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Author Topic: Creating Animal Men (A question on Creature Variations)  (Read 593 times)

Thuellai

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Creating Animal Men (A question on Creature Variations)
« on: June 22, 2013, 10:57:18 pm »

So let's say I have a new animal, like a raptor, and I want it to be possible for this animal to be the basis of a 'raptor-man'.  This is what the ANIMAL_PERSON c_var is for, right?  How exactly do I apply it to the creature I've created in order for raptormen to start showing up?
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Putnam

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Re: Creating Animal Men (A question on Creature Variations)
« Reply #1 on: June 22, 2013, 11:20:17 pm »

Copy paste another animal person and replace pertinent parts

Thuellai

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Re: Creating Animal Men (A question on Creature Variations)
« Reply #2 on: June 22, 2013, 11:41:16 pm »

Copy paste another animal person and replace pertinent parts

...Well yeah I guess THAT makes sense.

Duh.

Looking at CAVE_FISH_MAN, it looks like you start with
[COPY_TAGS_FROM:critter]
[APPLY_CREATURE_VARIATION:ANIMAL_PERSON]

Then any other stuff that makes sense, like removing AQUATIC and replacing with AMPHIBIOUS for fishmen, then using SELECT_CASTE to give them caste names for men and women, and then giving all castes the c_vars for punch/kick/etc

Then GO_TO_START for stuff like name, description, and the like.

Sorry for not thinking of this earlier!  Raptors and raptormen shall soon be a reality for all Dorfkind

Any other critters that don't have animalmen that ought to?  And are werecreatures contained in the raws so I can see how that is applied?  Because the idea of wereraptors is awesome.
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When you're following an angel, does it mean you have to throw your body off a building?

"So kids, what story do you want me to read to you tonight?"
"Oooh!  Oooh!  Goldibeard and the The Rotting Corpses!"
~LegacyCWAL

Toxicshadow

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Re: Creating Animal Men (A question on Creature Variations)
« Reply #3 on: June 22, 2013, 11:52:40 pm »

Copy paste another animal person and replace pertinent parts
-snip-
fishmen
-snip-
Did somebody say fishmen?

OT: Take Putnam's advice. Look at the variation file and see what tags are removed. Redefine the ones you want and such (Like name and caste name).
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Putnam

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Re: Creating Animal Men (A question on Creature Variations)
« Reply #4 on: June 23, 2013, 12:11:18 am »

Werebeasts are not raw defined, but you can define them in the raws (see: interaction examples folder)