My fort is experiencing some mild fun at the moment... I left on the secret fun on by accident so I have a dwarf that's making pentagrams out of blood and I don't know how to get rid of him
and a Kobold thief got a lucky shot on my militia commander before he was beaten to death by my 6 military people. The Kobold managed to slice his shin open and opened an artery and he was laying there for quite a while before I realized I had to designate him as in a hospital before they would go outside to bring him into the actual hospital.. Which was set up in about 15 seconds when I realized he was injured.
And a Pekyt makes a fantastic war animal for beginners. An immigrant brought one, and I immediately put said immigrant in the military the moment I realized he had decent skills, and so far the Pekyt has latched on to two different Kobolds' heads and has shaken them, severing the head... So really my military people just keep the Kobolds from running while the Pekyt gets there and rips their head off... The time before the most recent one my military commander (the one that got stabbed) grabbed the Kobold by the leg and snapped the joint... (i'm pretty sure it was the leg anyway) and the Pekyt just comes along and rips his head off.... So far that Pekyt has killed more than my military... Of course, there's only been three Kobolds..
The most recent time a Kobold "Runs through the marksdwarf in the left hand from behind with the tip of her large silver dagger and the severed part sails off in an arc!" That marksdwarf sadly bled to death almost instantly... Sad day.. He was a decent marksman... But a crappy worker... Uh well, time for a new military man! As is the way of life. :3 I just haven't dug out a crypt for bodies yet.. So I have a pentagram drawing dwarf who's worshipping Satan or something
a dead marksdwarf in my stockpiles, which is currently holding EVERYTHING, a pretty good hunter and marksdwarf who happens to be my military commander that now has an opened artery and I have no way of suturing the wound or even cleaning it, and a Pekyt that keeps ripping peoples heads off.... Let's see how much fun my fort can have before everyone dies!
Buwahahaha. I'm not the only one with a rambo pekyt, huh? I had one go on a rampage the other day, killing around 12 stranglers who were fleeing from a siege, tearing them limb from limb, and all I could do was stare at the combat logs blank eyed, before bursting out laughing for a good five minutes. Just imagine this cute, little sheep tearing peoples hands, arms, legs, and heads off...
I had a 'psychotic horse' the other day as well, on that topic. Just one of the horses you get on embark, a thief appeared beside him. Instead of running, he 'became enraged!' and stomped the thief to death. horses are flagged to 'flee' from hostility, not... murder things. he then prompty ran off, and killed a good dozen harpies, and various animals around the map all bloody and torn up, he then single-handedly took down a beak wolf siege stomping in a good 5-6 of their heads before they ran, and then calmly came back to the fort happy as could be... needless to say, I steelcladded him and have given him his own stable full of horse-women and hay for his brave, heroic act of carnage.
At current in my fort, I'm having the FUN! of a new born baby, drawing a pentragram out of blood with no way to quaratine the little bugger, and the dwarf traders JUST left - so ordering a ward isn't possible, nor do i have any sprites/changelings to get him fixed... so I may have a crazy blood demon baby rampaging in my fort soon...
Edit: And he grew into a kid after I finally managed to trap his Mother into a cell, only for him to run off leaving her stuck inside. Arghhh!
Edit 2: And he just turned into a 'blood demon child'... right in the dead center of the meeting area. That didn't end well, as mr.Miner was drinking booze there. And he got a tad upset that little bugger interrupt his drink, and promptly cleaved him in the head with his pickaxe - instantly killing him, right from under the jaw up into the brain. I like this dwarf and how he thinks.
Edit 3: And now I got a vampire... goodie! Time to begin operation: Fort of Carnage, turning every dwarf into immortal, super-powered killing machines! >=)... once I find who the bugger is...
Crazyjake56,
You should generally disable Warlocks. At current with their stupidly OP 'rot you to death' spell they can cast non-step, from miles away, and while invisible, they are not even 'hard ' -they are just ridiculous and practically impossible to kill with losing 10-30 dwarves (or animals if they can handle them) in the process, even vs just 10 warlocks. >.<