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How many want to keep this up in the next release?

Me
- 16 (22.9%)
Me!
- 54 (77.1%)

Total Members Voted: 69


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Author Topic: DF from scratch: The entirely player-made universe succession.  (Read 524501 times)

StLeibowitz

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #346 on: July 03, 2013, 02:00:50 pm »

Oh, good. Well, the halflings can now survive a frozen winter, as long as they have aphid excrement! They won't die of thirst, at least.

Code: [Select]
[CREATURE:SALTICIDA_STL]
[NAME:salticida:salticidae:salticida]
[CASTE_NAME:salticida:salticidae:salticida]
[CREATURE_TILE:'S'][COLOR:2:0:0]
[DESCRIPTION:A wolf-sized spider of the forest. It tends to hunt in packs and spins thick webs to trap prey.]
[PREFSTRING:silken webs][PREFSTRING:terrifying features]
[BODY:BASIC_ARACHNID_STL:4EYES_STL:MANDIBLES_STL:BOOK_LUNGS_STL:BRAIN_STL:HEART_ABDOMEN_STL]
[BODY_SIZE:44000]
[BODY_SIZE:0:0:11000]
[BODY_SIZE:1:0:22000]
[BODY_SIZE:2:0:44000]
[CHILD:1]
[PET_EXOTIC][MUNDANE][LIKES_FIGHTING]
[CREATURE_CLASS:ALL][CREATURE_CLASS:ARTHROPOD][CREATURE_CLASS:INVERTEBRATE]
[BIOME:ANY_FOREST][CLUSTER_NUMBER:4:5][POPULATION_NUMBER:400:1000]
[BODY_DETAIL_PLAN:LIGHT_CHITIN_MATERIALS_STL]
[BODY_DETAIL_PLAN:LIGHT_CHITIN_TISSUES_STL]
[BODY_DETAIL_PLAN:INSECT_LAYERS_STL]
[BODY_DETAIL_PLAN:INSECT_POSITIONS_STL]
[BODYGLOSS:CHELICERAE_STL]
[APPLY_CREATURE_VARIATION:BITE_MANDIBLE_INJECTION_STL]
[APPLY_CREATURE_VARIATION:IS_INSECT_STL]
[APPLY_CREATURE_VARIATION:APPEARANCE_VARIABILITY_BODYSIZE_HLG]
[BLOOD:LOCAL_CREATURE_MAT:HEMOLYMPH:LIQUID]
[USE_MATERIAL_TEMPLATE:SILK:SPIDER_SILK_TEMPLATE_STL]
[STATE_NAME:ALL_SOLID:silk]
[STATE_ADJ:ALL_SOLID:silk]
[STATE_NAME:LIQUID:unset silk]
[STATE_ADJ:LIQUID:unset silk]
[STATE_NAME:GAS:ash]
[STATE_ADJ:GAS:ash]
[PREFIX:NONE]
[WEBBER:LOCAL_CREATURE_MAT:SILK][THICKWEB][WEBIMMUNE]
[CAN_DO_INTERACTION:MATERIAL_EMISSION]
[CDI:ADV_NAME:Spray web]
[CDI:USAGE_HINT:ATTACK]
[CDI:BP_REQUIRED:BY_TOKEN:LB]
[CDI:MATERIAL:LOCAL_CREATURE_MAT:SILK:WEB_SPRAY]
[CDI:TARGET:C:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:C:5]
[CDI:MAX_TARGET_NUMBER:C:1]
[CDI:WAIT_PERIOD:60]
[CASTE:FEMALE]
[FEMALE]
[CASTE:MALE]
[MALE]
[USE_MATERIAL_TEMPLATE:POISON:INSECT_POISON_TEMPLATE_STL]
[STATE_NAME:ALL_SOLID:frozen salticida venom]
[STATE_ADJ:ALL_SOLID:frozen salticida venom]
[STATE_NAME:LIQUID:salticida venom]
[STATE_ADJ:LIQUID:salticida venom]
[STATE_NAME:GAS:boiling salticida venom]
[STATE_ADJ:GAS:boiling salticida venom]
[PREFIX:NONE]
[ENTERS_BLOOD]
[SYNDROME]
[SYN_NAME:salticida bite]
[SYN_AFFECTED_CLASS:ALL]
[SYN_IMMUNE_CREATURE:SALTICIDA_STL:ALL]
[SYN_INJECTED]
[CE_PAIN:SEV:50:PROB:100:RESISTABLE:LOCALIZED:START:0:PEAK:60:END:300]
[CE_NECROSIS:SEV:50:PROB:100:RESISTABLE:LOCALIZED:START:40:PEAK:120]

[CREATURE:AASIAAT_STL]
[NAME:aasiaat:aasiaat:aasiaat]
[CASTE_NAME:aasiaat:aasiaat:aasiaat]
[CREATURE_TILE:'S'][COLOR:3:0:1]
[DESCRIPTION:A large spider native to the colder regions of the world, and adept in using its environment for ambush. Its icy venom inflicts damage similar to frostbite.]
[PREFSTRING:icy gaze]
[BODY:BASIC_ARACHNID_STL:4EYES_STL:MANDIBLES_STL:BOOK_LUNGS_STL:BRAIN_STL:HEART_ABDOMEN_STL]
[BODY_SIZE:66000]
[BODY_SIZE:0:0:16500]
[BODY_SIZE:1:0:33000]
[BODY_SIZE:2:0:66000]
[CHILD:1]
[BIOME:GLACIER][BIOME:TUNDRA]
[PET_EXOTIC][MUNDANE][LIKES_FIGHTING]
[CREATURE_CLASS:ALL][CREATURE_CLASS:ARTHROPOD][CREATURE_CLASS:INVERTEBRATE]
[CLUSTER_NUMBER:4:6][POPULATION_NUMBER:600:2000]
[BODY_DETAIL_PLAN:LIGHT_CHITIN_MATERIALS_STL]
[BODY_DETAIL_PLAN:LIGHT_CHITIN_TISSUES_STL]
[BODY_DETAIL_PLAN:INSECT_LAYERS_STL]
[BODY_DETAIL_PLAN:INSECT_POSITIONS_STL]
[BODYGLOSS:CHELICERAE_STL]
[APPLY_CREATURE_VARIATION:BITE_MANDIBLE_INJECTION_STL]
[APPLY_CREATURE_VARIATION:IS_INSECT_STL]
[APPLY_CREATURE_VARIATION:APPEARANCE_VARIABILITY_BODYSIZE_HLG]
[BLOOD:LOCAL_CREATURE_MAT:HEMOLYMPH:LIQUID]
[CASTE:FEMALE]
[FEMALE]
[CASTE:MALE]
[MALE]
[USE_MATERIAL_TEMPLATE:POISON:INSECT_POISON_TEMPLATE_STL]
[STATE_NAME:ALL_SOLID:frozen aasiaat venom]
[STATE_ADJ:ALL_SOLID:frozen aasiaat venom]
[STATE_NAME:LIQUID:aasiaat venom]
[STATE_ADJ:LIQUID:aasiaat venom]
[STATE_NAME:GAS:boiling aasiaat venom]
[STATE_ADJ:GAS:boiling aasiaat venom]
[PREFIX:NONE]
[ENTERS_BLOOD]
[SYNDROME]
[SYN_NAME:aasiaat bite]
[SYN_AFFECTED_CLASS:ALL]
[SYN_IMMUNE_CREATURE:AASIAAT_STL:ALL]
[SYN_INJECTED]
[CE_PAIN:SEV:60:PROB:100:RESISTABLE:LOCALIZED:START:0:PEAK:60:END:7200]
[CE_NECROSIS:SEV:60:PROB:60:LOCALIZED:START:2400:PEAK:3600:END:7000]
[CE_BLISTERS:SEV:50:PROB:100:RESISTABLE:LOCALIZED:START:60:PEAK:120:END:2400]
[CE_NUMBNESS:SEV:80:PROB:70:RESISTABLE:LOCALIZED:START:5:PEAK:1200:END:2400]


Glaciers, however, might still be a bad idea, for those are stalked by the Aasiaat spider. I'm still fiddling with the interaction that would let them camouflage themselves, but they will have it eventually, fear not.
Logged
Generally, when one is conducting an experiment, it is worth noting that the observers went insane, killed each other, and then rose from the dead.
It's like DF inhaled a peanut.

laularukyrumo

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #347 on: July 03, 2013, 02:50:54 pm »

I don't think that alcohol actually works for creatures that aren't alcohol dependent. Keeping in mind, of course, that you weren't "intended" to really play races that were H20-based.

Also, fucking tissues. Local creature mat, of course. GRRRRRRR

Now to see if I can properly load in the pertinent properties with the little addition. Hopefully this beast will be done and then I can get back to more inorganics.
Logged
Quote from: Dwarfotaur
Everytime one of my militia has given birth in the Danger Room, it's lead to instant baby smoothies for everyone.

Gotta Catch 'Em All!

Dat Sig Thread

StLeibowitz

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #348 on: July 03, 2013, 03:12:10 pm »

I actually went into Fortress Mode, genned a world, and tested it. They can make it perfectly fine; from Masterwork, I know creatures that aren't alcohol-addicted can chug the stuff perfectly well. The dependence doesn't make them the only ones able to drink it, it only makes them need it to function.

Also, more spider! This time for the caverns:

Code: [Select]
[CREATURE:NEPHILA]
[NAME:nephila:nephilae:nephila]
[CASTE_NAME:nephila:nephilae:nephila]
[CREATURE_TILE:'S'][COLOR:6:0:1]
[DESCRIPTION:A large spider found in the deepest caverns, where it spins webs of the purest gold. They are relatively non-aggressive, and their chitin comes in a wide variety of hues.]
[PREFSTRING:glittering webs][PREFSTRING:ethereal beauty]
[BODY:BASIC_ARACHNID_STL:4EYES_STL:MANDIBLES_STL:BOOK_LUNGS_STL:BRAIN_STL:HEART_ABDOMEN_STL]
[BODY_SIZE:27000]
[BODY_SIZE:0:0:3000]
[BODY_SIZE:3:0:5400]
[BODY_SIZE:6:0:10000]
[BODY_SIZE:12:20000]
[BODY_SIZE:15:27000]
[CHILD:6]
[BIOME:SUBTERRANEAN_CHASM][CLUSTER_NUMBER:3:7][POPULATION_NUMBER:200:500]
[LARGE_ROAMING][MEANDERER][CAVE_ADAPT]
[BODY_DETAIL_PLAN:LIGHT_CHITIN_MATERIALS_STL]
[BODY_DETAIL_PLAN:LIGHT_CHITIN_TISSUES_STL]
[BODY_DETAIL_PLAN:INSECT_LAYERS_STL]
[BODY_DETAIL_PLAN:INSECT_POSITIONS_STL]
[BODYGLOSS:CHELICERAE_STL]
[APPLY_CREATURE_VARIATION:BITE_MANDIBLE_INJECTION_STL]
[APPLY_CREATURE_VARIATION:IS_INSECT_STL]
[APPLY_CREATURE_VARIATION:APPEARANCE_VARIABILITY_NEPHILAE_COLOR_STL]
[APPLY_CREATURE_VARIATION:APPEARANCE_VARIABILITY_BODYSIZE_HLG]
[BLOOD:LOCAL_CREATURE_MAT:HEMOLYMPH:LIQUID]
[USE_MATERIAL_TEMPLATE:GOLDEN_WEB:GOLDEN_WEB_SILK_TEMPLATE_STL]
[STATE_NAME:ALL_SOLID:aurum]
[STATE_ADJ:ALL_SOLID:aurum]
[STATE_NAME:LIQUID:liquid aurum]
[STATE_ADJ:LIQUID:liquid aurum]
[STATE_NAME:GAS:aurum vapor]
[STATE_ADJ:GAS:aurum vapor]
[PREFIX:NONE]
[WEBBER:LOCAL_CREATURE_MAT:GOLDEN_WEB][WEBIMMUNE]
[CAN_DO_INTERACTION:MATERIAL_EMISSION]
[CDI:ADV_NAME:Spray web]
[CDI:USAGE_HINT:ATTACK]
[CDI:BP_REQUIRED:BY_TOKEN:LB]
[CDI:MATERIAL:LOCAL_CREATURE_MAT:GOLDEN_WEB:WEB_SPRAY]
[CDI:TARGET:C:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:C:5]
[CDI:MAX_TARGET_NUMBER:C:1]
[CDI:WAIT_PERIOD:60]
[CASTE:FEMALE]
[FEMALE]
[CASTE:MALE]
[MALE]
[USE_MATERIAL_TEMPLATE:POISON:INSECT_POISON_TEMPLATE_STL]
[STATE_NAME:ALL_SOLID:frozen nephila venom]
[STATE_ADJ:ALL_SOLID:frozen nephila venom]
[STATE_NAME:LIQUID:nephila venom]
[STATE_ADJ:LIQUID:nephila venom]
[STATE_NAME:GAS:boiling nephila venom]
[STATE_ADJ:GAS:boiling nephila venom]
[PREFIX:NONE]
[ENTERS_BLOOD]
[SYNDROME]
[SYN_NAME:nephila bite]
[SYN_AFFECTED_CLASS:ALL]
[SYN_IMMUNE_CREATURE:NEPHILA_STL:ALL]
[SYN_INJECTED]
[CE_PAIN:SEV:60:PROB:100:RESISTABLE:LOCALIZED:START:0:PEAK:60:END:3600] You'll be put out for a couple of days if you get bit by this guy.
[CE_BLISTERS:SEV:50:PROB:100:RESISTABLE:LOCALIZED:START:60:PEAK:120:END:2400]

The Nephilae, golden web-weavers below the world's surface. Golden spider silk has the strength of gold and can be woven into fabric for clothes, so this should also aid halflings in surviving, and doing it stylishly...if they can find the Nephilae.
Logged
Generally, when one is conducting an experiment, it is worth noting that the observers went insane, killed each other, and then rose from the dead.
It's like DF inhaled a peanut.

laularukyrumo

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #349 on: July 03, 2013, 04:01:11 pm »

There aren't, as far as I know, many (if any) creatures in the third caverns, so the thing to do is probably just Dig Deeper.

I will, however, be adding at least one creature to the third caverns... mwehehehe
Logged
Quote from: Dwarfotaur
Everytime one of my militia has given birth in the Danger Room, it's lead to instant baby smoothies for everyone.

Gotta Catch 'Em All!

Dat Sig Thread

Halfling

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #350 on: July 03, 2013, 04:27:16 pm »

Good stuff.

I have almost finished creating a new, 50 000 word vocabulary for DF (Toady's is slightly over 2000 words). Wrote a script to mine it from http://scrabble.wonderhowto.com/inspiration/ultimate-scrabble-word-list-resource-0115617/ , especially Rebekka Slivka's theme word lists (Thanks).

It's still a little buggy (no idea why so many tigers are called Flossier) and I'm not sure if it's the best thing ever or a little stupid:



Anyway, I'll upload my KING SIZE DWARVEN DICT with the tools used to make it when it's no longer buggy, and make some more scripts to create languages and symbols based on it since you obviously don't want to define that many words by hand. I'm not sure if an added vocabulary that's this big exists before. Then can decide whether should use with this mod.

laularukyrumo

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #351 on: July 03, 2013, 04:50:54 pm »

KING SIZED DWARVEN DICTIONARY made me squeal.

Anyway. Error logs done! Now time for arena testing....

First thing I noticed. One Rider vs Six Halflings....

Halfling 6 throws a rock!
Halfling 5 throws a rock!
Halfling 3 throws a rock!
Halfling 2 throws a rock!
Halfling 1 throws a rock!
The spinning rock strikes You in the abdomen and the severed part sails off in an arc!
You have been shot and killed.

So that's a thing. I was worried about that... I'm thinking it might just be that tissues in the liquid state with no solid pieces are really easy to sever. Those were unskilled unarmed halflings. I might have to go with the solid-but-fixed-temp, or give it a non-molten skeleton. That's a little annoying, I was hoping to avoid that particular problem. It was, however, highly amusing. About ten seconds AFTER it happened. :P
Logged
Quote from: Dwarfotaur
Everytime one of my militia has given birth in the Danger Room, it's lead to instant baby smoothies for everyone.

Gotta Catch 'Em All!

Dat Sig Thread

mastahcheese

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #352 on: July 03, 2013, 04:51:42 pm »

Wow, just wow.

I would definitely want to try this out.
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Halfling

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #353 on: July 03, 2013, 05:22:02 pm »

Some more, not all in civil language:

Spoiler (click to show/hide)

Let's hope I can figure out what's causing the names to go partially blank. I'm thinking it might be a lack of symbols and some duplicate words that have managed to sneak in (my system has the plural as the default form, but apparently some things, 190 words in total, have similar plurals but different singulars in these dictionaries, which is why they weren't weeded by the check for duplicates?) which are filling the errorlog, but it might also be that DF just can't handle this much stuff in which case it's a bust.

StLeibowitz

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #355 on: July 03, 2013, 05:57:12 pm »

"Defrostingwhoremasters".

What.
Logged
Generally, when one is conducting an experiment, it is worth noting that the observers went insane, killed each other, and then rose from the dead.
It's like DF inhaled a peanut.

mastahcheese

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #356 on: July 03, 2013, 06:20:06 pm »

Wow, just wow.
I would definitely want to try this out.
Shall I sign you up? :)
Yes, for modding or for playing, either one.
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

laularukyrumo

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #357 on: July 03, 2013, 08:13:05 pm »

Arena testing needs to be done a bit more frequently, methinks.

Pale Rider testing shows that they're vicious in unarmed combat with most things, but they're fairly fragile. However, if you don't take them out, they'll get away and recover fairly swiftly with their Healing Rate of like, 10 or 20. It's crazy. However, Storm Dragons and Man-Eaters pretty much lop limbs off with each strike--though it's dangerous, because they're perpetually burning. Also, once I fixed a tiny problem with the CDI tags on the dragonfire emission (renamed to Solar Fire since it's clearly not dragon-exclusive anymore), the Storm Dragon that attacked it literally melted to nothing. It was awesome. Ranged attacks are recommended now. ;)

I might change to just regular fire if I get too many complaints about pale riders being impossible to kill, though.

I found a problem with the treelords, though. Namely, they can't resurrect elves properly. The elf is revived and immediately bleeds to death. This may or may not have something to do with the method of death--namely, combat with a Pale Rider--but it's notable to mention. I also definitely saw the Molten Skin problem.... Also, Elven by-products are occasionally referred to by the creature name and not the caste name. !!Treelord Muscle!! existed from me butchering the elf corpse to stop the spam from happening.

EDIT: Yeah, they still burn to death pretty hardcore from firejets.... I changed DRAGONFIRE to FIREJET and while the storm dragon got close enough to behead the Pale Rider in one shot, it still burned to death eventually. Dragonfire just instantly disintegrates anything. I made them breathe fire a lot less frequently, too--they were set to wait_period of 100, and now they're at 1000. For comparison, vanilla dragons have wait_period 50.
« Last Edit: July 03, 2013, 08:26:57 pm by laularukyrumo »
Logged
Quote from: Dwarfotaur
Everytime one of my militia has given birth in the Danger Room, it's lead to instant baby smoothies for everyone.

Gotta Catch 'Em All!

Dat Sig Thread

StLeibowitz

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #358 on: July 03, 2013, 08:29:42 pm »

The oceans seemed a bit drab. I've now added sea scorpions and two vermin species of what amount to jet-propelled meatballs to liven things up a bit.

Code: [Select]
[CREATURE:SEA_SCORPION_STL]
[NAME:sea scorpion:sea scorpions:sea scorpion]
[CASTE_NAME:sea scorpion:sea scorpions:sea scorpion]
[CREATURE_TILE:'s'][COLOR:4:0:1]
[DESCRIPTION:A man-sized predator that swims the open ocean. It bears a slight resemblance to its landbound counterpart, but cannot sting - instead, its spiny legs are used as weapons.]
[PREFSTRING:graceful swimming]
[BODY:SEA_SCORPION_BASE_STL:SEA_SCORPION_SPINES_STL:2EYES_STL:HEART_ABDOMEN_STL:MANDIBLES_STL:BRAIN_STL]
[BODY_SIZE:70000]
[BODY_SIZE:0:0:10000]
[BODY_SIZE:2:0:30000]
[BODY_SIZE:4:0:50000]
[BODY_SIZE:6:0:70000]
[CHILD:5][ALL_ACTIVE]
[LIKES_FIGHTING][LARGE_PREDATOR]
[CREATURE_CLASS:ALL][CREATURE_CLASS:INVERTEBRATE][CREATURE_CLASS:ARTHROPOD]
[AQUATIC][UNDERSWIM][IMMOBILE_LAND]
[BODYGLOSS:CHELICERAE_STL]
[SWIMS_INNATE][SWIM_SPEED:500]
[NO_DRINK][CARNIVORE]
[MUNDANE][CLUSTER_NUMBER:2:3][POPULATION_NUMBER:200:300]
[BIOME:ANY_OCEAN][FREQUENCY:30]
[BODY_DETAIL_PLAN:LIGHT_CHITIN_MATERIALS_STL]
[BODY_DETAIL_PLAN:LIGHT_CHITIN_TISSUES_STL]
[BODY_DETAIL_PLAN:INSECT_LAYERS_STL]
[BODY_DETAIL_PLAN:INSECT_POSITIONS_STL]
[APPLY_CREATURE_VARIATION:BITE_MANDIBLE_STL]
[APPLY_CREATURE_VARIATION:IS_INSECT_STL]
[APPLY_CREATURE_VARIATION:APPEARANCE_VARIABILITY_BODYSIZE_HLG]
[ATTACK:CLUB:BODYPART:BY_CATEGORY:PODOMERE]
[ATTACK_VERB:club:clubs]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:150]
[ATTACK_FLAG_EDGE]
[ATTACK_FLAG_CANLATCH]
[CASTE:FEMALE]
[FEMALE]
[CASTE:MALE]
[MALE]

[CREATURE:SEA_ANT_STL]
[NAME:sea ant:sea ants:sea ant]
[CASTE_NAME:sea ant:sea ants:sea ant]
[DESCRIPTION:Antlike creatures that frolic through the oceans, serving as a food source for creatures larger than them.]
[CREATURE_TILE:172][COLOR:4:9:0]
[BODY:VERMIN_BODY_HLG]
[PREFSTRING:meatball-like characteristics]
[VERMIN_FISH][FISHITEM][IMMOBILE_LAND][VERMIN_NOTRAP][VERMIN_GROUNDER]
[MUNDANE][NOT_BUTCHERABLE]
[BIOME:ANY_OCEAN][POPULATION_NUMBER:1000:1500]
[BODY_DETAIL_PLAN:LIGHT_CHITIN_MATERIALS_STL]
[BODY_DETAIL_PLAN:LIGHT_CHITIN_TISSUES_STL]
[BODY_DETAIL_PLAN:INSECT_LAYERS_STL]
[CREATURE_CLASS:ALL][CREATURE_CLASS:INVERTEBRATE][CREATURE_CLASS:ARTHROPOD]
[BODY_SIZE:100]
[NO_DRINK]
[SWIMS_INNATE][SWIM_SPEED:1500] They're like rocket-propelled meatballs!
[CASTE:QUEEN]
[FEMALE]
[CASTE_NAME:sea ant queen:sea ant queens:sea ant queen]
[POP_RATIO:1]
[CASTE:DRONE]
[MALE]
[CASTE_NAME:sea ant drone:sea ant drones:sea ant drone]
[POP_RATIO:10]
[CASTE:WORKER]
[CASTE_NAME:sea ant worker:sea ant workers:sea ant worker]
[POP_RATIO:1000]

[CREATURE:AMMONITE_STL] Rocket-propelled meatballs with shells!
[NAME:ammonite:ammonites:ammonite]
[CASTE_NAME:ammonite:ammonites:ammonite]
[DESCRIPTION:A shelled, squidlike organism, that drifts happily around the ocean, until it gets netted and pried out of its shell by halflings.]
[CREATURE_TILE:172][COLOR:6:11:0]
[PREFSTRING:shells, which are really the only notable things they have]
[BODY:VERMIN_BODY_HLG:SHELL_STL] Made a whole body part just for these guys. I am a caring god, unless you're a halfling. Then I suck.
[VERMIN_FISH][FISHITEM][IMMOBILE_LAND]
[VERMIN_NOTRAP][VERMIN_GROUNDER]
[MUNDANE][NOT_BUTCHERABLE]
[RETRACT_INTO_BP:BY_CATEGORY:SHELL]
[BODY_DETAIL_PLAN:LIGHT_CHITIN_MATERIALS_STL]
[BODY_DETAIL_PLAN:LIGHT_CHITIN_TISSUES_STL]
[BODY_DETAIL_PLAN:INSECT_LAYERS_STL]
[BODY_DETAIL_PLAN:AMMONITE_STL] So goddamn caring
[SWIMS_INNATE][SWIM_SPEED:1500]
[CASTE:FEMALE]
[FEMALE]
[CASTE:MALE]
[MALE]

Up next: evil vermins for evil places. Also, sandstorms.
« Last Edit: July 03, 2013, 08:31:14 pm by StLeibowitz »
Logged
Generally, when one is conducting an experiment, it is worth noting that the observers went insane, killed each other, and then rose from the dead.
It's like DF inhaled a peanut.

laularukyrumo

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #359 on: July 03, 2013, 09:20:59 pm »

Sandstorms.... Is that like... using the Evil Weather system? You're gonna have to show me how that works later.
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