TURN 1
Kyle Johnson (23, 31)
Size: 6
Move: 6
Health: 60/60
Aim: +15%
Dodge: +15% (+0% from terrain)
Weapons:
6-Shooter: 50z, Damage: 16-24, Range: 8, Accuracy: 70%
Items:
Targeting Scope (+25% accuracy if you do not move this turn)
Autodoc: Heals: 30-40, Range: 1, Ammo: 4, Living Only
Lullaby (20, 30) - On Ground
Size: 16
Move: 8
Health: 400/400
Flight: 20/20 (+4)
Accuracy: +15%
Evasion: +15% (+0% from terrain)
Weapons:
Cowgon Staff: Damage: 125-200, Range: 1, Accuracy: 100%
Clunk (15, 29) - On Ground
Size: 16
Move: 6
Health: 520/520
Flight: 20/20 (+4)
Accuracy: +25%
Evasion: +20% (+0% from terrain)
Weapons:
Shoulder Rifle: Damage: 100-150, Range: 16, Accuracy: 85%, Ammo: 20/20
Gewrgl (15, 31)
Size: 8
Move: 7
Health: 48/48
Aim: +40%
Dodge: +45% (+0% from terrain)
Weapons:
Air Rifle: Damage: 24-32, Range: 12, Accuracy: 85%, Ammo: 15/15
Items:
Targeting Scope (+25% accuracy if you do not move this turn)
Autokit: Heals: 15-20, Range: 1, Ammo: 6, Living Only
Boosterpack: Ammo: 6/6 (+3 movement. Does not take up an action to use.)
Unnamed as of yet (14, 31) - On Ground
Size: 16
Move: 12 (IMMOBILE)
Health: 250/250
Flight: 30/30 (+10)
Accuracy: +5%
Evasion: +35%, -20% (+0% from terrain)
Weapons:
Hand Rifle: Damage: 50-100, Range: 16, Accuracy: 75%, Ammo: 20/20
Items:
Jetbattery
Anything (18, 30) - On Ground
Size: 16
Move: 6
Health: 400/400
Flight: 20/20 (+4)
Accuracy: +25%
Evasion: +20% (+0% from terrain)
Weapons:
Shoulder Rifle: Damage: 100-150, Range: 16, Accuracy: 85%, Ammo: 20/20
Slime-Folk Warrior (37, 04) Health: 26/26
Steam Rifle: 15/15
Slime-Folk Warrior (38, 04) Health: 26/26
Steam Rifle: 15/15
Slime-Folk Warrior (38, 05) Health: 26/26
Steam Rifle: 15/15
Green Slime (22, 02) Health: 40/40
Slam
Green Slime (22, 01) Health: 40/40
Slam
Green Slime (32, 05) Health: 40/40
Slam
Green Slime (33, 05) Health: 40/40
Slam
Green Slime (33, 06) Health: 40/40
Slam
Yellow Slime (23, 00) Health: 30/30
Slam
Acid Spit: Ammo: 5/5
Yellow Slime (23, 01) Health: 30/30
Slam
Acid Spit: Ammo: 5/5
Yellow Slime (24, 01) Health: 30/30
Slam
Acid Spit: Ammo: 5/5
Yellow Slime (32, 04) Health: 30/30
Slam
Acid Spit: Ammo: 5/5
Yellow Slime (33, 04) Health: 30/30
Slam
Acid Spit: Ammo: 5/5
Yellow Slime (34, 05) Health: 30/30
Slam
Acid Spit: Ammo: 5/5
Blue Slime (24, 03) Health: 100/100
Slam
Blue Slime (25, 03) Health: 100/100
Slam
Blue Slime (25, 02) Health: 100/100
Slam
Blue Slime (26, 03) Health: 100/100
Slam
Red Slime (25, 01) Health: 300/300
Slam
Red Slime (26, 02) Health: 300/300
Slam
Homesteader (14, 32) Health: 56/56
Air Rifle: 15/15
Homesteader (05, 31) Health: 56/56
Air Rifle: 15/15
Homesteader (26, 28) Health: 56/56
Air Rifle: 15/15
Homesteader (27, 30) Health: 56/56
Air Rifle: 15/15
Homesteader (17, 30) Health: 56/56
Air Rifle: 15/15
Homesteader (18, 31) Health: 56/56
Air Rifle: 15/15
Human Gunslinger (22, 31) Health: 30/30
6-Shooter
Human Gunslinger (22, 30) Health: 30/30
6-Shooter
Human Gunslinger (21, 29) Health: 30/30
6-Shooter
Human Gunslinger (20, 31) Health: 30/30
6-Shooter
Slime-Folk Gunslinger (16, 30) Health: 26/26
6-Shooter
Slime-Folk Gunslinger (17, 29) Health: 26/26
6-Shooter
Slime-Folk Gunslinger (19, 30) Health: 26/26
6-Shooter
Agricultural Suit (16, 31) Health: 195/195 Flight: 12/12 (+2)
On Ground
LZ-1 Rockets: Ammo: 10
Scrap Metal
Agricultural Suit (19, 31) Health: 195/195 Flight: 12/12 (+2)
On Ground
LZ-1 Rockets: Ammo: 10
Scrap Metal
Agricultural Suit (21, 30) Health: 195/195 Flight: 12/12 (+2)
On Ground
LZ-1 Rockets: Ammo: 10
Scrap Metal
ENEMIES:
Green Slime
Size: 8
Move: 8
Health: 40
Aim: +25%
Dodge: +30%
Weapons:
Slam: Damage: 20-30, Range: 1, Accuracy: 100%
Yellow Slime
Size: 6
Move: 8
Health: 30
Aim: +10%
Dodge: +15%
Weapons:
Slam: Damage: 20-30, Range: 1, Accuracy: 100%
Acid Spit: Damage: 50-80, Range: 5, Accuracy: 40%, Ammo: 5
Blue Slime
Size: 12
Move: 8
Health: 100
Accuracy: +25%
Evasion: +30%
Weapons:
Slam: Damage: 50-80, Range: 1, Accuracy: 100%
Red Slime
Size: 20
Move: 8
Health: 300
Accuracy: +35%
Evasion: +40%
Weapons:
Slam: Damage: 120-180, Range: 1, Accuracy: 100%
Slime-Folk Warrior:
Size: 8
Move: 7
Health: 26
Aim: 35%
Dodge: 35%
Weapons:
Steam Rifle: Damage: 12-24, Range: 12, Accuracy: 75%, Ammo: 15
ALLIES:
Slime-Folk Gunslinger:
Size: 8
Move: 7
Health: 26
Aim: 35%
Dodge: 35%
Weapons:
6-Shooter: Damage: 16-24, Range: 8, Accuracy: 70%
Human Gunslinger:
Size: 6
Move: 6
Health: 30
Aim: 15%
Dodge: 15%
Weapons:
6-Shooter: Damage: 16-24, Range: 8, Accuracy: 70%
Homesteader:
Size: 6
Move: 6
Health: 56
Aim: 15%
Dodge: 15%
Weapons:
Air Rifle: Damage: 24-32, Range: 12, Accuracy: 85%, Ammo: 15
Agricultural Suit
Size: 18
Move: 8
Armour: 195
Flight: 12 (+2)
Accuracy: 25%
Evasion: 20%
Weapons:
LZ-1 Rockets: Damage: 00-130, Range: 8, Accuracy: 65%, Ammo: 10
Scrap Metal: Damage: 75-150, Range: 1, Accuracy: 80%
Big map used, as requested. I wasn't exactly aiming to have so many units in the first mission, but eh. If you have any questions/comments or I've screwed up somewhere, please tell me. Otherwise, it's your turn!
Also can you use multiple weapons at once on a suit for different targets?
By default? No. One action/attack a turn for units, in suits or otherwise. But I imagine that in the future some kind of item might allow multiple attacks...