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Author Topic: making caverns safe?  (Read 3570 times)

crossmr

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    • Jeonsa
Re: making caverns safe?
« Reply #15 on: June 23, 2013, 01:53:44 am »

Do you have any sand/soil anywhere else in your fort?
Once you breach the cavern, trees will start growing other places.
On my upper levels which have sand, I just dug out a huge area, and I've got more wood than I know what to do with.

Depending on what you need for mining, is there anything you really need to mine in the caves themselves? Are there some rare gems or minerals?
even then, you can mine behind walls from the top to get those out.

The caves in my fort include a lake that basically attaches to the side of the map.. for me, it would be a massive pain to try and block those off. If yours is easy with not many connections then go for it.

Well, it's as much a project as anything else. I could make do without the caverns, but my natural inclination is just to tame everything as I work my way downward. I could go around the caverns, but honestly it never occurred to me to do so until I realized I didn't know how to seal off the water, and so I posted here.

I've dug out around 90% of the soil layers in my fort and the trees just aren't coming fast enough. I've completely denuded the surface and the few trees that've grown in my underground farms, have 0 wood, 0 charcoal, and may not have beds for the next wave of immigrants depending on how many come and how many dwarves get married between now and then.

At any rate, I've already queued up over a hundred tiles of wall to be built to close off the land enclosure. It will probably take a year to complete, but my military should be able to handle anything that wanders in in the meantime. It looks like it's going to take two large sections of wall cave-ins to seal off the water, which will probably be less work than the walls, and then I'll just need to build up the walls in the ground areas to prevent flyers. Going to be some work, but should be rewarding and it's not like I have much else to do :)

How much harder will the second layer of caverns be? I mean in terms of fauna, not architecture. :)

That's strange. I'm playing with the elven diplomat on, so I have a tree quota, but the two tree farms I dug out, huge areas, are completely flooded with trees. have you encountered all 3 levels of caverns?
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TriBeCa99

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Re: making caverns safe?
« Reply #16 on: June 23, 2013, 07:44:55 am »

Things tend to get harder as you go down, stronger creatures are more common further down and there are many that only appear in the lower caverns. I would suggest sticking to taming the first layer.

You mean, like, forever? Or just for now? If I get (finally) get my hands on steel and get my population to the point where my military is ~100 dwarves strong, would I be able to tackle the lower layers?

That's strange. I'm playing with the elven diplomat on, so I have a tree quota, but the two tree farms I dug out, huge areas, are completely flooded with trees. have you encountered all 3 levels of caverns?

Well, I can see lots of saplings, but I have to wait for them to grow. It might be that I'm just in a temporary shortage until the growth catches up there... but honestly I'm not convinced.

I believe I've just encountered to top level cavern. They're not connected to each other as I understand it, right? So I haven't dug any deeper after hitting the first cavern.
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Miriage

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Re: making caverns safe?
« Reply #17 on: June 23, 2013, 07:54:11 am »

When you feel like you have taken complete control it is time to dig to the next layer.

Every cavern level causes more trees to grow.
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Don't listen to a word I say, I am completely insane.
Does that mean you shouldn't listen to my pervious sentence and infact listen to everything I say?

crossmr

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Re: making caverns safe?
« Reply #18 on: June 23, 2013, 08:23:59 am »

Things tend to get harder as you go down, stronger creatures are more common further down and there are many that only appear in the lower caverns. I would suggest sticking to taming the first layer.

You mean, like, forever? Or just for now? If I get (finally) get my hands on steel and get my population to the point where my military is ~100 dwarves strong, would I be able to tackle the lower layers?

That's strange. I'm playing with the elven diplomat on, so I have a tree quota, but the two tree farms I dug out, huge areas, are completely flooded with trees. have you encountered all 3 levels of caverns?

Well, I can see lots of saplings, but I have to wait for them to grow. It might be that I'm just in a temporary shortage until the growth catches up there... but honestly I'm not convinced.

I believe I've just encountered to top level cavern. They're not connected to each other as I understand it, right? So I haven't dug any deeper after hitting the first cavern.


4 levels down from my main entrance..don't worry.. they'll grow ;)
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TriBeCa99

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Re: making caverns safe?
« Reply #19 on: June 23, 2013, 08:33:19 am »

So it seems I can't mine on the very edge of the map? It just refuses to designate that area. So I have to do this one tile out from the edge?
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Sutremaine

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Re: making caverns safe?
« Reply #20 on: June 23, 2013, 02:19:39 pm »

You can construct walls, floors, etc. right up to the edge, but you can't dig out the edge of the map (though you can carve a fortification to allow fluids to escape the map). If you want to seal a cavern entry by cavein, you need to leave a couple of tiles of ground between the edge and the dropped wall -- one for the tile you can't dig, and one for the tile you need to dig out in order to isolate the wall chunk from any natural support.
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I am trying to make chickens lay bees as eggs. So far it only produces a single "Tame Small Creature" when a hen lays bees.
Honestly at the time, I didn't see what could go wrong with crowding 80 military Dwarves into a small room with a necromancer for the purpose of making bacon.
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