Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 [3] 4 5 ... 45

Author Topic: Super-RtD: Powers for Justice, Profit, or Fun: Yeah, it's dead. Sorry.  (Read 55821 times)

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: Super-RtD: Powers for Justice, Profit, or Fun
« Reply #30 on: June 27, 2013, 10:54:30 pm »

Head off to try out my powers by reshaping a dumpster or something.
How so? Weapon? Statue? Modern art? Crumple?
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Unholy_Pariah

  • Bay Watcher
  • [ETHIC:LOOTING:MANDATORY]
    • View Profile
Re: Super-RtD: Powers for Justice, Profit, or Fun
« Reply #31 on: June 27, 2013, 11:13:36 pm »

"suit of armor"
Logged
Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: Super-RtD: Powers for Justice, Profit, or Fun
« Reply #32 on: June 27, 2013, 11:16:22 pm »

"suit of armor"
SomeStupidGuy, your avatar has changed!

Since I just noticed this:
((Before we get too far ingame to fix any character issues, what level of technical skills dpes my character posess?
The idea was to play a stereotypical evil geniuss and screw around with freeze rays and shrink rays and giant poorly designed robots.))
You could probably try any of that, with the proper materials and tools, and ideally some plans.
You're not Tony Stark (who I theorize has some sort of power that allows him to assemble powered armor and advanced reactors and weapons when in a cave! With a box of scraps!, and you lack such a power), so you're going to need stuff before you make stuff.
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Unholy_Pariah

  • Bay Watcher
  • [ETHIC:LOOTING:MANDATORY]
    • View Profile
Re: Super-RtD: Powers for Justice, Profit, or Fun
« Reply #33 on: June 27, 2013, 11:21:17 pm »

So my guys smart enough to make shrink rays with sufficient high quality materials and machinery but not smart enough to make them out of broken missiles and superglue...

I can work with that :D
Logged
Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: Super-RtD: Powers for Justice, Profit, or Fun
« Reply #34 on: June 27, 2013, 11:22:01 pm »

You could probably make missiles from broken missiles and superglue.

Not functioning ones, mind you, but still...
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Unholy_Pariah

  • Bay Watcher
  • [ETHIC:LOOTING:MANDATORY]
    • View Profile
Re: Super-RtD: Powers for Justice, Profit, or Fun
« Reply #35 on: June 27, 2013, 11:25:17 pm »

Lies....

Broken missile with active warhead + superglue + catapult = functioning parabolic missile
Logged
Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

Dansmithers

  • Bay Watcher
  • [ETHIC:TUNNEL_SNAKES:RULE]
    • View Profile
Re: Super-RtD: Powers for Justice, Profit, or Fun
« Reply #36 on: June 27, 2013, 11:29:18 pm »

Lies....

Broken missile with active warhead + superglue + catapult = functioning parabolic missile
Or you could just make a bomb.
Logged
Siggy Siggy Hole!

Well, let's say you're going away from Earth on huge spaceship and suddenly shit goes wrong and you have Super Mutants. Social Experiments prepared them for this.

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: Super-RtD: Powers for Justice, Profit, or Fun
« Reply #37 on: June 27, 2013, 11:30:41 pm »

Lies....

Broken missile with active warhead + superglue + catapult = functioning parabolic missile
Changes from the original situation noted. Besides, it's not functioning very well...
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Unholy_Pariah

  • Bay Watcher
  • [ETHIC:LOOTING:MANDATORY]
    • View Profile
Re: Super-RtD: Powers for Justice, Profit, or Fun
« Reply #38 on: June 27, 2013, 11:32:44 pm »

I never said it would function well :P

Also dan, bombs arent missiles... unless launched at high speed.
Logged
Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

Xanmyral

  • Bay Watcher
  • Warning: May contain ham
    • View Profile
Re: Super-RtD: Powers for Justice, Profit, or Fun
« Reply #39 on: June 27, 2013, 11:52:51 pm »

I'll get a sheet up if you don't mind.

Spoiler (click to show/hide)
« Last Edit: June 27, 2013, 11:58:59 pm by Xanmyral »
Logged

scapheap

  • Bay Watcher
  • I'm a good guy...girl. My horse just eat souls.
    • View Profile
Re: Super-RtD: Powers for Justice, Profit, or Fun
« Reply #40 on: June 28, 2013, 02:20:56 am »

Weird, I have to be careful. Take a hike is a death sentence.
Are you sure you read the right backstory?
Quote
She asked random people to do random stuff, they did it.
(If my character say take a hike or go f*** yourself, what going to happen?)
Logged
You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: Super-RtD: Powers for Justice, Profit, or Fun
« Reply #41 on: June 28, 2013, 07:02:41 am »

Weird, I have to be careful. Take a hike is a death sentence.
Are you sure you read the right backstory?
Quote
She asked random people to do random stuff, they did it.
(If my character say take a hike or go f*** yourself, what going to happen?)
Oh, I thought you meant that if you took a hike it would be a death sentence.
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

scapheap

  • Bay Watcher
  • I'm a good guy...girl. My horse just eat souls.
    • View Profile
Re: Super-RtD: Powers for Justice, Profit, or Fun
« Reply #42 on: June 28, 2013, 07:23:34 am »

Weird, I have to be careful. Take a hike is a death sentence.
Are you sure you read the right backstory?
Quote
She asked random people to do random stuff, they did it.
(If my character say take a hike or go f*** yourself, what going to happen?)
Oh, I thought you meant that if you took a hike it would be a death sentence.
(I see. okay, as long as we on the same page now.)
Logged
You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

Unholy_Pariah

  • Bay Watcher
  • [ETHIC:LOOTING:MANDATORY]
    • View Profile
Re: Super-RtD: Powers for Justice, Profit, or Fun
« Reply #43 on: June 28, 2013, 10:41:13 pm »

can we have an update in which somestupidguy knocks himself unconscious by manipulating a metal trashcan to fly into his face for not posting?
Logged
Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: Super-RtD: Powers for Justice, Profit, or Fun
« Reply #44 on: June 28, 2013, 10:41:40 pm »

can we have an update in which somestupidguy knocks himself unconscious by manipulating a metal trashcan to fly into his face for not posting?
Hm...

We'll see. I need to update sooner or later anyways.
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.
Pages: 1 2 [3] 4 5 ... 45