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Author Topic: Hauling of clad corpses  (Read 489 times)

dwarfhoplite

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Hauling of clad corpses
« on: June 22, 2013, 02:06:37 pm »

Not sure if it has been already suggested.

My rant is that currently any civilized creature turns into a mountain of items upon death. Every piece of clothing magically becomes unworn by its wearer and has to be individually hauled. This results in massive piles of litter outside your gates. The game very much discourages and punishes risky open battles beyond your traps and gates, for the looting and the cleaning after a battle is needlessly difficult due to its laboursomeness. The clearing of the battlefield just takes a very long time even if you utilize the whole work reserve on hauling.

As it stands, The reward (there is none) for sending your troops out is not worth the risk and the effort of painful looting.

I suggest corpses to be containers for the worn items. Any items carried in hands could be dropped. This would make looting the battlefield in particular more fair and realistic. I guess there could also be a new profession: body washer (suggest a better term) at whose workshop corpses are washed and stripped off clothes.
« Last Edit: June 22, 2013, 02:44:38 pm by dwarfhoplite »
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Putnam

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Re: Hauling of clad corpses
« Reply #1 on: June 22, 2013, 07:05:03 pm »

Corpses-as-containers is definitely planned.