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Author Topic: The 1st Punitive Mars Expedition: Money In The Bank  (Read 33562 times)

Rolepgeek

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Re: The 1st Punitive Mars Expedition: Money In The Bank [WL:5/6]
« Reply #465 on: August 08, 2013, 04:26:39 pm »

"SHIT!" Marcus swears as he pulls himself out of the driver seat. "Robert, take the wheel!" he says over the comm as he gets into the back of the buggy. Another curse comes as it jolts and knocks him almost out of the vehicle. "And keep her steady, damnit!" Finally, he stabilizes himself on the side of the evading buggy, setting his suit to use the flight pack to compensate for any jolts and gets out his assault rifle and takes aim. Then, at the best moment he can find, when the scout is closest, he looses the concussion grenade in the launcher. As he aims, a thought flicks on the sensor pack and he has the suit's computer relay the info to the rest of the team.

Stop driving, get into a steady position, shoot flyer with Con-Shin grenade, turn on and relay targeting and location info from Sensor Pack.
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kahn1234

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Re: The 1st Punitive Mars Expedition: Money In The Bank [WL:5/6]
« Reply #466 on: August 09, 2013, 01:43:24 pm »

Take aim and fire with my main weapon, aiming for the drone.

Ross Vernal

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Re: The 1st Punitive Mars Expedition: Money In The Bank [WL:5/6]
« Reply #467 on: October 05, 2013, 01:57:10 pm »

[Squad]: FD opened up with his Stinger missile, the beep beep of a successful target lock ringing in his helmet. Beside him, PJ's computers attempted to recieve the lock data from FD, but failed to do so; regardless, the Juggernaught's aim was true, dual missiles spiralling into the enemy drone and blowing it into vapor and fragments. Alexis, seeing the drone had been shot down, engaged her autocannons and turned towards the incoming aerial assault of Light Armor. After a moment to wind up, the autocannons roared, sending a spray of long, armor-piercing bullets in a wave back and forth across the projected path of the incoming. None of the incoming survived, their shields drained from the energy redirected to their flight. Alexis's storm of metal tore straight through the hapless traitors, virtually tearing them apart in a spray of blood and gore. JAN, not taking any chances, fired all four shots from the quad RPG, blowing a large trench in the ground and sending assorted scorched limbs flying. Clouds of dust and smoke rose, obscuring visual conditions slightly.

With the first wave having been dealt with so effectively, Richard watched the largest scout-fragment plummet to the ground, turning as he did. A lucky move for the squad - it was a trap. The forces in the town had fortified, and were waiting with obvious pleasure for the hammer to smash the threat once and for all. A quick count revealed twenty-three hostiles inbound, including the ominous figures of two Titan-class armors slowly advancing. He let out a shout of warning, looked through the sights of his laser rifle, set his sights roughly on the heart of an incoming Assault armor, and fired. A lance of red light flew out and struck the enemy in the armored midsection, a flash of blue shields slightly protecting the Assault from death. His pace dropped as the armored figure made a quick movement-macro and dropped to one knee, clearly doing quick battlefield repairs. Moments later, another flash of light came forth - but this time, it came from the featureless Martian environment, searing Richard's left shoulder and disintegrating the armor's protection. With a scream of pain, Richard fell to the ground, instinctively tapping the code for the repair gun. Kyle, from his vantage point, caught the exchange of laser fire. After taking a moment to kneel and brace, he aimed at the origin point of the enemy beam, then up and to the left. A quick exhale, a squeeze of the trigger, and the enemy sniper's location was revealed by the sudden appearance of a nearly-headless body slumped over a laser rifle on a tripod. DC, having caught the warning, turned and opened up with the Vulcan, finishing the wounded Assault armor with a blossom of incindiary rounds across the upper body. Beside him, DR pointed his own Vulcan at an enemy Juggernaught who had drawn in range. Shields flared as the shots impacted the Juggernaught, not even halting its advance despite the obvious wounds dealt to it.

Robert cranked the wheel hard and floored it, then began to drive like he'd stolen the vehicle, juking and sliding like a madman. Markus, on the same vehicle, quietly cursed and flicked a switch on his weapon, priming a grenade to fire. After sighting in on the closest Juggernaught, he pulled the trigger. It was at that exact moment that the rifle's lower barrel jammed. Swearing even louder, Mark flung the weapon as hard as he could away; Robert, having noted the malfunction in a rearview mirror, accelerated and hunkered down, waiting for the explosion.

Finally, Aria let loose a few quick bursts of assault rifle shots, punching neat holes through the midsection of the wounded Juggernaught.

The enemy reacted quickly - the four surviving incoming Assaults in the second wave opened up on the cluster of Heavies, their shots dealing 19 damage to everyone. Behind them, another five Assaults laid down covering fire. Their shots went wild, but it made the Squad's avenues of retreat sharply limited. It freed another soldier to whip out a Repair Gun and patch the holes in the wounded Juggernaught, restoring it to nearly half of its health. But, worst of all, it allowed for the two Juggies to stand still and open up with their massive weapons. There was a sound like an angry God unzipping His pants, and a stream of hypersonic rails flew from the barrels. DC collapsed to the ground as several bolts went through his torso and hip, while the other Heavies would drop to the ground, the heavy bolts having punched through their armor's legs for at least 30 damage.

From the town, a shriek of glee came; a horde of Kai Drones charged as JAN and Richard felt a sudden, screaming migrane throb through their brains, the light coming in from their HUDS brighter than the midday sun after waking up after the mother of all benders.

[It may seem hopeless, but keep in mind that nobody has died, several of the Heavies have repair packs, Aria is right there with a Repair Gun, and that y'all have at least one Health Hypo ready to go.]
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Alexandria

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Re: The 1st Punitive Mars Expedition: Money In The Bank [WL:5/6]
« Reply #468 on: October 05, 2013, 02:14:00 pm »

(( Ahh nice it's back. This is gonna be fun. Once I find the page with all the heavies stats. ))
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The darkness was eternal, all-powerful, unchangeable.
She had stared into it for to many years, alone and unblinking, determined that it would not take her.
Now it never would.
Now she was lighting a candle.

Ross Vernal

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Re: The 1st Punitive Mars Expedition: Hostile Hospitality [WL:5/6]
« Reply #469 on: October 05, 2013, 02:17:13 pm »

Spoiler: PC Squad Members (click to show/hide)

Spoiler: NPC Squad Members (click to show/hide)

Spoiler: Inventory (click to show/hide)
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Alexandria

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Re: The 1st Punitive Mars Expedition: Money In The Bank [WL:5/6]
« Reply #470 on: October 05, 2013, 02:20:06 pm »

(( Thanks. Ok now to do the math. That totals 49 damage on me and all 5 heavies each right?))

All heavies use Lock ons, Quad RPG, Stinger and Turbolaser at the same time to obliterate the enemy juggernauts, once this massive volley is fired at the enemy heavies 2 dreads turn to fire vulcans at the incoming drones, remaining forces focus mortar, rocket shotguns and auto cannons on the assault. I use my shotgun and auto cannon on the enemy engineer. The moment enemies come within range hurl every grenade we've got at the enemy aiming to spread them as widely across the force as possible.

Me Pyschic and Cook form a frontline with shields running, FD focusses his energy pack on us to reinforce our shields, smuggler and unblooded repair everyone as fast as possible starting with us 3 up front and attacking as above.

" Aria!!!! Get behind us and repair our armor. Running away isn't gonna work anymore so it's fight or die time. Richard could use yours as well and that energy pack. If they get past us this is over you won't stand a chance against those numbers without our heavy weapons. Start with the guys at the back. Start with Dread, Smuggler and FD if you can bolster our shields the 2 with repair tools can handle us if you handle them. 

"
« Last Edit: October 07, 2013, 02:44:51 am by Alexandria »
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The darkness was eternal, all-powerful, unchangeable.
She had stared into it for to many years, alone and unblinking, determined that it would not take her.
Now it never would.
Now she was lighting a candle.

Ross Vernal

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Re: The 1st Punitive Mars Expedition: Money In The Bank [WL:5/6]
« Reply #471 on: October 05, 2013, 02:22:20 pm »

[Yeah. Sorry, I forgot to include that in the totals.]
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Alexandria

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Re: The 1st Punitive Mars Expedition: Money In The Bank [WL:5/6]
« Reply #472 on: October 05, 2013, 02:28:53 pm »

(( What about me Psychic and Cook? We have shields shouldn't that have absorbed some of it? Or did we not have the shields online? ))
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The darkness was eternal, all-powerful, unchangeable.
She had stared into it for to many years, alone and unblinking, determined that it would not take her.
Now it never would.
Now she was lighting a candle.

Ross Vernal

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Re: The 1st Punitive Mars Expedition: Money In The Bank [WL:5/6]
« Reply #473 on: October 05, 2013, 02:36:42 pm »

[Shields did their job of deflecting and slowing the shots. Not all of them hit, but those that did hit HARD.]
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Alexandria

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Re: The 1st Punitive Mars Expedition: Money In The Bank [WL:5/6]
« Reply #474 on: October 05, 2013, 02:40:02 pm »

(( Ahh so the shields protected everybody not just us 3. Ok. Is my turn ok? Attacking and repairing in the same turn I mean and repairing more then 1 person? I'm not entirely sure how that works. Also can the energy pack be used to bolster multiple people? ))
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The darkness was eternal, all-powerful, unchangeable.
She had stared into it for to many years, alone and unblinking, determined that it would not take her.
Now it never would.
Now she was lighting a candle.

Ross Vernal

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Re: The 1st Punitive Mars Expedition: Money In The Bank [WL:5/6]
« Reply #475 on: October 05, 2013, 02:49:02 pm »

((It'll work!

Less effectively than one person. It may be more efficient to energize a healer.))

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Alexandria

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Re: The 1st Punitive Mars Expedition: Money In The Bank [WL:5/6]
« Reply #476 on: October 05, 2013, 02:52:58 pm »

(( How big a boost would energizing the 2 with repair guns give to the healing effects? Also can they heal all 6 of us? ))
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The darkness was eternal, all-powerful, unchangeable.
She had stared into it for to many years, alone and unblinking, determined that it would not take her.
Now it never would.
Now she was lighting a candle.

Ross Vernal

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Re: The 1st Punitive Mars Expedition: Money In The Bank [WL:5/6]
« Reply #477 on: October 05, 2013, 05:19:16 pm »

((Longer duration as opposed to increased power.

Yes. Question is whether to focus on one at a time or do a few seconds for one then another.))
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Alexandria

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Re: The 1st Punitive Mars Expedition: Money In The Bank [WL:5/6]
« Reply #478 on: October 05, 2013, 05:23:40 pm »

(( Hmmm, how big of an effect would a few seconds on each one have? ))
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The darkness was eternal, all-powerful, unchangeable.
She had stared into it for to many years, alone and unblinking, determined that it would not take her.
Now it never would.
Now she was lighting a candle.

Ross Vernal

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Re: The 1st Punitive Mars Expedition: Money In The Bank [WL:5/6]
« Reply #479 on: October 05, 2013, 05:51:32 pm »

((10 per second for pack, 15 per second for gun and health hypos. Obviously, health hypos can't fix armor.))
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