 = 10
6 2 4 1 3 6 5 6 4 5 (5 hits)
Mutant Coyote(C): Defense Test (2)Mutant Coyote(C): Damage Resist (1/11)Automatics + Smartgun - Recoil = 8 + 2 -1 = 9
5 6 1 6 6 6 2 3 4 (5 hits)
Mutant Coyote(C): Defense Test (3)Mutant Coyote(C): Damage Resist (I don't even need to roll this, it's just dead/10)The creature's head explodes in a mist of pink and bright crimson. Its limp body falls to the floor with a flop.
Retreat behind the less-wounded. If possible, cast Stunball at force...oh...4, let's say. Hit both coyotes.
Unfortunately with your wounds and the mana drain, you won't be able to hit anything even if you miraculously got all 6s. (You'd be trying to hit a threshold of 6 with 4 dice.) Death Touch might have been a better spell to use anyway.
Step away from the monsters then Shoot them. if that doesn't work shoot them some more
Pistols + Laser Sight = 7 + 1 = 8
5 4 2 1 5 6 2 3 (3 hits)
Mutant Coyote(A): Defense Test (0)Mutant Coyote(A): Damage Resist (5/7)Pistols + Laser Sight = 7 + 1 = 8
2 2 3 1 1 2 5 3 (1 hit)
Mutant Coyote(A): Defense Test (2)The creature flinches as it takes a bullet and 2 damage to the flank. It turns and snarls at you as the second shot whizzes past.
Combat - Round 1 - Pass 2Attack the other IC
Cracking + LOG + Attack = 4 + 5 + 3 = 12
4 6 6 4 5 3 4 2 3 6 4 2 (4 hits)
IC(B): Defense Test (1)
IC(B): Damage Resist (1/6)Another 5 damage is inflicted to the other IC. It shouts something garbled at you, possibly telling you to freeze or to get down on the ground.
Automatics + Smartgun = 8 + 2 = 10
6 3 2 4 6 4 4 1 3 4 (2 hits)
Mutant Coyote(A): Defense Test (0)Mutant Coyote(A): Damage Resist (1/8)Automatics + Smartgun - Recoil = 8 + 2 - 1 = 9
1 5 5 4 6 1 5 4 5 (5 hits)
Mutant Coyote(A): Defense Test (2)Mutant Coyote(A): Damage Resist (2/9)Another creature falls, blood pooling underneath its stiffened body. One remains.
Combat - Round 1 - Pass 3Cracking + LOG + Attack = 4 + 5 + 3 = 12
3 1 56 4 2 2 2 2 2 1 5 (3 hits)
IC(B): Defense Test (1)
IC(B): Damage Resist (2/5)The IC takes 3 damage, this time unmoving as it flickers.
Try again.
Threshold: 4
Climbing + Gecko Gloves = 4 + 2 = 6
1 6 2 1 1 3 (glitch with 1 hit)
As you struggle to climb, the smoke starts to get in your lungs. You cough violently and fall off the wall again, taking 1 stun damage.
You hear the fire door open again, and frantically grasp around, blind. You grab and tug on some sort of bar, and to your surprise, it pulls back. In fact, it starts to pull you up and out of the hole, while a familiar voice shouts down at you.
"Hey buddy! Thought you might need my help again! You gotta stop pulling this drek; what's this, the third time I've saved your ass?"