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Author Topic: Undertale: Spoilers! Its whats for dinner!  (Read 153703 times)

Putnam

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Re: Undertale: Its dangerous to go alone, take Spoilers
« Reply #540 on: December 21, 2015, 05:58:37 pm »

toby actually reused one song from homestuck, though it's unfinished: Patient, a remix of Doctor.

Cerol Lenslens

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Re: Undertale: Its dangerous to go alone, take Spoilers
« Reply #541 on: December 21, 2015, 09:03:13 pm »

It's not just homestruck, I think the motif is sort of Toby's signature at this point. It'll probably pop up again in his future games.

Basically, yeah.
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Trapezohedron

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Re: Undertale: Its dangerous to go alone, take Spoilers
« Reply #542 on: December 21, 2015, 09:05:45 pm »

It's not just homestruck, I think the motif is sort of Toby's signature at this point. It'll probably pop up again in his future games.

Basically, yeah.

It also got used in one other Earthbound Romhack.
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Putnam

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Re: Undertale: Its dangerous to go alone, take Spoilers
« Reply #543 on: December 21, 2015, 09:06:22 pm »

Nope, that was a fangame. Toby also didn't compose that particular version.

Trapezohedron

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Re: Undertale: Its dangerous to go alone, take Spoilers
« Reply #544 on: December 22, 2015, 05:41:30 pm »

undersale 20% off
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Nighthawk

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Re: Undertale: Its dangerous to go alone, take Spoilers
« Reply #545 on: December 22, 2015, 05:44:49 pm »

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Trapezohedron

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Re: Undertale: Its dangerous to go alone, take Spoilers
« Reply #546 on: December 22, 2015, 05:46:58 pm »

don't worry i just stole it off of reddit
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kaijyuu

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Re: Undertale: Its dangerous to go alone, take Spoilers
« Reply #547 on: December 25, 2015, 11:41:02 am »

Finished Undertale about a week ago. Been musing on it since.


I've seen many, many things try to guilt you for killing mooks in video games. Yes, that goomba probably had a family somewhere. That soldier you shot is some kid who just wanted to protect people. Etc etc.

Undertale is by far the most effective at actually conveying that message I've seen. Why? Because you're not shown a dehumanized enemy and berated afterward; you're shown a person from the get go and rewarded with friendship if you extend mercy. Positive reinforcement.

It's true that in real life we should extend empathy to people we don't know anything about. But to actually get that message across, it needs to be shown that there is in fact a person within those faceless individuals we can so easily dismiss.


In closing, temmietale is gud game. Tem out of Tem. You're gonna have a good time.
« Last Edit: December 25, 2015, 11:42:35 am by kaijyuu »
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BigD145

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Re: Undertale: Its dangerous to go alone, take Spoilers
« Reply #548 on: December 25, 2015, 12:30:24 pm »

Bunnies should be able to take bunnies for walkies, right? RIGHT?!
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Leafsnail

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Re: Undertale: Its dangerous to go alone, take Spoilers
« Reply #549 on: December 25, 2015, 03:51:37 pm »

Yeah I think the charm and personality of the enemies when you spare them is critical to the game's effectiveness.
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Cthulhu

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Re: Undertale: Its dangerous to go alone, take Spoilers
« Reply #550 on: December 25, 2015, 08:18:31 pm »

It's what makes it effective for sure.  Spec Ops is again the one I usually think of on the other side, though I think the intent is different there.  There the facelessness of the characters makes it closer in feel to a regular shooter, underscores just how fucked up the things you're doing in most shooters are. 

"Boom, nailed it, what an appropriate thing to say after shooting a man in the head." - Dunkey
« Last Edit: December 25, 2015, 08:21:40 pm by Cthulhu »
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Fniff

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Re: Undertale: Its dangerous to go alone, take Spoilers
« Reply #551 on: December 25, 2015, 09:53:38 pm »

Nathan Drake is wide open for parody and I wonder why no one has done it yet. This scene is waiting to happen:
Spoiler (click to show/hide)
Over the course of the game, your sociopathic attitude and lack of empathy alienate your allies until you are forced to face down not only the evil villain but also a lynch mob composed of the families of the people you murdered and your former allies, who think you're actually worse then the villain.

Bauglir

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Re: Undertale: Its dangerous to go alone, take Spoilers
« Reply #552 on: December 27, 2015, 04:46:23 pm »

So, basically the plot of Dishonored, only done well?
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“What are you doing?”, asked Minsky. “I am training a randomly wired neural net to play Tic-Tac-Toe” Sussman replied. “Why is the net wired randomly?”, asked Minsky. “I do not want it to have any preconceptions of how to play”, Sussman said.
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At that moment, Sussman was enlightened.

EnigmaticHat

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Re: Undertale: Its dangerous to go alone, take Spoilers
« Reply #553 on: December 28, 2015, 03:21:52 am »

Finally beat this game, I don't have to give a damn about spoilers any more!  What a trip the ending was...
Spoiler (click to show/hide)

I have two playthroughs, by accident.  I switched computers without backing up my save, after getting to a certain snail farm.  My first playthrough I
Spoiler (click to show/hide)
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Aedel

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Re: Undertale: Its dangerous to go alone, take Spoilers
« Reply #554 on: December 28, 2015, 03:24:21 am »

Finally beat this game, I don't have to give a damn about spoilers any more!  What a trip the ending was...
Spoiler (click to show/hide)

I have two playthroughs, by accident.  I switched computers without backing up my save, after getting to a certain snail farm.  My first playthrough I
Spoiler (click to show/hide)

Spoiler (click to show/hide)

Spoiler (click to show/hide)
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