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Author Topic: Roll to Settle the New World!! Timber Coast it is!  (Read 3130 times)

Haspen

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Roll to Settle the New World!! Timber Coast it is!
« on: June 26, 2013, 11:41:17 am »

~~Welcome in Roll to Settle the New World!~~

In this particular RTD, you will land with your fellow men at the coast of brave new world, and try to settle it for the fame and wealth of your overlords in Uropia, the whole thing set in world setting of 'late 1700s'. But be wary! The coast of South Murriga is filled with treacherous native scums, wild animals not seen in Uropia before, fruits and plants as delicious as potentially deadly they can be.

All you need is short character sheet:

Name: John McGulley
Age/Gender: 29/Male
Specialist/Peasant: Specialist: Carpenter (+3)
Specialist gets +3 in one skill of your choosing, while Peasant gets +1 in three skills of your choosing. These pluses shall be added to your rolls.
What would be considered low-tech: Farming, Fishing, Woodcutting, Brewing, Foraging, Mining, Smelting, Metalsmithing, Sailing... and such everyday things.
What would be considered hi-tech (Specialists only): Mechanics, Chemistry, Biology, Gunmaking... and other learned crafts and arts.

Only Specialists can possess knowledge about New World stuff (languages, plants, animals, etc)

Equipment of the settlers will be based on skills of the player characters as well as the landing point they will choose (look lower).

Player list: 6/infinity?
-Welling Dewston, 20/Male, Specialist Mechanic (dewboy)
-Eldridge Copperhawk, 23/Male, Peasant Miner/Fisherman/Metalsmith (wwolin)
-Edgar Wellingtonne, 47/Male, Specialist Pharmacist (TopHat)
-George "Warden" Georgeson, 17/Male, Peasant Scout/Farmer/Diplomat-of-sorts (GreatWyrmGold)
-Sabin Cooper, 34/Male, Peasant Woodcutter/Carpenter/Brewer (Ochita)
-Agnus Alighieri, 35/Male, Specialist Tailor (Errol)

Waitlist:
-Shelley Contio, 23/Female, Specialist Gunsmith (TCM)
-Ann Rosara, 17/Female, Peasant Sailor/Trader/Appraiser (IronyOwl)
-Lisbeth James, 43/Female, Specialist Civil Engineer (Harry Baldman)

Considering how dangerous the New World is, this might be very quick-changing list!

----

Also, the 'original settlers' need to pick one of the spots for future colony site:



The Grey Bay is adjacent to ore-bearing rocks. The scholars that arrived here with captain Masco da Fama did geological survey. The hills are rich in coal, silver, emeralds. With the close proximity of the jungle, lumber shouldn't be hard to get. Unfortunately, the soil of the hills is rather dry and rocky, so growing crops might be a problem.
Furthermore, the uncivilized natives of Capajaga tribe live at the base of the mountains to north-west, and whilst they are often interested in goods from Old World, most of the time they're only trouble.

The Timber Coast refers to a coast bordering a vast jungle. The few explorers who landed there speak of wondrous, sweet fruits, of wild sugarcane that grows here, which could be excellent source of sugar and rum, not to mention wild spices which could offer a hefty price for Uropian traders.
Unfortunately, there's little space for early expansion; heavy deforesting would be needed to make space for even smallest of villages.

The Bay of Fangs is a rocky part of the coastline. The meadows of the riverside promise good yield of crops, and a good place to forage for exotic plants and herbs, and maybe even spices - and even fresh water won't be a problem, thanks to the close proximity of water source. No one checked the hills for mineral deposits, though, so a mining expedition might be a goal.
There was an effort to colonize the place, but one year ago, a raid of the native warriors (as far as investigation went, Capajaga aren't the likely culprits) killed all of 11 inhabitants. Whilst most of equipment is gone, two houses are still standing, offering an excellent early accomodation for the new settlers.
The rocks sticking out of water and general unsavory weather will definitely be of disadvantage that might disrupt the trade and influx of new settlers, though.

VOTE SO FAR:
The Grey Bay: 2
The Timber Coast: 4!
The Bay of Fangs: 0
« Last Edit: June 27, 2013, 05:57:10 pm by Haspen »
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dewboy

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Re: Roll to Settle the New World!!
« Reply #1 on: June 26, 2013, 11:53:34 am »

This looks interesting

Name: Welling Dewston (call me Dewston)
Age/Gender:20/male
Specialist: Mechanic +3 to gizmos and gadgets (that I'll make)

          Back in Utopia I worked on a new fangled invention called "Steam Power" however, my investors all spent their cash on My rivals 'Banana Milk Shakes" Forced out of my lab I boarded a vessel to this new land....

I vote Gray Bay. ROCKS!!! :o
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Wwolin

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Re: Roll to Settle the New World!!
« Reply #2 on: June 26, 2013, 11:56:32 am »

Name: Eldridge Copperhawk
Age/Gender: 23/Male
Specialist/Peasant: Peasant: Miner (+1), Fisherman (+1), Metalsmith (+1)

I'll vote to settle the Gray Bay. And not just because the rocks and hostile natives remind me of DF :P.
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TopHat

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Re: Roll to Settle the New World!!
« Reply #3 on: June 26, 2013, 12:28:37 pm »

Name: Edgar Wellingtonne.
Age/gender: male/47
Skills: Specialist: herbalist/apocathary (+3 to gathering and using medicinial herbs)

I vote Timber Coast
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GreatWyrmGold

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Re: Roll to Settle the New World.
« Reply #4 on: June 26, 2013, 12:37:26 pm »

I vote for the Timber Coast.
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Ochita

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Re: Roll to Settle the New World!!
« Reply #5 on: June 26, 2013, 12:58:31 pm »

Spoiler: Character sheet (click to show/hide)
Timber coast!
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Errol

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Re: Roll to Settle the New World!! One more player needed at the moment!
« Reply #6 on: June 26, 2013, 02:00:14 pm »

Name: Agnus Aligheri
Age/Gender: 35/male
Specialist: Tailor (+3 to working with cloth, thread and needle, and designing fashion.)

Also, timber coast.
« Last Edit: June 26, 2013, 02:07:45 pm by Errol »
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Haspen

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Re: Roll to Settle the New World!! One more player needed at the moment!
« Reply #7 on: June 26, 2013, 02:02:13 pm »

Waitlist meee

Why not activelist? There's one slot left :P
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TCM

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Re: Roll to Settle the New World!! One more player needed at the moment!
« Reply #8 on: June 26, 2013, 02:04:17 pm »

Name: Shelley Contio 
Age/Gender: 23/Female
Specialty: Gunsmith
« Last Edit: June 26, 2013, 03:43:42 pm by TCM »
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Errol

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Re: Roll to Settle the New World!! One more player needed at the moment!
« Reply #9 on: June 26, 2013, 02:06:46 pm »

Waitlist meee

Why not activelist? There's one slot left :P

Because I didn't have enough time to think, duh. More important to get my fat ass in than to get the words right :P
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IronyOwl

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Re: Roll to Settle the New World!! One more player needed at the moment!
« Reply #10 on: June 26, 2013, 02:07:42 pm »

Name: Ann Rosara
Age/Gender: 17/Female
Specialist/Peasant: Peasant: Sailor/Trader/Appraiser

Second waitlist spot I go.
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Harry Baldman

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Re: Roll to Settle the New World!! One more player needed at the moment!
« Reply #11 on: June 26, 2013, 02:10:04 pm »

Name: Lisbeth James
Age/Gender: 43/Female
Specialist/Peasant: Specialist: Civil Engineer

There goes the third spot!
« Last Edit: June 26, 2013, 02:13:25 pm by Harry Baldman »
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dewboy

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Re: Roll to Settle the New World!! Timber Coast it is!
« Reply #12 on: June 26, 2013, 02:11:50 pm »

Timber Coast?!?! Aww dang!
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Haspen

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Re: Roll to Settle the New World!! Timber Coast it is!
« Reply #13 on: June 26, 2013, 02:31:17 pm »

Note on days:

A day is divided to four parts: Morning, Afternoon, Evening and Night.

The 'day time' will be moved to next phase only after all players currently in the game do their actions and agree on time progression!


~~Day 1: The Landing!~~

1st of May, 1751

Trhee small rowboats were loweered into the sea from the huge galleon 'HMS Carstark'. The rowboats slowly made their way toward the landing point, a heavily forested, flat area with long sand beach separating from the sea.

After the three little boats got to the shore, the sailors began taking out various crates and barrels and sacks, stockpiling them at small grassed grove. Captain John McCann stepped out of his boat, right after six brave souls.

"Welcome to the Murriga, fellas! This is your new home now. By the order of His Excellency Robert Paterson, Chief Quartermaster of the Office of the Sea Commerce, you are issued the following: two sets of woodcutting tools, two sets of carpentry tools, five barrels of salted pork, five barrels of salted fish, five barrels of beer, five sacks of wheat flour, one set of sewing tools, one set of farming tools, one set of mining tools, one set of fishing tools, one crate of iron bars, and a sturdy anvil. His Excellency assumes that within next visit by 'Carstark', you will have something to offer back to Beretannian authorities. By the order of His Excellency, I and my ship will be visiting you on once per week." Captain McCann coughed into his hand.

"Aye, you men take care of yourselves. In case of disaster occuring, pray to God it don't happen, you can pack whatever you can grab and head via coast to north-east. You should be able to reach the port of Muracao in ten or so days. That be all." Captain McCann then quickly boarded one of the rowboats and all three of them went back toward the Carstark.

And the adventure begins!
« Last Edit: June 26, 2013, 02:41:48 pm by Haspen »
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GreatWyrmGold

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Re: Roll to Settle the New World!! Timber Coast it is!
« Reply #14 on: June 26, 2013, 02:40:22 pm »

"Alright. I'm organizing a group to explore the immediate vicinity. Who's coming with?"
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