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Author Topic: The 1st Punitive Mars Expedition: Money In The Bank  (Read 33669 times)

Rolepgeek

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Re: The 1st Punitive Mars Expedition: Hostile Hospitality [WL:5/6]
« Reply #405 on: July 21, 2013, 11:10:49 pm »

[Somehow I don't think you'd fit in the driver's area. Unless you mean you're driving without your armor on...can't say I'd recommend it. I would also prefer if they were a bit more spread out, as a. it improves our security as if one blows up half of our buggy-fire power isn't gone too and b. it means you can't just drive off and fuck us over. Maybe my paranoia is unwarranted, but the way you've been acted IC and OOC...I'm not so sure.]

Ask Robert to make/buy me a Sniper Rifle or Carbine-Sniper Rifle conversion. An Energy Pistol and Monoknife would be nice too. Probably some Shotguns, too, though not for me, a Targeting Laser, and some Comm Devices for everyone.

"We need ammo. I want more work done on these, yeah, but we need some raw material to make ammo and design some more stuff for ourselves, not the vehicles. These are just transportation, even if it is impressive work that we made them at all. I say we go East, then South-West, then aim for the bank and depot. Start small."
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Ross Vernal

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Re: The 1st Punitive Mars Expedition: Hostile Hospitality [WL:5/6]
« Reply #406 on: July 21, 2013, 11:35:46 pm »

[To be clear: Sniper Rifle is a laser rifle. I should... probably just call it a laser rifle and call the Carbine mod a sniper rifle... ]
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Chink

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Re: The 1st Punitive Mars Expedition: Hostile Hospitality [WL:5/6]
« Reply #407 on: July 22, 2013, 12:10:29 am »

[Waitlist.]
Spoiler: Good? (click to show/hide)
« Last Edit: July 22, 2013, 12:39:46 am by Chink »
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Ross Vernal

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Re: The 1st Punitive Mars Expedition: Hostile Hospitality [WL:5/6]
« Reply #408 on: July 22, 2013, 12:30:34 am »

[Add in +1 to Maintain/Repair/Modify and then yes, it's good.

I'll edit it in later.]
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Alexandria

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Re: The 1st Punitive Mars Expedition: Hostile Hospitality [WL:5/6]
« Reply #409 on: July 22, 2013, 06:22:12 am »

"You agree we need supplies so your answer is to travel somewhere else first? Spend who knows how long at that location allowing more time for other people to raid the bank or depot then head for them afterwards? That makes no sense, if we need supplies we should hit the bank and depot first and clean them out while we can. The hold fast we have no idea if it will even hold anything useful to us.

(( Lol at the rate your going I actually will just decide to shoot you all and leave, I already said I'm not going anywhere and I'm getting tired of being told I can't be trusted. I want them gathered up because it means if something happens I can respond quickly without having to wait for everybody else and hoping that they don't decide to run away and take half my heavies along with them and since if we're attacked I have no intention of fighting from the back of moving vehicles anyway it won't matter since we'll all drop straight off the vehicles to fight on foot.

As long as your going to assume I can't be trusted I may as well assume none of you can be trusted either.))

Me and Dread civilian go on the back of 2 other buggies, if we're attacked we all dismount to fight. If the buggies don't stop then we get off anyway.
« Last Edit: July 22, 2013, 06:44:11 am by Alexandria »
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escaped lurker

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Re: The 1st Punitive Mars Expedition: Hostile Hospitality [WL:5/6]
« Reply #410 on: July 22, 2013, 08:32:22 pm »

Richard had kept quiet untill now, but after some consideration - or what at least seemed like it - he voiced his opinion on the matter.

"Point taken - some shields on these buggys would be a welcome boon, as would be additional speed. But to be honest, I would rather have it the other way around. We can always check out the bank later, but since it arguabely holds more risk, we might want to be prepared to legg it. On better buggys than we have now."


The Doctor let those words stand in the room for a second, seemingly mulling them over himself, before concluding his thoughts;


"It also stands to reason, that if we are to visit any settlements, a more organized impression might draw in more possible recruits. And for those, we need more vehicles anyways, not to even talk about supplies. So I would hold off on the Captains suggestion for now. Better to roll in like the army we represent at a later point in time. Well, the rest of it at least."



[EDIT 2: Since the good doctor is now capable of pointing a gun and firing, do I have the thread's approval to replace his Standard weaponry with Energy and Heavy weaponry so as to match skills?

((With my perception and agility, I would think that the Laser-Sniper-Rifle would be reasonable. We also would not like to get the dedicated medic get hurt, now do we? ;3 Well, at least not seriously. Cant hope that it works out everytime, sadly. Else, sure, please exchange the Assault-Rifle and sell the handcanon if needed to get the Rifle. Limits my options for now but I am no prime-combat material either.))
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Rolepgeek

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Re: The 1st Punitive Mars Expedition: Hostile Hospitality [WL:5/6]
« Reply #411 on: July 22, 2013, 08:57:30 pm »

(( Lol at the rate your going I actually will just decide to shoot you all and leave, I already said I'm not going anywhere and I'm getting tired of being told I can't be trusted. I want them gathered up because it means if something happens I can respond quickly without having to wait for everybody else and hoping that they don't decide to run away and take half my heavies along with them and since if we're attacked I have no intention of fighting from the back of moving vehicles anyway it won't matter since we'll all drop straight off the vehicles to fight on foot.

As long as your going to assume I can't be trusted I may as well assume none of you can be trusted either.))
[IC, I trust you just fine. Disagree with you a lot, apparently, but I trust you. It's just OOC that I'm getting worried. Not going to act on it, since I have no reason in game, you haven't been subordinate or anything, but since you're saying you're going to shoot us all(and basically ruin the game for us), it's not helping. Besides, fairly sure the others trust you. I'm just paranoid.]

"How would anyone raid the depot without breaking through the guard? We head to the small places first because they'll be fast, take maybe a day there, move on, repeat, and then head there. Besides, they're on the way. We need time to let the Ammo Maker build up some raw material, anyway."
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Alexandria

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Re: The 1st Punitive Mars Expedition: Hostile Hospitality [WL:5/6]
« Reply #412 on: July 22, 2013, 09:02:48 pm »

"But what will we do if we do find more recruits? We only just have enough space for those we've got and no materials to build more so we at least need to get hold of more vehicles first and you better believe if we go to a new compound the first thing I'm gonna do is recruit every heavy in the place to join me.

At the very least we should hit the depo first so when we show up we have the firepower to make a good impression, rather then turning up packed into a convoy of rigged up buggies.
"



(( I never actually said I was going to shoot you all lol, or not that I remember anyway. The closest I remember was saying that I'd get off this planet even if it kills all of you. Which was half joking half assuming in a planet wide war most of us will die anyway. I don't intend to kill any of you myself. Your more useful alive.
At most if I get to sick of the groups tactics I might steal some vehicles and supplies and take off with my heavies to make my own group but even thats highly unlikely until way later on when we have the forces to begin real attacks.

But I still think we should do the bank and depot first, showing up empty handed is rude and makes us look weak. Showing up rich with an entire convoy of vehicles and enough parts for more is so much better. ))
« Last Edit: July 22, 2013, 09:11:32 pm by Alexandria »
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The darkness was eternal, all-powerful, unchangeable.
She had stared into it for to many years, alone and unblinking, determined that it would not take her.
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Rolepgeek

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Re: The 1st Punitive Mars Expedition: Hostile Hospitality [WL:5/6]
« Reply #413 on: July 22, 2013, 09:11:31 pm »

"The depot is heavily guarded. We need the firepower to make a good impression just to get there. We use any raw material we find at the holdfasts to rig up our buggies and make ammo, recruit any one who wants to come, and move on. We don't need to recruit every single person, much as I'd like it, and we can't believe everyone will be as willing to join as as your new friends. And last but not least, you may have the firepower to take on the depot, but you'll run out of ammo extremely fast with our current stocks."

(( Lol at the rate your going I actually will just decide to shoot you all and leave,

[Not trying to be provocative, just showing that you did say it. Anyway. We shouldn't fight, it will end in large and deadly explosions for all concerned.]

[On another note, I think we can agree the new guys don't get a vote? Since if Alexandria gets to choose their votes, she auto-wins every 'vote' unless every single other member of the party agrees with me, and if Ross chooses for them, we aren't actually choosing where we're going, he is, more or less.]
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Alexandria

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Re: The 1st Punitive Mars Expedition: Hostile Hospitality [WL:5/6]
« Reply #414 on: July 22, 2013, 09:16:08 pm »

(( I only said that after you'd mentioned not trusting me. Multiple times, I'm sure you can see how that'd get a little annoying and I only said that specifically because you'd already mentioned it.

The hold fasts will not all be this welcoming to us, we need the firepower before we arrive and the funds to convince them to let us in. I'd rather show up in a position of strength then as a beggar on the doorstep, we'll get more recruits and be more welcome that way and will also have the resources and supplies to get more done.

Plus building a solid reputation is going to be the most important thing for us in this war, we need the humans to believe we have a plan and that we will win, like Alexis does.
Having 1-2 victories under our belt is a good start.

But how about a compromise? We have the supplies for 2 months so how about we head to the bank and depot first, we send in stealth man to scout it's security, if the security is light enough then we take it then and get what we need. If it's to heavy then we head to the hold fast and we'll have the information so we know what we need to get.

Going to the hold fast is all well and good but it doesn't help if we buy supplies to take out an infantry army then run into armor or vice versa, information is the most important resource other then reputation, we can't plan an attack without the correct information. ))
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Rolepgeek

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Re: The 1st Punitive Mars Expedition: Hostile Hospitality [WL:5/6]
« Reply #415 on: July 22, 2013, 09:23:01 pm »

(( I only said that after you'd mentioned not trusting me. Multiple times, I'm sure you can see how that'd get a little annoying and I only said that specifically because you'd already mentioned it.
[Yeah, I can see that, but it's still worrying.]
The hold fasts will not all be this welcoming to us, we need the firepower before we arrive and the funds to convince them to let us in. I'd rather show up in a position of strength then as a beggar on the doorstep, we'll get more recruits and be more welcome that way and will also have the resources and supplies to get more done.
[I'm fairly sure those holdfasts are empty and abandoned. If they were occupied, they would be occupied by the Kai, since they're large enough and slightly more important than a first-gen abandoned terraforming plant.]
Plus building a solid reputation is going to be the most important thing for us in this war, we need the humans to believe we have a plan and that we will win, like Alexis does.
Having 1-2 victories under our belt is a good start.
[I disagree. The single most important thing in this war will be stealth; this isn't a lightly occupied enemy outpost. This is a full-scale invasion. We need to hit hard and get out whenever possible, and make sure we have as many advantages as possible]
But how about a compromise? We have the supplies for 2 months so how about we head to the bank and depot first, we send in stealth man to scout it's security, if the security is light enough then we take it then and get what we need. If it's to heavy then we head to the hold fast and we'll have the information so we know what we need to get.
[Well, most of the reason I want to go to the holdfasts first is they're close by. The administration one is actually on the way, or just barely out of it. I do agree we send in stealth team, but maybe we send in Kyle with another member of the team or a heavy or two for defense, while we're going through the administration holdfast. If the security is light at the bank, we hit it and let him scout the depot, if security is as heavy as I expect it to be, we head back to the small holdfast, get whatever RAW we can there, then plan something convoluted, unnecessarily complex, filled with awesome, and beat the shit out of the aliens in the depot. Or we do that then head for the small holdfast if it's not heavily guarded.]
Going to the hold fast is all well and good but it doesn't help if we buy supplies to take out an infantry army then run into armor or vice versa, information is the most important resource other then reputation, we can't plan an attack without the correct information. ))
[So we carry the RAW until we find out what they have, then build whatever is needed. Simple.]
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Alexandria

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Re: The 1st Punitive Mars Expedition: Hostile Hospitality [WL:5/6]
« Reply #416 on: July 22, 2013, 09:27:09 pm »

(( Simple but requires us to go to the hold fast, then go to scout, then return to the hold fast, then go out to attack then return again with the booty.

When we could go and scout, possibly take the bank, depot or both down right off the bat then go to the hold fast with a massive load of supplies to use in getting us prepared and all in half the time.
We found one not empty already so it's possible more humans are in the area.

But sending heavies along for the scouting is a horrible idea, given the size involved it'll drain his stealth system far to quickly, it'd have to be infantry only to limit the drain on his energy, plus heavies so are not meant to scout lol. Heavies are the guy's who show up after the scouting to blow shit up and get shit done.

We can stay nearby but we can't join the scouting entirely and for now I'm keeping all 5 with me, to few of us to risk losing any so I want all the firepower together to reduce the risk.

Deciding what missions the heavies can take part in is fine but I'd suggest you leave actually deciding what the heavies will do, in what numbers and how to Alexis, you'll get along with her a lot better if for lack of a better term you point her in the right direction and pull the trigger then you leave her to decide where to hit the target.))
« Last Edit: July 22, 2013, 09:33:09 pm by Alexandria »
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She had stared into it for to many years, alone and unblinking, determined that it would not take her.
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Now she was lighting a candle.

Rolepgeek

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Re: The 1st Punitive Mars Expedition: Hostile Hospitality [WL:5/6]
« Reply #417 on: July 22, 2013, 10:09:01 pm »

[We won't take the depot right off the bat. He said it's heavily guarded. There is no way we'd be able to take it in our current condition. The bank is quite distant, and it would be more efficient simply to visit the closer holdfasts, which will also likely have RAW, or stuff we can break down into RAW.

A sample size of one is not good enough.

I did not mean he would stealth the heavies; they would remain back, out of sight, ready to provide cover fire if he's spotted.

That sounds to me, and you may not mean it that way, but it sounds to me like you want to risk Kyle, a PC, rather than a NPC. Really?

I suppose, which is why I didn't specify how many, but not all of the heavies are going to escort him if that's what we do, and he will have some sort of escort. I'm not sending our only sneaky ally somewhere without backup just because we don't want to risk the far more heavily armed and to be honest, more expendable heavies, which we have six of, including you.]
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Alexandria

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Re: The 1st Punitive Mars Expedition: Hostile Hospitality [WL:5/6]
« Reply #418 on: July 22, 2013, 10:22:28 pm »

East: An independent holdfast. Sixteen hours.
South-SouthWest: An Administration holdfast with a Royal Holdings bank. About a day.
South: An occupied but intact military supply depot with a vehicle station. Slightly over a day.


The military base is heavily guarded, not the military supply depot and it's only an 7-8 hour difference so hardly more distant then the holdfast, simply put. We need the supplies and I don't see the point in going to the place that will have the least useful supplies first.
I'm happy to take the pair of bigger buggies and go deal with 1 or both first then just rejoin you lot later.

I have no intention of risking him, he's the only one built for stealth, but I only have 6 heavies including me at present half of which are in out dated armor.

I can't risk dividing them to be picked off 1 by 1 so I'll keep all 6 of us together so on the off chance he is detected all 6 of us can cover his retreat. We may be more expendable to you but to me these 5 heavies are more important simply because they are my heavies, as the commander of these heavies my first priority is my own men, allied units take a secondary position to that. Any good commander puts the well being of his/her men first after all,
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She had stared into it for to many years, alone and unblinking, determined that it would not take her.
Now it never would.
Now she was lighting a candle.

Rolepgeek

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Re: The 1st Punitive Mars Expedition: Hostile Hospitality [WL:5/6]
« Reply #419 on: July 22, 2013, 10:36:14 pm »

[No. A good commander does not put his men above the importance of his allies. That's how betrayals happen and shit in the feudal ages, where a man wouldn't bring his men to a fight for his king. A good commander supports his allies as needed, and all six of you going defeats the point of it being an escort; we might as well all go if we do that. If you send one and he gets picked off, that means Kyle's dead too. If you send all, and we meet resistance at a holdfast, we will have some major difficulty. No one is expendable, but if we lost Kyle, or the good Doctor? We'd be screwed. If we lose JuggAlNaught or Civilian Dread? We aren't. Sending two to three with him, to wait at a distance to give supporting fire, is the ideal solution; they'll be able to cover each other as well, and the main group will still have some protection. You may believe you can't risk dividing them(when four people is a fire team anyways), but I can't risk not dividing them; Kyle needs an escort, and the main group needs heavy fire-power. I'm skilled, but I'm one guy in Standard armor.]

[Wait. Derp. Just realized the bank and the administration holdfast are the same place. I thought they were different. DEEERP. Yeah, let's head to the bank. We could send Aria, Richard, Civilian Reservist, and JuggAlNaught to deal with the Eastern holdfast in the meantime. Yeah, I know you don't want to risk them, but NPCs, that we have multiple of, are not as important as PCs, so the PCs get escorts, irregardless of how little you care for them or whether that's a word :P. Besides, Reservist can help Aria tear stuff down.]
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