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Author Topic: Undertale: Spoilers! Its whats for dinner!  (Read 153767 times)

EnigmaticHat

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Re: Undertale: Its dangerous to go alone, take Spoilers
« Reply #630 on: January 11, 2016, 07:00:50 pm »

Gurren Lagann of course. What else did you expect?
Fun fact: I know someone whose entire way of interacting with people was defined by Gurren Lagann.  As in, their close friend knew them before and after they watched the show and can confirm.
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ZebioLizard2

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Re: Undertale: Its dangerous to go alone, take Spoilers
« Reply #631 on: January 11, 2016, 08:56:26 pm »

Trival question for the lot of ye: what sort of anime do you think Undyne and Alyphs like?  Correct me if I'm wrong, but I don't think any specific titles were named.

It seems like she mentions big giant fighting robots (Tons of examples), princess knights (There's a bunch here as well), and weird niche stuff like Fighting Milkmen (Pick a widget series)
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Putnam

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Re: Undertale: Its dangerous to go alone, take Spoilers
« Reply #632 on: January 11, 2016, 09:07:43 pm »

and mind control, but that's just mew mew kissy cutie

monk12

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Re: Undertale: Its dangerous to go alone, take Spoilers
« Reply #633 on: January 11, 2016, 09:19:00 pm »

So! Cartoons with Gun's, or Cartoons with Sword's?

Spoiler (click to show/hide)

Rolepgeek

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Re: Undertale: Its dangerous to go alone, take Spoilers
« Reply #634 on: January 11, 2016, 09:39:00 pm »

Hm.

There is a suspicious lack of remixes combining Dummy!/Ghost Fight and MEGALOVANIA.

Does anyone know of one that I just haven't been able to find?
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EnigmaticHat

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Re: Undertale: Its dangerous to go alone, take Spoilers
« Reply #635 on: January 11, 2016, 09:40:52 pm »

Isn't Dummy! already more or less a remix of Ghost Fight?
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"T-take this non-euclidean geometry, h-humanity-baka. I m-made it, but not because I l-li-l-like you or anything! I just felt s-sorry for you, b-baka."
You misspelled seance.  Are possessing Draignean?  Are you actually a ghost in the shell? You have to tell us if you are, that's the rule

Putnam

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Re: Undertale: Its dangerous to go alone, take Spoilers
« Reply #636 on: January 11, 2016, 09:49:36 pm »

That's why Dummy/Ghost Fight and not Dummy, Ghost Fight.

EnigmaticHat

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Re: Undertale: Its dangerous to go alone, take Spoilers
« Reply #637 on: January 11, 2016, 09:50:31 pm »

Ohhh I get it.
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"T-take this non-euclidean geometry, h-humanity-baka. I m-made it, but not because I l-li-l-like you or anything! I just felt s-sorry for you, b-baka."
You misspelled seance.  Are possessing Draignean?  Are you actually a ghost in the shell? You have to tell us if you are, that's the rule

Trapezohedron

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Re: Undertale: Its dangerous to go alone, take Spoilers
« Reply #638 on: January 11, 2016, 09:57:56 pm »

There is a lack of Dummy! electroswing.

Had I the skills I'd get to it myself.
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Sergarr

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Re: Undertale: Its dangerous to go alone, take Spoilers
« Reply #639 on: January 11, 2016, 11:51:57 pm »

Did I ever mention how unbelievably happy I am that this game got big? By the time I had beaten it, I was expecting its fandom to be like Homestuck's, but even more niche. I knew it would be a game that I would recommend to everyone who had every played video games, but I didn't expect it to get big.
I think that's all of us, Putnam.
This game is awesome.
hey don't speak for everyone

I'm still staying by my personal opinion that this game is bad for me.
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Trapezohedron

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Re: Undertale: Its dangerous to go alone, take Spoilers
« Reply #640 on: January 12, 2016, 01:11:14 am »

That's what he thinks, so I guess he's kind of right but yeah, not everyone does like the game.

I value the game more for its direction than anything; if you don't develop a liking to the characters, you will never like Undertale, period. Not to mention if you're not into emotional sappy-happy shit, you probably won't like it either.

It just so happens that Toby's sincerity shows here clearly, and I appreciate that, for what it is; for being inspirational to many people.

It's not daily you get to see someone pour out their emotions and people think it's the best game ever, for some reason.

One that is done by an indie dev, no less.
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TheBronzePickle

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Re: Undertale: Its dangerous to go alone, take Spoilers
« Reply #641 on: January 12, 2016, 01:19:37 am »

A lot of people just haven't seen a game with concepts like this before. Most people are familiar with the heavily watered-down concepts of choice and meaning presented by modern AAA games, with only passing awareness of older games that might have had the same interesting ideas because of various issues like them being too dated to get into or outright unavailable.

Undertale is simple and elegant enough to get into easily, and yet it's basic structure manages to dig deep into an engaging story, and it's all put together beautifully with a nice retro style. The game is hardly perfect, but no game is. Hell, no art is perfect. But it's something people just don't get to see every day, at least not in the large-scale market, it's accessible, and if you can connect to the story, it really does a good job of hooking you.

Also the music is godlike. I know people who don't like the game and listen to the music anyway because sweet baby Jesus, Toby can build some tunes.
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Putnam

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Re: Undertale: Its dangerous to go alone, take Spoilers
« Reply #642 on: January 12, 2016, 01:39:04 am »

since i always like the opportunity to post this video, here's a live performance by Toby and Erik "Jit" Scheele

also IIRC this was Toby on piano as well (I'm fairly sure, the part of Penumbra Phantasm you hear at the start lines up perfectly with the unreleased song, of which we have 8 seconds)

And by some mild induction, he probably played piano in this song too

wait why am I posting songs where he plays piano

whatever, he also does in Last Goodbye
« Last Edit: January 12, 2016, 01:41:37 am by Putnam »
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Trapezohedron

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Re: Undertale: Its dangerous to go alone, take Spoilers
« Reply #643 on: January 12, 2016, 10:17:55 am »

A lot of people just haven't seen a game with concepts like this before. Most people are familiar with the heavily watered-down concepts of choice and meaning presented by modern AAA games, with only passing awareness of older games that might have had the same interesting ideas because of various issues like them being too dated to get into or outright unavailable.

Undertale is simple and elegant enough to get into easily, and yet it's basic structure manages to dig deep into an engaging story, and it's all put together beautifully with a nice retro style. The game is hardly perfect, but no game is. Hell, no art is perfect. But it's something people just don't get to see every day, at least not in the large-scale market, it's accessible, and if you can connect to the story, it really does a good job of hooking you.

Also the music is godlike. I know people who don't like the game and listen to the music anyway because sweet baby Jesus, Toby can build some tunes.

The guy can impromptu a Touhou soundtrack, for one.
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Neonivek

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Re: Undertale: Its dangerous to go alone, take Spoilers
« Reply #644 on: January 12, 2016, 10:20:18 am »

Triple As are shallow and overly simple only because they are trying to appeal to everyone.

That is why they are what they are. They will never be "good as a whole" ever again because the market has changed where the "General audience" includes the bland grey that is "everyone" because games are no longer a niche market.

So it isn't quite fair to give Undertale a game that tried to appeal to an audience of select people, and thus was the best it could be... to a Triple A which needs to appeal to everyone and thus is muted.
« Last Edit: January 12, 2016, 10:24:46 am by Neonivek »
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