Turn 7 - Second Wave - The line is
Wavering -
Palisades have been erected! -
Murder Holes have been dug! - Engineers will have
The Tunnels demolished in
Four Turn(s) -
Xantolos - Meteor is active for one more turn!
[3] You activate Meteor and fire a pair of blasts. They're badly placed however, and one sails far over the heads of the goblins nearest you, while the other only kills three or four goblins. You've succeeded in getting everyone's attention however, and now you've got nearly a dozen drooling greenskins hopping over to kill you before you can burn any more of them.
killerhellhoundYou activate Burst, and wait for the troll to get in range. He gets a little too close, and by the time you've begun firing he's already killed almost twenty men, and now he's on fire, which is only making him even
angrier. [6] The troll flails about, trying to smash you with his massive fists. He misses you, but crushes Halls flat. You spare the tangled mess of twisted steel and entrails that was once your tanker a pitying glance before turning your attention back to the matter at hand. There's a pissed troll, and he's
killing fucking everyone. An officer, his eyes wild and his armour smeared with blood, runs up to you and seizes you by the collar.
Do something you bastard! At this rate there'll be no one left to even bloody surrender!GreatWyrmGoldYou look around for something important to torch. [6] You spot a large squad of human-sized goblin brutes. You get as close to them as possible before signalling the men to duck so you can burn them. [3] The range wasn't good, and you only end up lighting a few of them. The survivors immediately begin lobbing smaller goblins at you. [Brutes: 5] Two of them hit you square in the chest, and you tumble backwards with a pair of screeching greenies scrabbling at you.
kj1225You aim your torch over your right shoulder, and prepare to set the little bastard alight, [1] but he smacks the muzzle of the torch right as you depress the trigger, sending the blast of washing over the right side of your face! Luckily that was the side of your head with the eye torn out, or else you would have been blinded completely. You don't have much time to celebrate this fact however, as you just shot 1,200 degree flames straight into your skull and set the clothes around your neck and shoulders aflame. You scream, and scream, until eventually you succumb to your wounds and sink to the ground.
You are dead.Flying DiceYour efforts previously have earned you a lull in the fighting, and you take this opportunity to take a refreshing swig from your "medicinal" canteen.
---
The
goblins are miserable after losing their warlord!
The
blind cave troll will soon be upon us!
Our army's resolve is flagging!
Name
The Kurgan
Gender
Male
Race
Orc
Upgrades
Cooling Enchantment
Runes
Meteor - Condenses your fuel into compact balls that explode on impact, throwing flames in each direction. Active (2) turns. Cooldown (3) turns. Consumption is (1) while this is active.
Flamer Stats
Fuel: 27 (16)
Consumption: 3
Encumbrance: 5
Power: 4
Heat: 5 (4)
Rune Slots: 1
Tanker
Tl'zurr, Orc Berserker, Long Cleaver
Name
Mark "Hell Hound" Shepard
Gender
Male
Race
Human
Upgrade
Extra Nozzle
Rune
Burst - Widens your jet of flame into a massive wave with increased range. Uses (5) fuel. Cooldown (1) turn.
Flamer Stats
Fuel - 45 (36)
Consumption - 4
Encumbrance - 5
Power - 3
Heat - 5 (0)
Rune Slots - 1
Name
Ehetehh Seaspell
Gender
Male
Race
Elf
Upgrade
Light Material
Rune
Meteor - Condenses your fuel into compact balls that explode on impact, throwing flames in each direction. Active (2) turns. Cooldown (3) turns. Consumption is (1) while this is active.
Flamer Stats
Fuel - 30 (22)
Consumption - 3
Encumbrance - 3
Power - 2
Heat - 5 (5)
Rune Slots - 1
Tanker
Tasali, Elvish Duelist, Steel Rapier, Glass Dirk
Name
Kerys Lightfoot
Gender
Female
Race
Elf
Upgrade
Light Material
Rune
Burst - Widens your jet of flame into a massive wave with increased range. Uses (5) fuel. Cooldown (1) turn.
Flamer Stats
Fuel - 30 (22)
Consumption - 3
Encumbrance - 3
Power - 2
Heat - 5 (0)
Rune Slots - 1
Tanker
Wexdarn, Dwarf Rifleman, Clockwork Rifle, Tick-Tocks
Destroy Paths - Completed in
stages. Each
stage completed reduces the number of fronts by
one. There are
four fronts right now. Only the
Thoroughfare and the
Main Bridge are large enough for either side to to fit
giant units (yes, you have giant units) or use
siege equipment. You can also prepare any of these for a
controlled destruction to kill any enemy units located there, but it will take an extra
two turns.
The Main Bridge (7)
The Footbridge (4)
The Paths (1)The Tunnels (4)
The Thoroughfare (10)