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Author Topic: Watcher in the West: Mission 1 Complete  (Read 7435 times)

USEC_OFFICER

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Watcher in the West: Mission 1, Turn 3
« Reply #45 on: July 03, 2013, 12:16:33 pm »

TURN 3

Spoiler: Map (click to show/hide)

Spoiler: Actions (click to show/hide)

Spoiler: Players (click to show/hide)

Spoiler: Enemies (click to show/hide)

Spoiler: Allies (click to show/hide)

First blood goes to your allies! Mostly because they go after the slimes, allowing them to get within range first.
« Last Edit: July 03, 2013, 12:22:36 pm by USEC_OFFICER »
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GreatWyrmGold

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Re: Watcher in the West: Mission 1, Turn 3
« Reply #46 on: July 03, 2013, 12:21:43 pm »

Why is my location listed as where I was last turn?

Aim and fire at a Slime-Folk.
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

USEC_OFFICER

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Re: Watcher in the West: Mission 1, Turn 3
« Reply #47 on: July 03, 2013, 12:22:53 pm »

Why is my location listed as where I was last turn?

Because I forgot to change it. Sorry about that.
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kj1225

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Re: Watcher in the West: Mission 1, Turn 3
« Reply #48 on: July 03, 2013, 12:25:48 pm »

Aim and fire at the slime in front of me, or if I will hit someone with that shot the slime next to it.
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GreatWyrmGold

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Re: Watcher in the West: Mission 1, Turn 3
« Reply #49 on: July 03, 2013, 12:34:22 pm »

Why is my location listed as where I was last turn?
Because I forgot to change it. Sorry about that.
Glad I could help be an editor for an evidently overworked or underslept GM.
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Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

scapheap

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Re: Watcher in the West: Mission 1, Turn 3
« Reply #50 on: July 03, 2013, 01:00:00 pm »

Rush to 25.17 and bash 26.18
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griffinpup

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Re: Watcher in the West: Mission 1, Turn 3
« Reply #51 on: July 03, 2013, 05:40:15 pm »

What's with the -110% modifier on my last shot?
fly to 32:32 and fire on nearest slime.
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NoahTophatz

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Re: Watcher in the West: Mission 1, Turn 3
« Reply #52 on: July 03, 2013, 06:46:45 pm »

Shoot at blue slime on 14,13
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Alexandria

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Re: Watcher in the West: Mission 1, Turn 3
« Reply #53 on: July 03, 2013, 07:00:41 pm »

Move to 18,17 then open fire on the closest enemy.

Instruct the 3 agriculture suits to deploy on 17,17. 18,18. 19,18 then open fire on the closest enemies in range. (( I hope they do this anyway, need to get a good solid line up in the centre to split the enemy attack. ))
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The darkness was eternal, all-powerful, unchangeable.
She had stared into it for to many years, alone and unblinking, determined that it would not take her.
Now it never would.
Now she was lighting a candle.

griffinpup

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Re: Watcher in the West: Mission 1, Turn 3
« Reply #54 on: July 03, 2013, 07:01:46 pm »

Is the 35% moderater on my evasion just from flying?  If so, shouldn't I have 30% more from my skill points?
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USEC_OFFICER

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Re: Watcher in the West: Mission 1, Turn 3
« Reply #55 on: July 03, 2013, 09:22:31 pm »

What's with the -110% modifier on my last shot?

Green Slime has 30% natural dodge, 40% from the forest, and 40% since it's 8 sizes smaller than you. Unless I've miscalculated, that totals up to 110%.

Is the 35% moderater on my evasion just from flying?  If so, shouldn't I have 30% more from my skill points?

Actually it should be +45% since I've forgotten the bonus from the landing gear. Also Evasion: X% represents your natural dodge, which is 5% from your race and 30% from your skill points. (+Y% from flying) is a bonus added on top of that.

Hope that helps.
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USEC_OFFICER

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Watcher in the West: Mission 1, Turn 4
« Reply #56 on: July 11, 2013, 03:36:02 pm »

TURN 4

Spoiler: Map (click to show/hide)

Spoiler: Actions (click to show/hide)

Spoiler: Players (click to show/hide)

Spoiler: Enemies (click to show/hide)

Spoiler: Allies (click to show/hide)

Suits are a bit like tanks. If you try to use them against infantry in woods, you're going to have a bad time.
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kj1225

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Re: Watcher in the West: Mission 1, Turn 4
« Reply #57 on: July 11, 2013, 03:37:45 pm »

Fire on the slime again.
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scapheap

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Re: Watcher in the West: Mission 1, Turn 4
« Reply #58 on: July 11, 2013, 03:43:21 pm »

Move to 20.18 and hit 20.19
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
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Alexandria

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Re: Watcher in the West: Mission 1, Turn 4
« Reply #59 on: July 11, 2013, 04:10:42 pm »

Shoot 18,16.
Suit at 17,17 to shoot 20,19.
Suit at 19,17 to shoot 19,16.
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The darkness was eternal, all-powerful, unchangeable.
She had stared into it for to many years, alone and unblinking, determined that it would not take her.
Now it never would.
Now she was lighting a candle.
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