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How should the districts adjacent to Whitecastle be zoned?

Agriculture
Housing
Parkland
Government
Industry
Natural resource harvesting
Religious
Utilities (Power, sewer, water, ect...)
Other (please post below)

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Author Topic: The luckiest tourist EVER (Update underway...)  (Read 88322 times)

Timeless Bob

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Re: The luckiest tourist EVER (Players wanted)
« Reply #60 on: July 30, 2013, 11:45:55 pm »

Hmm... good ideas.  The cavern overlook sounds fun.  You'll find that I used no erosion on this map, so there's going to be some crazy deep cavern spaces.  Hmmm... draining a river or an ocean into one of those might give you a cavern overlook WITH a 100z lvl waterfall...  (All we need is a massive tower  surmounted by a mine track that will swoop down into the caverns, around some suitably impressive stalagmites and back up in a series of loops and twists to stop safely at the base of the tower again... and maybe a t-shirt shop selling souvenirs of "The Greatest Ride in the UniverseTM")
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Dwarfopoly
The Luckiest Tourist EVER
Bloodlines of the Forii

sackhead

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Re: The luckiest tourist EVER (Players wanted)
« Reply #61 on: July 31, 2013, 12:25:04 am »

mabby a zoo.
Or you could do some looking in legends and build a war memorial.
or a desert pyramid
statue of liberty or colossus of roads style statue  or a genearic tourist trap like a "Local craft store" Or a Literal Tourist Trap
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Krevsin

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Re: The luckiest tourist EVER (Players wanted)
« Reply #62 on: July 31, 2013, 01:58:49 am »

I'd like to have a turn after August 18th, if possible.
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Timeless Bob

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Re: The luckiest tourist EVER (Players wanted)
« Reply #63 on: July 31, 2013, 02:17:18 am »

After august 18th it is!

Pie went over his 168 hours which is a bit of a bummer, but I'm not willing to have the game held hostage by someone who hasn't posted a save in the given time frame. I'm gonna have to move the game along and whatever awesome landmark he's been crafting for his turn will have to be a dream as well.  I look forward to reading about that dream when/if he posts it.

So now its my turn again, lets see what kind of fun is to be had...

Good ideas, sackhead! Thanks!
« Last Edit: July 31, 2013, 02:59:45 am by Timeless Bob »
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Dwarfopoly
The Luckiest Tourist EVER
Bloodlines of the Forii

sackhead

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Re: The luckiest tourist EVER (Players wanted)
« Reply #64 on: July 31, 2013, 03:00:03 am »

just checking my bridge is still in right?
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Pie Maker

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Re: The luckiest tourist EVER (Players wanted)
« Reply #65 on: July 31, 2013, 06:40:43 am »

After august 18th it is!

Pie went over his 168 hours which is a bit of a bummer, but I'm not willing to have the game held hostage by someone who hasn't posted a save in the given time frame. I'm gonna have to move the game along and whatever awesome landmark he's been crafting for his turn will have to be a dream as well.  I look forward to reading about that dream when/if he posts it.

So now its my turn again, lets see what kind of fun is to be had...

Good ideas, sackhead! Thanks!
I'm really sorry Bob, but I didn't find the time to play my turn throughout the week and kept on postponing it until yesterday, at which point I (falsely) assumed that I could build a memorial to the first king of The Oaken Realms (a gnome civilisation) at the lair of the creature which killed him, complete with signs explaining the history of both figures and manage to get a turn done before today. Needless to say, I managed neither. :-[
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Timeless Bob

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Re: The luckiest tourist EVER (Players wanted)
« Reply #66 on: July 31, 2013, 09:33:45 pm »

No worries Pie.  Want in for another turn later?
Actually, I jumped the gun myself.

GOOD IDEA
Maintain the game pages and update them promptly.

BAD IDEA
Maintain the game pages and update them promptly... when half asleep at 1am.

I'm sorry to have mistakenly updated the turn list 12 hours too soon - that won't be happening again.
If you'd like to develop the game save into an interesting dream including the war memorial, please do so and post it when you're ready.  I'll link to it in the introduction, just like the first dream.

sackhead: Yes, your bridge is part of the "waking world", even though Twoflower's misadventure under your watch was a disjointed nightmare.

If we get too many adventures ending as dreams, I may make a separate game specifically for exploring "The Dreamlands of Twoflower".  It'd be fun to go all Twin Peaks over "who killed Twoflower", with dreams within dreams and a suitably twisted plotline.
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Dwarfopoly
The Luckiest Tourist EVER
Bloodlines of the Forii

Timeless Bob

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Re: The luckiest tourist EVER (Players wanted)
« Reply #67 on: August 01, 2013, 01:18:44 am »

One morning, Twoflower woke from strange dreams in the middle of an unfamiliar village.  He was clutching a bag of mushrooms, but seemed to have misplaced his clothing... and his memory of how exactly he'd wound up here. 
Spoiler (click to show/hide)
   "I must have had an adventure!", he chortled to himself.  "Ooh! And there was that girl... what WAS her name?"
   He looked around for a minute, but saw no place to put the bag where the truffles wouldn't be ruined. 
Trying to remember his dreams from the night before, he wandered up to the nearest building with the assumption that he'd probably just left his clothing in there.
Spoiler (click to show/hide)

   "Oops! Pardon me!", Twoflower ducked quickly out as they stared at him before continuing whatever they were doing. 
   "That was a bit awkward, he thought - I must have left my clothes in the building on the other side instead.
Spoiler (click to show/hide)

    "Er..." he stammered, "Er, have any of you seen my clothes?"
    A woman in the back of the room waved at him energetically, "Twoflower!  I thought you'd sleep out there all morning, you great oaf!  Come in and introduce yourself to my family!"
    Gingerly stepping through the door and repositioning his bag of mushrooms in a "strategic" place, he smiled shyly at the gathering.  "Hello..."
    The young woman's arm appeared once more over the heads of those in front of her.  Pointing, she indicated the attractive older woman to his right.  "That's my Ma and over there's Pa.", Twoflower shifted uncomfortably under thier stares of frank appraisal.  He felt a bit like he was being measured for a holiday ham or something.  "Over there's my baby sister Cindy and the middle sister Trudy. (Trudy giggled when his gaze fell upon her nubile form then was quickly whisked away with heated cheeks). "That's my younger brother Tommy and my older brother Simon.", she continued, oblivious to his chagrin. "That's Grandpa Godfrey and over there's Uncle Ambrose and Aunt Olivia."
Each in turn gave him a little wave and a smile (or in Trudy's case, a giggle).
Twoflower blinked suddenly, a bit of his memory coming back "Her name's Bobbi!", he thought to himself,
Spoiler (click to show/hide)
"She... I met her while I was hiking and she offered to share her lunch with me and show me some interesting sights... But how did I get here?  WHERE ARE MY CLOTHES?"
Bobbi was grinning at him with satisfaction, but her mother shot her grinning daughter a sharp look before turning back to Twoflower. 
"Do you know what you're carrying there, young man?" she asked him directly. 
"N-no ma'am.  This is my first visit to your island."
"You poor man", she replied with barely hidden laughter.  "Here, when a young Eloi woman comes of age, she goes seeking the Black Truffles.  Once she has found some, she shares it with the man she has chosen to be her mate and he accepts her offer by eating them with her.  Those who share the Black Truffles wake to thier new life after seeing many visions.  Bobbi's been on the hunt for less than a week. Such a quick find of a husband is a good omen.  Welcome to the family."
Twoflower sputtered a bit, looking around wildly at the various expressions of mirth, complacency, and in Bobbi's case, infatuation.
"WHAT?!!!"

Giving him a 'significant look', Bobbi led the now thouroughly confused Twoflower out of the house by his unresisting hand.
"I... I don't remember anything about getting married!" he muttered in alarm.  "You'd think you'd remember getting married..."
She shushed his lips with a gentle finger and merry eyes. "You asked me last night to show you 'around the whole island' and I shall, dear heart, for the rest of your days.  I took one look at you and had to make you mine.  Such pretty green eyes and such lovely brown skin!  After sharing those truffles, you threw off those disgusting coverings and bared your skin to the stars as is right and natural.  You followed me home and now I get to keep you!" she clapped her hands excitedly, then stroked his shoulder with affection.
"So all my clothes?"
"You left those filthy things hanging in a tree."
"And... all you islanders walk around without anything on at all?"
"Of course not!  Didn't you notice that Trudy was wearing a quiver for her javelin thrower?  Never mind.  I know you only have eyes for me. You're SO romantic!"

They strolled through the village in silence for a bit, Bobbi stealing quick, proud glances at the man she'd caught and Twoflower still numb with shock.
"Ooo!" squealed Bobbi suddenly, "I bet The Protectress would know some good places to see.  She's travelled more than any of us."
Spoiler (click to show/hide)

"Take this crossbow and these bolts to keep you safe on your journey", the Protectress urged Bobbi. "You can return them when you come back."
"I will!" Lilted Bobbi, "Come on, oh hubby of mine!"

We're, off to see the cyclops, the Unbridled cy-clops Yor! Because because because because because! Because of the the wonderful songs it sings! Lalalalalala!
Bobbi had been skipping merrily through the grass, singing at the top of her lungs, swinging the crossbow this way and that while Twoflower kept a safe distance.  Eventually, the day grew warmer and they stopped for a quick dip in a pool.
Spoiler (click to show/hide)

Twoflower still wasn't sure he was ready to be married, but his new "Companion for Life" certainly was a delightful traveling companion.  He just wished the Islanders believed in wearing shoes.  His poor blistered feet weren't used to such unprotected travel.  Still, the breeze playing across his skin WAS refreshing and watching his new wife (His Wife! He was Married!) skip gaily along as happy as a bird...  This mode of undress did have its pleasures.

A little after their shadows had begun their inexorable stretch to the east, he heard a high whistle.  "Did you hear that?", he called to Bobbi
"Hear what?"
"A sort of whistle."
"No-oo, I was singing.  I LIKE to sing!"
"You have a lovely voice, but listen for awhile and lets see if it happens again."
Smiling, Bobbi closed her rosebud lips and nodded her acquiescence.

A short while later, Bobbi stopped and crouched down, "There's something up ahead, darling.  Try not to make too much noise, and we'll see what's there, OK?"

Crawling carefully through the long grass, she picked up a worn steel bolt. 
"Somebody's been hunting here" she whispered to Twoflower before dropping it to the ground again.  Pointing, she indicated another glimmer of steel in the grass ahead then to the steel bolt, raising two fingers.  The whistle called out once more from up ahead.  Drawing the crossbow taut and holding a bolt in her mouth, she motioned for them to continue.
He picked up the bolt and put it in his truffle bag to save as a souvenir.  Oddly, there weren't any truffles there, just an assortment of coins.
Spoiler (click to show/hide)

Hearing another whistle, he looked around to see where his lovely wife was, but she had disappeared into the grass without a trace.  He decided to keep on creeping along in the direction they were heading, thinking that eventually he'd catch up and they could laugh about his poor outdoorsmanship skills.  Still, it bugged him:  Where HAD his truffles gone?

Twoflower crawled over hills and around trees for hours until he noticed that the grass was changing into a downier, bluer breed of plant.
Spoiler (click to show/hide)

On and on he crawled, but of Bobbi there was no sign.  There was no whistling either, so he stood up for a good look around.  Nothing but grass and hills as far as his eyes could see.
"Bobbi!" He called out and was answered by a nearby growl.
Twoflower immediately dropped to his belly once more, feeling his nakedness acutely.

Crawling away from the direction the growl came from as quickly but silently as he was able, Twoflower came upon a small hole in the side of the hill.  More growling came from its darkened recesses.
Spoiler (click to show/hide)

"Alrighty then...", Twoflower thought to himself "Be vewy vewy quiet...", then changed direction away from both sets of growls heading into the setting sun.  Those growls did NOT sound friendly.
More growls erupted as he carefully, fearfully crept ever westward.

Soon enough, our hero found and crossed a river containing three weird furry creatures with bills.
Spoiler (click to show/hide)

They growled menacingly at him but kept their distance.  Shaking his head at being afraid of some strange Island water rat, he set off west once more, not bothering to creep quietly through the blue plants any longer. (His knees were all bruised up anyway.)

  The afternoon had passed uneventfully and it would be evening soon.  He wouldn't want to be alone out here after dark - who knows what kind of predators came out at night when water rats had beaks like birds? Topping a hill, he was confronted by a trio of huge creatures.  One of them spied him and bugled a challenge.
Spoiler (click to show/hide)

Twoflower ran for his life,
Spoiler (click to show/hide)

Diving into the river and swimming like his life depended on it, (because it did), Twoflower climbed up the far bank, put his head down and kept running.  The bugling dwindled behind him as if he were drawing ahead of his pursuers, but he didn't want to slow down enough to check and be proved fatally wrong, so he just put one foot in front of the other as fast as humanly possible and sprinted on.

Spoiler (click to show/hide)

Rubbing his head ruefully, he followed the wall to his left, circling clear around to the other side before finding a pair of doors leading inward. He tested the door, but it was unlocked.  So far, so good! 
"Hello?" he called out, emerging on the other side of the wall, "Anybody home?"

A thundrous voice answered him,
Spoiler (click to show/hide)
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Dwarfopoly
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Orange Wizard

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Re: The luckiest tourist EVER (Players wanted)
« Reply #68 on: August 01, 2013, 01:30:06 am »

Um. What visualiser-thingy is that? And why is everyone naked?
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sackhead

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Re: The luckiest tourist EVER (Players wanted)
« Reply #69 on: August 01, 2013, 04:50:05 am »

Um. What visualiser-thingy is that? And why is everyone naked?
im more worried he is hanging out with Eloi, seams Twoflower has made his way to 802,701
WHATEVER YOU DO STAY ABOVE GROUND!
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Meph

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Re: The luckiest tourist EVER (Players wanted)
« Reply #70 on: August 01, 2013, 10:30:14 am »

Oh no, a crash... what did you do, any idea what caused it ? I hate seeing crashes with the mod...  :-\

And the post is beautifully done... and might even move me to make an optional button to give clothing back to the races.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
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Aseaheru

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Re: The luckiest tourist EVER (Players wanted)
« Reply #71 on: August 01, 2013, 10:33:45 am »

THe nudity is most likely due to special clothing. Or where all of masterwork's clothing added to stone sense?
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Meph

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Re: The luckiest tourist EVER (Players wanted)
« Reply #72 on: August 01, 2013, 10:41:07 am »

Its because non-dwarf races have no clothes. I did that because 2gloves/1cap/2socks/2shoes/1pants/1shirt/1cloak = 10 items. If each invader brings 10 items more, an invasion of 80 units will bring 800 items more. Thats bad for FPS and gives too much free stuff to the fort.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

Aseaheru

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Re: The luckiest tourist EVER (Players wanted)
« Reply #73 on: August 01, 2013, 10:43:59 am »

Ah. I normally played without that. Of course, that WAS a while ago...
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Timeless Bob

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Re: The luckiest tourist EVER (Players wanted)
« Reply #74 on: August 01, 2013, 11:17:37 am »

The mystery is solved!  And here I was darkly imagining someone had messed around with the game files and somehow removed everyone's clothes. (I was willing to play it straight, of course, but I WAS a little confused.) You're right, a button to give the clothing back would probably be a good thing, Meph.  Thanks for the compliment.

As to the crash, I had Isoworld, three paint programs, the Stonesense visualizer, three webpages, dfhack, dwarf fortress and a Notepad all open at the same time.  I was playing the game and writing the story simultaneously, (well, back and forth, you know how it goes), plus doing the screen captures and image uploads to my deviantart page (I use them to host my images).  It's possible that my laptop just had a hiccup.  The crash happened a few steps into the castle.  Which is a bummer.  I'll have to log that journey as a dream too.  (Note to self: Black Truffles give you WEIRD DREAMS.  Lick frogs instead.)

I'm glad you got the reference, sackhead.  Bobbi and her blitheness in an obviously dangerous world just would have been too surreal, otherwise.  (Suspension of disbelief and all that.)

Everyone: Be forewarned: in this game, all non-dwarves have only armor for any type of clothing.  Apparently Twoflower is touring a nudists' resort island. (Except for the dwarves, who are much too prudish for such nonsense.)

@Insanityincarnate: I used the stonesense visualizer packaged in dfhack v3 (it's bundled with the mod - just type "ssense" or "stonesense" in the extra window and it'll start right up.  "0" and "9" change z-levels while "1" and "2" change z-lvls shown.  I usually also press "F2" to remove the bounding lines and sidebar info.)

OK then! Guess I'll start my landmark and one of these days Twoflower will stop dreaming of all the great adventures he could be having and actually go have one!
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Dwarfopoly
The Luckiest Tourist EVER
Bloodlines of the Forii
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