Spring 1729:
Pretty picture:
So the amazing seven made it to the site of The Lonely Mountain without getting eaten by the resident dragon. To keep it that way, it was decided to set up shop in a peak on the other side of the volcanic caldera. As you can see above, we've been able to hollow out a temporary storage place within the stoney embrace of the Lonely Mountain and have begun flattening the peak into a suitable foundation for the lighthouse.
Summer, 1729:
Much has been done, and much is there yet to do - is this not the simplest philosophy of dwarven life?
Even so, The Lonely Mountain begins to slowly take form as the Lighthouse Tower above and Highmax's Deep Forges below become the vertical boundaries of our new home.
(Warning: Large pictures)
Three dwarves migrated to The Lonely Mountain, "Bolt Claspsteal" (an old friend of some of you from the Mountainhomes), an adventurous milkmaid named Salve (think of that what you will) and a miner toting a battlepick, all the way from the Danglearena project on the southeast coast.
I've pulled together some dossiers of the dwarves of The Lonely Mountain, so you can see all of their particulars in a glance.
Founders:
Darkening Kaos Fordglaze:
Highmax Roperesponsible:
Hame Hamejackals:
Hatchet Barricadehumour:
Maskwolf Knifeimprison:
Tattoo Craterarrow:
Vgray Sindrill:
Summer migrants:
Abyss Shadeseason:
Bolt Claspseal:
Salve Reputationgranite:
One last thing: The Torrid Attics is the name of the Dwarven civilization here on The Misty Isle. Their pantheon currently consists of five goddesses: