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Author Topic: Super-RtD: Powers for Justice, Profit, or Fun: Yeah, it's dead. Sorry.  (Read 55613 times)

IpunchFaces

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Re: Super-RtD: Powers for Justice, Profit, or Fun
« Reply #315 on: July 14, 2013, 10:16:30 am »

Hold on tight!
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Fr0stByt3

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Re: Super-RtD: Powers for Justice, Profit, or Fun
« Reply #316 on: July 14, 2013, 10:26:35 am »

Damien begins to check the wallets, but the pain in his shoulder quickly reminds him that he has other problems. Well now, this was rather embarassing. He might've been on his own for three years now, but he just recently moved to Chicago. Ergo, he had no fuckin' clue where the hospital was. So he swallowed his pride, grimaced in pain, and walked up to the nearest person to ask for directions. "Excuse me, could you please point me to the nearest hospital?"
Once directions have been recieved, Damien begins walking towards said hospital.
« Last Edit: July 14, 2013, 10:29:44 am by Fr0stByt3 »
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Funding rebels because seriously, fuck those guys.
((They're basically the new Mongols.  I gotta say, I have a newfound respect for the Jamaican police force after playing this game.))

SomeStupidGuy

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Re: Super-RtD: Powers for Justice, Profit, or Fun
« Reply #317 on: July 14, 2013, 11:09:43 am »

"Nope. They actually did just give this stuff to me. I was pretty surprised, but hey, don't look a gift horse in the mouth, right?"

Tell the truth to tentacled attacker.

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Your favorite pinko progressive nerd-gal. Probably.

flame99

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Re: Super-RtD: Powers for Justice, Profit, or Fun
« Reply #318 on: July 14, 2013, 01:57:04 pm »

A small mechsuit  with a gattling gun, a rifle, and a back-mounted missile launcher.
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It/its, they/them, in order of preference.

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Xanmyral

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Re: Super-RtD: Powers for Justice, Profit, or Fun
« Reply #319 on: July 14, 2013, 04:17:06 pm »

[I know and its hilarious.]

Dammit, how?! HOW?! He hasn't showed it to anyone, he hasn't taken it off since he found made it, how in the world did they manage to do that?! Irving practically raved silently as he inspected the helmet closer. Have to fix it, have to fix it, have to fix it, have to fix it.

Unholy_Pariah

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Re: Super-RtD: Powers for Justice, Profit, or Fun
« Reply #320 on: July 14, 2013, 06:31:36 pm »

fly higher, bite him
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

Dansmithers

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Re: Super-RtD: Powers for Justice, Profit, or Fun
« Reply #321 on: July 14, 2013, 07:48:53 pm »

Acquire explosives.
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Siggy Siggy Hole!

Well, let's say you're going away from Earth on huge spaceship and suddenly shit goes wrong and you have Super Mutants. Social Experiments prepared them for this.

Fr0stByt3

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Re: Super-RtD: Powers for Justice, Profit, or Fun
« Reply #322 on: July 15, 2013, 05:42:31 pm »

Bump. :3
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Funding rebels because seriously, fuck those guys.
((They're basically the new Mongols.  I gotta say, I have a newfound respect for the Jamaican police force after playing this game.))

GreatWyrmGold

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Re: Super-RtD: Powers for Justice, Profit, or Fun
« Reply #323 on: July 15, 2013, 05:50:58 pm »

Sorry, I ran out of time last night, staying up until today.

Stupid stupid stupid on several levels.
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Fr0stByt3

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Re: Super-RtD: Powers for Justice, Profit, or Fun
« Reply #324 on: July 15, 2013, 06:04:22 pm »

Alright. BTW, I would like to turn down my ambient radiation and glow as much as possible. What exactly would that be, do you think?
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Funding rebels because seriously, fuck those guys.
((They're basically the new Mongols.  I gotta say, I have a newfound respect for the Jamaican police force after playing this game.))

GreatWyrmGold

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Re: Super-RtD: Powers for Justice, Profit, or Fun
« Reply #325 on: July 15, 2013, 06:17:49 pm »

Worth a shot.
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Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Unholy_Pariah

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Re: Super-RtD: Powers for Justice, Profit, or Fun
« Reply #326 on: July 15, 2013, 06:21:32 pm »

((What kind of demon am i?
Just your typical hellspawn that murders cos its fun or am i one of those essence eaters that get more powerful if they devour the souls of other demons and large numbers of humans?))
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

GreatWyrmGold

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Re: Super-RtD: Powers for Justice, Profit, or Fun
« Reply #327 on: July 15, 2013, 06:23:05 pm »

((Only one way to find out! Well, unless you decide on a practical exercise.))
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Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Unholy_Pariah

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Re: Super-RtD: Powers for Justice, Profit, or Fun
« Reply #328 on: July 15, 2013, 06:25:21 pm »

((Does eating winstons heart count as a practicak exercise?))
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

Powder Miner

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Re: Super-RtD: Powers for Justice, Profit, or Fun
« Reply #329 on: July 15, 2013, 08:43:51 pm »

Continue my quest to cover my hands and feet.
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