The nature of this research requires lots of time, because it can't be sped up.
The amount of data being produced is too difficult to share in full. (Just look at the Gen0 preferences dump! That was 46 images!)
Instead, I have decided on the following protocols:
If the parents share a negative trait, permit the negative trait in the offspring. If either parent is lacking in a negative trait, and the offspring inherits the ngative trait, the offspring is to be culled. Inheritence of multiple bad traits also results in culling.
Phase one will systematically eliminate all physical bad traits via a combination of culling and arranged marriages.
Phase two will begin once all negative physical traits have been eradicated, and will repeat the process for bad mental traits.
The fortress will then be savescummed, and processed through legends mode to extract pertinent data on how each generation of culling and arranged marriage worked in regard to rate of culling, to produce a statistical curve for future reference. This is why the naming convention is used; all culls are given a cull designator, instead of a unit designator. This allows culled offspring to be tracked seperately from accepted offspring, so that the rate of culling for each generation can be plotted.
The savescummed fortress will then enter phase 3 of the experiment, where the fortress will be rennovated to accept isolated populations based on phylogenic features. (Eye color, hair color, fatness, etc.) Once this is done, and all offspring breed true for those isolated features within their isolated sub-blocks of the fortress, inheritence studies for dominance and recessivity for these features will commence.
Phase 4 of the experiment will test various phylogenic features for impact in regard to military service and fortress labor activities. (Fatness vs thinness, etc.) Savescumming for repeated identical trials will be heavily employed to silence experimental noise.
Phase 5 of the experiment will be to employ all data collected previously to cull all disadvantageous phylogenic groups from the fortress, then grow the resulting population of uberdwarves until the fortress' theoretical maximum capacity is reached, while maintaing all purity standards.
After phase 5, the fortress will be released for community use. (The historical migrants from this fortress will surely be superior to those from any other fortress, and the effect of phase 5 completion will be that over 700 such dwarves will be in existence. This makes this world interesting from a community bloodlines game standpoint.)
This project will take a very long time to complete to phase 5.
The data, however, will be delicious.