Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 3 4 [5] 6 7

Author Topic: Build a Forum Game! (a discussion thread not an actual game)  (Read 7796 times)

griffinpup

  • Bay Watcher
    • View Profile
Re: Build a Forum Game! (a discussion thread not an actual game)
« Reply #60 on: June 30, 2013, 04:17:23 pm »

If anyone uses that idea, please reserve me a position and PM me.  I might not join, but I would like an invitation, considering it's kinda my idea.
Logged

Aseaheru

  • Bay Watcher
  • Cursed by the Elves with a title.
    • View Profile
Re: Build a Forum Game! (a discussion thread not an actual game)
« Reply #61 on: June 30, 2013, 07:31:29 pm »

Just shove a link in here if it is started.
Logged
Highly Opinionated Fool
Warning, nearly incapable of expressing tone in text

Asgarus

  • Bay Watcher
    • View Profile
Re: Build a Forum Game! (a discussion thread not an actual game)
« Reply #62 on: July 02, 2013, 10:05:15 am »

I got an idea for a scifi setting. You are the last band of survivors from a big war which destroyed your home star system (your species colonized around 3 planets). You fled with a newly finished and advanced spaceship, able to leave your star system and (with a cryo system) onboard sleep for an unknown time (100-200 years?).
But now wake up due to an automatic emergency function (energy is running out?).
Checking the area around your ship, you realize that it landed on a mountain on some unknown planet.
And the rest would be up to you, Lincoln :P
Logged

Evil Lincoln

  • Bay Watcher
  • Is non-inflammable
    • View Profile
Re: Build a Forum Game! (a discussion thread not an actual game)
« Reply #63 on: July 02, 2013, 10:38:12 am »

I've got a pretty good handle on the adventure right now. I'm going to go with the space-inn purely because its flexible and I've decided I'm going to have actual players so they can talk about what they plan to do with their million spacebux and not be as limited.

I'm going to have 6 characters (each with a player) at any time. I am considering having one of the characters be done through community suggestion, I think the community character would probably be an AI of some kind (the thought being it could integrate with ship systems and essentially become the ship). If a character dies then a slot opens for a new player to join (when the plot allows).

I'm hoping it'll be pretty RPy so you won't get told any details about anything unless you ask probably. You'll have to poke around the stations to find the services you need.

Right now I'm just getting assets ready. I honestly have no idea how long this will take since coming up with aliens that work well with my art is a bitch. I'll start it before the weekend unless something comes up.

Setting is still up in the air the moment so if you guys want a certain tone or whatnot let me know. Post apocalyptic has come up a few times but it's a bit weird to make work in a setting where people are operating and maintaining spaceships.

EDIT:(well sort of edit I got ninja'd and added this onto the end)
I got an idea for a scifi setting. You are the last band of survivors from a big war which destroyed your home star system (your species colonized around 3 planets). You fled with a newly finished and advanced spaceship, able to leave your star system and (with a cryo system) onboard sleep for an unknown time (100-200 years?).
But now wake up due to an automatic emergency function (energy is running out?).
Checking the area around your ship, you realize that it landed on a mountain on some unknown planet.
And the rest would be up to you, Lincoln :P

It's weird because essentially a lot of these ideas are just start scenarios. In theory you could go from stranded on an alien world to interstellar traders/pirates/explorers as long as you can get off the rock. I'm beginning to think that maybe I'll get the players to make their characters then have them decide on something (they are the ones that will be playing after all).
« Last Edit: July 02, 2013, 10:51:36 am by Evil Lincoln »
Logged

Tomcost

  • Bay Watcher
    • View Profile
Re: Build a Forum Game! (a discussion thread not an actual game)
« Reply #64 on: July 02, 2013, 10:41:14 am »

Can we reserve a character yet? This seems promising.

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: Build a Forum Game! (a discussion thread not an actual game)
« Reply #65 on: July 02, 2013, 10:43:28 am »

I like the idea of a community-controlled AI. Gives waitlisters something to do, encourages them to keep up.
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Evil Lincoln

  • Bay Watcher
  • Is non-inflammable
    • View Profile
Re: Build a Forum Game! (a discussion thread not an actual game)
« Reply #66 on: July 02, 2013, 10:45:20 am »

I like the idea of a community-controlled AI. Gives waitlisters something to do, encourages them to keep up.

Yeah that was the idea. It also keeps them available to give suggestions for player characters if the player doesn't give one.

EDIT:

Can we reserve a character yet? This seems promising.

I considered it but as soon as I do I know every slot will be filled. Of course that'll probably happen as soon as I open the slots no matter when I do it.
« Last Edit: July 02, 2013, 10:47:50 am by Evil Lincoln »
Logged

griffinpup

  • Bay Watcher
    • View Profile
Re: Build a Forum Game! (a discussion thread not an actual game)
« Reply #67 on: July 02, 2013, 10:46:15 am »

IN.  That actually does sound like a pretty good game though.  I'd be interested.
Logged

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: Build a Forum Game! (a discussion thread not an actual game)
« Reply #68 on: July 02, 2013, 10:49:34 am »

You misspelled it. It's going to be a space-inn.
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Evil Lincoln

  • Bay Watcher
  • Is non-inflammable
    • View Profile
Re: Build a Forum Game! (a discussion thread not an actual game)
« Reply #69 on: July 02, 2013, 10:51:58 am »

You misspelled it. It's going to be a space-inn.

Well if you insist.

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Aseaheru

  • Bay Watcher
  • Cursed by the Elves with a title.
    • View Profile
Re: Build a Forum Game! (a discussion thread not an actual game)
« Reply #72 on: July 02, 2013, 11:10:50 am »

Can I get in the inn?
Logged
Highly Opinionated Fool
Warning, nearly incapable of expressing tone in text

forsaken1111

  • Bay Watcher
    • View Profile
    • TTB Twitch
Re: Build a Forum Game! (a discussion thread not an actual game)
« Reply #73 on: July 02, 2013, 02:34:14 pm »

I am excited, though I probably do not have the time commitment available to actually play.

So I will watch and give snarky commentary as usual.
Logged

Asgarus

  • Bay Watcher
    • View Profile
Re: Build a Forum Game! (a discussion thread not an actual game)
« Reply #74 on: July 03, 2013, 12:51:16 pm »

Gonna only watch, too.
Logged
Pages: 1 ... 3 4 [5] 6 7