So has it been confirmed that the Hangar will be out next Thursday?
Everyone seemed to think it was gonna be out on Saturday. Alas.
Haven't been watching the press too much, but yeah. Originally, the plan was Saturday, but CR pushed it back, last Friday I think it was, when it was quite clear that another half a week would be really, really helpful. We had a bit of a crunch time night on Tuesday for the press events; we got quite a lot done. I left sometime after 11, with about a dozen others staying well past 2. Tonight is another one, what with a big gamescom presentation being Saturday (which, due to the time difference between Austin and Germany means we need to have our final presentation build compiling within the next couple hours, at the very latest). I managed to duck out at 8, since the only big graphics bugs won't be noticeable in the presentation, and so I have until Wednesday night to clean all those up. Most of the rest will probably be there until after midnight.
I think the most important part, aside from extra time being useful, is that it let us prioritize bugs in a nice way. For the press events, it was "things that break everything," tonight it's "things which look obviously wrong," and for Wednesday night, it will be everything else.
And here's hoping I don't get a phone call tonight telling me to come back in because everything broke.