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Author Topic: What's happening in your Fort.  (Read 195279 times)

silentdeth

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Re: What's happening in your Fort.
« Reply #195 on: August 19, 2013, 10:17:15 pm »

I turned that off but I assume that the dwarfs that are already generated would retain their stupider-than-usual.
Settings like that require a new world for a change to take effect. Pretty much all of the setting that are not on the first tab.
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Let's Play Dwarf Fortress: Masterwork Mod Season 1 | Season 2
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Apani

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Re: What's happening in your Fort.
« Reply #196 on: August 20, 2013, 04:40:24 am »

Ran a test with the Workbench yesterday night. I managed to build this up before the first migration wave came. I had some problems in the construction phase (i.e. a plank got stuck where it shouldn't have and nobody took it away) and animals and people outside were getting eaten by Dragon Raptors, so I guess I can build even faster than that.
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)

EDIT:
New embark, a cave by a river. I spent most my points for a Bloodsteel, flail, scourge and club. I have just a pair of Rats and Shalswars. The first seconds of the game:
Spoiler (click to show/hide)
The cave got broken and there are hundreds of cave beetles and gremlins scattered above ground. What shall I say, if not THERE WILL BE ONLY OOOOOOOOOOOOOONEEEEE! >:(
« Last Edit: July 14, 2020, 10:13:16 pm by Apani »
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https://imgur.com/a/BjQZnOg

https://imgur.com/a/FmNzHhh

Meph

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Re: What's happening in your Fort.
« Reply #197 on: August 20, 2013, 06:39:36 am »

What is your workbench doing?

Btw, the cave is not there because the river overwrites it. only one major geological features can exist on each map.tile.
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Apani

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Re: What's happening in your Fort.
« Reply #198 on: August 20, 2013, 07:04:40 am »

I've already posted what my workbench does on this topic before. Also, if I'm correct the cave was one tile away from the river, maybe it's because it's a large one.
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Some of my old Stonesense albums, check them out!

https://imgur.com/a/BjQZnOg

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Meph

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Re: What's happening in your Fort.
« Reply #199 on: August 20, 2013, 07:13:37 am »

Ah, I didnt see your edit. You edited the reactions for the workbench into your post, after I read it. Thats why I didnt see them.
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Apani

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Re: What's happening in your Fort.
« Reply #200 on: August 20, 2013, 07:39:19 am »

About the embark, my kobolds charged, the animals ran back, and my clubbold got pushed to death by two blobs. Restarted and moved to the other side of the river. Started building a dininghouse. Then migrants came. There's a legendary leatherworker with them. Between them (him) and my camp there is a river and hundreds of cave animals, which will be probably very pissed for the sun now. Wish me good luck. I'm almost done building the bridge.
EDIT: They made it fine. And my clubbold got killed by a blob. Again.
EDIT: Tried a new building design. It's less expensive than making the ramps ring over the building's walls, but the result is an ugly cupola.
Spoiler (click to show/hide)
EDIT: Now this is a building!
Spoiler (click to show/hide)
This a Stoneware Bricks Building. The buiding is encrusted with wooden planks, wooden doors and decorated with wooden chairs and tables. It menaces with spikes of wooden roof.
Seriously, I'm making the furniture out of wood since clay doesn't seemingly make sense for some things...
A Clay Table with a drawer:
Spoiler (click to show/hide)
I don't want that thing, not in my dining room. ::)
« Last Edit: July 14, 2020, 10:15:16 pm by Apani »
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Some of my old Stonesense albums, check them out!

https://imgur.com/a/BjQZnOg

https://imgur.com/a/FmNzHhh

jimboo

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Re: What's happening in your Fort.
« Reply #201 on: August 20, 2013, 12:59:01 pm »

Cross-posted from Banners of Heart: ☼Masterwork The Fortress☼ game thread.

^ On a processor that old and slow (not likely to have more than 2 cores at that age and speed) you probably would get a small FPS increase from turning off soundsense to reduce the number of processes competing for use of the cpu.
DwarfFortress wants one of your cores for itself and if you only have two cores running other things can slow it down by competing for the use of your limited number of processor cores since your OS will need some time on the second one as well.

Quite possibly so, but then I wouldn’t want to play the game.   :)

This old laptop is connected to H/K SoundStiks.  They’re not great but they sound OK.  I’m sure they’d sound even better if the card wasn’t inaccessibly hard mounted in the subwoofer, as then I’d splice in this unused Lepai 2020A amp.  But they’re still OK and that low note (cue Leo Kottke!) now whenever a dwarf crafts a masterwork reminds me of discovering that low background rumble in Jean-Luc’s ready room when I first hooked up the TV to a stereo.

SoundSense is an easy tweak, and each Spring my fortress hears Randy Newman singing “Short People” (Got No Reason To Live).  There’s a good deal of Pink Floyd and some Homer Simpson.  It’s a changing mix. 
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Apani

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Re: What's happening in your Fort.
« Reply #202 on: August 20, 2013, 02:57:32 pm »

Just added a kitchen room. We're at the first migration wave. The legendary leatherworker is still there.
Spoiler (click to show/hide)
Spoiler (click to show/hide)
But... Why the grass is always white like that? Is it because of the wind's simulation?
« Last Edit: July 14, 2020, 10:16:58 pm by Apani »
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https://imgur.com/a/BjQZnOg

https://imgur.com/a/FmNzHhh

Meph

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Re: What's happening in your Fort.
« Reply #203 on: August 20, 2013, 03:04:54 pm »

I would post the screenshot in the stonesense thread and ask. And now that I think about it, Kobold Sprites for Stonesense would be awesome. :)
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

Apani

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Re: What's happening in your Fort.
« Reply #204 on: August 20, 2013, 03:12:54 pm »

I would, but... Isn't the thread dead or something like that? And yes, it would. Have you any skill with stonesense to make them?
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https://imgur.com/a/BjQZnOg

https://imgur.com/a/FmNzHhh

Meph

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Re: What's happening in your Fort.
« Reply #205 on: August 20, 2013, 03:36:25 pm »

http://www.bay12forums.com/smf/index.php?topic=106497.735
Its not dead? Why should it be dead? They are working on HD textures atm.

I never did anything with stonesense, but I guess it comes down to how well you can paint 2D kobolds. the xml file is easy enough to write.
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::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

!!Fyre!!

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Re: What's happening in your Fort.
« Reply #206 on: August 21, 2013, 01:08:17 am »

I just discovered the complete awesomeness that is a Guardian of Armok. I made the offering with a relatively unskilled priest and got only a well crafted guardian (not sure if the two are related or if better quality gives better combat results) and promptly made a sprite inhabit it. I then pastured it outside the walls and within a month gametime got a siege of ~60 undead. Not only did the Guardian put down the entire siege without a scratch but the swordgolem i had pastured with him didn't even get a single kill. With a second Guardian being made as I write this I now feel pretty confident with the tiny military in this fort.
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Meph

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Re: What's happening in your Fort.
« Reply #207 on: August 21, 2013, 03:26:23 am »

You remember the Bronze Colossus from vanilla DF? The Guadrian of Armok is the iron version of it. Takes down unarmed enemies and wildlife, but if they come with steel it will slowly fall to them.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

Apani

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Re: What's happening in your Fort.
« Reply #208 on: August 21, 2013, 04:23:05 am »

I just finished the walls around my town, here's how it looks:
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
I wonder what are doing those badgers out there.
« Last Edit: July 14, 2020, 10:19:58 pm by Apani »
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https://imgur.com/a/BjQZnOg

https://imgur.com/a/FmNzHhh

masterdiscord

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Re: What's happening in your Fort.
« Reply #209 on: August 21, 2013, 06:24:06 pm »

My weaponsmith just went berserk - apparently she was "forced to talk to a pillar of society" NINETY-TWO TIMES recently. o.O

I think she married him. :s
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