TURN 5
PLAYERS:
Kyle Johnson attempts to hit the Green Slime (26, 19) with his 6-shooter.
(120% - 70%) [46] The bullets fly true and strike the slime for 20 damage.
The Lullaby runs away from the woods to finish off the Red Slime (20, 19).
(135% - 40%) [14] A couple swipes with the cowgon staff destroys any cohesion the red slime had, killing it instantly.
Anything stands its ground and takes aim at Green Slime (18, 16).
(110% - 70%) [73] The slime quickly snakes under Anything's legs, and the suit only gets a few futile shots off.
Gewrgl takes a moment to enjoy himself before taking a shot at the remaining warrior (28, 13).
(150% - 75%) [35] The shot hits with a satisfying splash for 30, killing the warrior.
Clunk moves to tackle the remaining Red Slime (21, 19) with its shoulder rifle.
(130% - 40%) [27] The oversized bullet strikes the slime for 134 damage.
Unnamed as of yet flies forward and targets a Blue Slime (24, 17).
(80% - 50%) [71] The shot flies right over the slime, almost grazing it.
ENEMIES:
The three remaining Green Slimes join together in attacking the Anything.
(125% - 20%) [14] [69] [4] The slimes worry away at the suit for 21 + 30 + 27 damage.
Two Yellow Slimes spit acid at an Agricultural Suit (19, 17).
(120% - 20%) [91] [38] The suit's frame hisses as the acid deals 73 + 63 damage, but it holds for now.
Three Yellow Slimes move up, two of them spitting at Lullaby.
(110% - 15%) [24] [73] The shots hit Lullaby from behind for 50 + 66 damage.
The last of the Blue Slimes mob the damaged Agricultural Suit (19, 17).
(145% - 20%) [54] [61] The suit gives one burst of movement, allowing its pilot to jump to safety before it errodes away to nothing.
The Red Slime charges the Unnamed as of yet.
(135% - 100%) [91] The suit simply flies up out of the slime's reach before it can get into range.
ALLIES:
The Human Gunslingers continue their head-long retreat.
The southernmost group of Homesteaders focus their fire on the charging Red Slime (24, 23).
(170% - 40%) [33] [69] [25] [25] The shots splatter across the slime's body for 28 + 32 + 27 + 27 damage, but it keeps moving relentlessly on.
The Slime-Folk Gunslingers take careful aim at Green Slime (18, 16).
(105% - 30%) [38] [73] The hail of bullets soon reduce the slime to bits.
The two Homesteaders hiding in the woods try to snipe the Green Slime (19, 16).
(110% - 30%) [75] [61] Their shots are accurate, and soon the slime is no more.
The Agricultural Suit steps back, out of the range of the Yellow Slimes, and swipes at the last Green Slime.
(105% - 80%) [40] The slime manages to dodge the clumsy swipes of the suit.
Kyle Johnson (26, 23)
Size: 6
Move: 6
Health: 60/60
Aim: +15%
Dodge: +15% (+0% from terrain)
Weapons:
6-Shooter: 50z, Damage: 16-24, Range: 8, Accuracy: 70%
Items:
Targeting Scope (+25% accuracy if you do not move this turn)
Autodoc: Heals: 30-40, Range: 1, Ammo: 4, Living Only
Lullaby (20, 18) - On Ground
Size: 16
Move: 8
Health: 15/400
Flight: 20/20 (+4)
Accuracy: +15%
Evasion: +15% (+0% from terrain)
Weapons:
Cowgon Staff: Damage: 125-200, Range: 1, Accuracy: 100%
Clunk (13, 18) - On Ground
Size: 16
Move: 6
Health: 462/520
Flight: 20/20 (+4)
Accuracy: +25%
Evasion: +20% (+0% from terrain)
Weapons:
Shoulder Rifle: Damage: 100-150, Range: 16, Accuracy: 85%, Ammo: 17/20
Gewrgl (29, 24)
Size: 8
Move: 7
Health: 48/48
Aim: +40%
Dodge: +45% (+0% from terrain)
Weapons:
Air Rifle: Damage: 24-32, Range: 12, Accuracy: 85%, Ammo: 12/15
Items:
Targeting Scope (+25% accuracy if you do not move this turn)
Autokit: Heals: 15-20, Range: 1, Ammo: 6, Living Only
Boosterpack: Ammo: 6/6 (+3 movement. Does not take up an action to use.)
Unnamed as of yet (24, 24) - Flying
Size: 16
Move: 12
Health: 250/250
Flight: 16/30 (+10)
Accuracy: +5%
Evasion: +35% (+45% from Flying)
Weapons:
Hand Rifle: Damage: 50-100, Range: 16, Accuracy: 75%, Ammo: 17/20
Items:
Jetbattery
Anything (18, 17) - On Ground
Size: 16
Move: 6
Health: 158/400
Flight: 20/20 (+4)
Accuracy: +25%
Evasion: +20% (+0% from terrain)
Weapons:
Shoulder Rifle: Damage: 100-150, Range: 16, Accuracy: 85%, Ammo: 18/20
Green Slime (18, 18) Health: 20/40
Slam
Yellow Slime (19, 13) Health: 30/30
+40% Dodge
Slam
Acid Spit: Ammo: 3/5
Yellow Slime (20, 13) Health: 30/30
+40% Dodge
Slam
Acid Spit: Ammo: 3/5
Yellow Slime (25, 17) Health: 30/30
+40% Dodge
Slam
Acid Spit: Ammo: 3/5
Yellow Slime (25, 18) Health: 30/30
+40% Dodge
Slam
Acid Spit: Ammo: 3/5
Yellow Slime (26, 19) Health: 30/30
+40% Dodge
Slam
Acid Spit: Ammo: 4/5
Blue Slime (20, 16) Health: 100/100
Slam
Blue Slime (19, 18) Health: 100/100
Slam
Red Slime (24, 23) Health: 52/300
Slam
Homesteader (07, 19) Health: 56/56
+40% Dodge
Air Rifle: 14/15
Homesteader (07, 20) Health: 56/56
+40% Dodge
Air Rifle: 14/15
Homesteader (26, 28) Health: 1/56
+30% Dodge
Air Rifle: 12/15
Homesteader (27, 24) Health: 56/56
Air Rifle: 12/15
Homesteader (17, 26) Health: 56/56
Air Rifle: 12/15
Homesteader (18, 27) Health: 56/56
Air Rifle: 12/15
Human Gunslinger (26, 33) Health: 30/30
6-Shooter
Human Gunslinger (24, 33) Health: 30/30
6-Shooter
Slime-Folk Gunslinger (17, 11) Health: 26/26
6-Shooter
Slime-Folk Gunslinger (18, 11) Health: 26/26
6-Shooter
Agricultural Suit (17, 18) Health: 195/195 Flight: 8/12 (+2)
On Ground
LZ-1 Rockets: Ammo: 9/10
Scrap Metal
Sorry for the delay. I've been playing EU3 a lot (
a lot), and then there was the storm/blackout. But it's all fine now.