Follow the movement.
(13)You follow to the spot where you saw the movement and look around. Briefly, in another one of small passages, you see some kind of long dark-blue scaley creature, it goes away way too quickly for you to get exact appearance though. You go towards that passage and look through, but the creature is gone and don't seems to be there anymore.
Total essence loss for this turn: 70
curiosity
Inspect the strange sphere.
Don't touch it.
((OOC:
Scionox, on Skype: Y don't touch? :3
Just saying.))
(5)You carefully move around the sphere, inspecting it, it's not affected by light but you are sure that it's made from some sort of stone. Suddenly you touch something and sphere quickly moves around then into opposite direction from you, and as you move more it changes direction of it's movement towards you,(RtD: 17-2) you move out of it's way in time though.
Total essence loss for this turn: 95, Skill points acquired: Dabbling Dodger: +2
May it is, but better sure then maybe.
Investigate the stones
(9)You investigate the different colored stones, they surely are made from somewhat different material, a bit softer than normal stone of those caves. You are not sure whether those stones can be useful or not.
Total essence loss for this turn: 70
"A sphere. How interesting!"
Examine sphere carefully. Any indication of what it might be used for? Also, don't touch it. Safety third, safety always!
(17)You examine the sphere, it's made from some kind of stone that is not affected by light and it looks like that is only it's outer shell. Suddenly sphere starts moving around, The Shifter triggered something, and before you can react it moves towards him. He dodges though. You briefly look around and notice very thin strings of light that blend very well with lighting in the area and that connect the light stone walls to the sphere in some places.
Total essence loss for this turn: 70
Approach eggs, examine from a short distance away and try to glean more information about them. Maybe give one an exceedingly gentle poke with the staff. Perhaps whatever laid them is still around!
(18)You find you way through vegetation and approach eggs, staying short distance away from them. To think about it now those eggs are rather large, in height they are almost the size of yourself. You gently poke one of eggs with your staff, it's shell is rather tough. At first you are not sure who those eggs belong to, but shortly in the distance of one of the passages you notice a rather big reptilian creature with fins, you feel like it's a good thing that it didn't noticed you.
Total essence loss for this turn: 80
Cautiously follow Kyle, peeking around to see if there isn't more movement around.
(4)You cautiously follow Kyle around, looking around you don't notice any more movement in any of the passages.
Total essence loss for this turn: 60
Praet whirrs lightly as he begins searching the area for any potential ambushers, keeping his rifle at the ready.
(1)You start looking around, keeping the rifle ready. The second you see strange movement at the edge of your view, you flip out and shoot whatever without figuring out much on what it is, or even aiming, essence projectile from your rifle misses it. Apparently it was just a small rock that fell from nearby wall.
Total essence loss for this turn: 150
Inspect circular light stones.
(11)You inspect the light stones. They seem to be same as other light stones from earlier on and there's ten of them, though, you also notice that there's two spaces that seem to be missing a light stone, one on the top left of the circle and one on the bottom.
Total essence loss for this turn: 80
Stats:
Name: Ted Carver
Essence: 2240/2600
-Stats-
Consistency: 16
Locomotion: 18
Focus: 16
Emotion: 10
Inventory(Known Effects):
Starched Cloth Shiv(+2 to melee attack, minimal essence usage)
Studded Leather Armor Fragments(+2 to defense, additional +2 to defense if active but then uses essence)
Prismatic Kerchief(Can be used to distract target)
Colorless Fabric x10(Can be used in clothmaking, Permanently changes it's color when used on an colored object)
Skills:
Adequate Shapeshifter(3)
Adequate Light Armor User
Adequate Clothier
Novice Knife User
Status effects:
Cloth Octopus(+1 to speed, +2 to locomotion, 30 essence/turn to support)
Location: Beginning - Through Passage #4 - Light Sphere
Name: The Shifter.
Essence: 2105/2500
-Stats-
Consistency: 15
Locomotion: 20
Focus: 15
Emotion: 10
Inventory(Known Effects):
Elemental Focus Claw(+4 to elemental attack, small essence usage)
Amulet of Shielding(+3 to defense)
Essence Focus Claw(When used increases focus at the cost of higher essence usage)
Metal Storage Sphere(Stores Metal, 5/50)
Skills:
Adequate Shapeshifter(2)
Adequate Metal Manipulator
Adequate Amulet User
Novice Elementalist
Dabbling Dodger(2)
Status effects:
Shell(+1 to defense, -1 to locomotion, 25 essence/turn to support)
Location: Beginning - Through Passage #4 - Light Sphere
Name: Clair
Essence: 1750/2000
-Stats-
Consistency: 10
Locomotion: 20
Focus: 15
Emotion: 15
Inventory(Known Effects):
Dagger(+1 to melee attack, Additional +2 if attack is stealth attack, minimal essence usage)
Leather armour(+2 to defense, bonus to movement actions)
Lockpick(Bonus to dealing with locks when used, at the cost of essence)
Essence hiding potion x3(Can be used to make essence-originated item temporarily invisible, or for temporary stealth boost)
Skills:
Adequate Knife User
Adequate Stealther
Adequate Dodger
Novice Light Armor User
Status effects:
None
Location: Beginning - Through Passage #3 - Cave Area #2
Name: Kyle Johnson
Essence: 1890/2200
-Stats-
Consistency: 12
Locomotion: 16
Focus: 16
Emotion: 16
Inventory(Known Effects):
Longbow(Uses arrows, effect depends on arrows, essence usage depends on arrows)
Essence arrow 10x(Essence charged arrows, +6 to attack, minimal essence usage)
Reinforced cloak with cowl(+2 to defense, bonus to stealth)
Grappling hook(Can be used to attract target to user, can be used to attract user to target, minimal essence usage)
Split arrow 4x(Essence charged arrows, +4 to attack, can attack multiple targets at once, small essence usage)
Light Stone(glowy and warm)
Skills:
Adequate Archer
Adequate Stealther
Adequate Light Armor User
Novice Grapple User
Status effects:
None
Location: Beginning - Through Passage #1 - Big Cave
Name: Praet - 047
Essence: 1860/2200
-Stats-
Consistency: 12
Locomotion: 20
Focus: 12
Emotion: 16
Inventory(Known Effects):
Essence Rifle(Essence charged, +6 ranged attack, less than moderate essence usage)
Armored Lieutenant Uniform(+4 to defense, penalty for movement and stealth)
Machinery Kit(Bonus to operating various machinery when used, at the cost of additional essence usage)
Scope(Weapon attachment, decreases target dodge rolls and defense rolls versus next attack of weapon at the cost of increased essence usage and speed penalty)
Skills:
Adequate Rifle User
Adequate Mechanic
Adequate Medium Armor User
Novice Dodger
Status effects:
None
Location: Beginning - Through Passage #3 - Cave Area #2
Name: Zirg
Essence: 1940/2200
-Stats-
Consistency: 12
Locomotion: 14
Focus: 16
Emotion: 18
Inventory(Known Effects):
Zirg's Walkin' Stick(+2 to melee attack, minimal essence usage)
Flowing Robes(+2 to defense, decreases essence fading per turn a bit)
Oracle's Tome(Random information on a subject, moderate essence usage)
Essence Scroll x10(Unpredictable effect but don't uses essence)
Skills:
Adequate Bookmaster
Adequate Misc. object user
Adequate Writer
Novice Light Armor User
Status effects:
None
Location: Beginning - Through Passage #2 - Left way - Small cave area
Name: Tedno of the Wastelands
Essence: 1780/2000
-Stats-
Consistency: 10
Locomotion: 24
Focus: 16
Emotion: 10
Inventory(Known Effects):
Kalinka(Essence charged, +2 to ranged attack, Can attack two different enemies at the cost of halved effectiveness, minimal essence usage)
Trenchcoat(+1 to defense, less than moderate bonus to movement actions)
Silver Bullet x1(+10 to ranged attack, returns in 10 turns, Less than moderate essence usage on return)
Quickdraw Potion x3(Allows to attack twice next turn at the cost of -1 to attack)
Skills:
Adequate Gun User
Adequate Dodger
Adequate Light Armor User
Novice Actor
Status effects:
None
Location: Beginning - Through Passage #1 - Big Cave
Name: K'ull Daweik
Essence: 2230/2500
-Stats-
Consistency: 15
Locomotion: 15
Focus: 16
Emotion: 14
Inventory(Known Effects):
Bone-saw(+4 to melee attack, chance to cause fear in target, small essence usage)
Surgical Mask(+1 to defense, reduces essence usage on medical actions a bit, small increase of medical actions effectiveness)
Syringe x20(Random positive effect on allies or random negative effect on enemies, can have opposite effects, small essence usage)
Essence Syringe(Can be used to restore essence of the target, or drain essence from the target, automatically filled in The Subspace, can't be used on user, 500/500)
Skills:
Adequate Saw User
Adequate Surgeon
Adequate Syringe User
Novice Light Armor User
Status effects:
None
Location: Beginning - Through Passage #2 - Right way - Dead end