Still running my linux 3a3 fort, tho fps is down to about 20. I have just decided to keep going - it was touch and go for a while, as I think I stymied a dwarven liaison, didn't see immigrants for years. Too busy fighting off invaders.
Fortunately, I have convinced myself that the Embassy has worked - I changed to minting coins, and running "invite immigrants" and "invite dwarven caravan", and finally got a caravan, and next season some immigrants. Hooray, more cannon fodd^H^H^H^H^H High Master Herbalists!
A lot of potential here. Notables:
- Trapped Balrog - he showed up in like the second year. Fortunately I had a megabeast trap, now looking for something interesting for him.
- Olympus underway - stairs to the top Z, floor over one level with marble blocks, same thing one level down, outfit it in glass and gold, put the leader's throne room there
- Chasm underway - channeling out a 30-tile-wide chasm from map edge to map edge, one level at a time. (Yes, of course there's a Durin's Bridge across it
)
- 40z waterfall into major river - eventual plan is to pane it all in windows
- Holding off on waterwheels - I keep getting burned by flyers, especially flying megabeasts, who path in where the axles breach the walls
- Trying to figure out how magma steam engines work in the meantime (do I need magmabottles? Or magma AND water underneath? Maybe I can build it over the Balrog
)
BTW, love the reactions to destroy excess junk, like vermin remains (although I think the Crematorium is actually wounding the operator - after running it a while, I start getting spam about cancelled job due to Too Injured ... )