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How many want to keep this up in the next release?

Me
- 16 (22.9%)
Me!
- 54 (77.1%)

Total Members Voted: 69


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Author Topic: DF from scratch: The entirely player-made universe succession.  (Read 516824 times)

StLeibowitz

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2175 on: September 16, 2013, 07:18:29 pm »

@Hugo, I'd go with corporeal. Incorporeal things tend to have some difficulty mauling others properly, what with the incorporeality and all.
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Generally, when one is conducting an experiment, it is worth noting that the observers went insane, killed each other, and then rose from the dead.
It's like DF inhaled a peanut.

WillowLuman

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2176 on: September 16, 2013, 07:24:55 pm »

@Putnam: Cave creatures?

@Hugo, I'd go with corporeal. Incorporeal things tend to have some difficulty mauling others properly, what with the incorporeality and all.

Alright. In an exception, I've made them [INCORPOREAL] for basic structure, yet [SPIRIT_CORPOREAL], because shadow seems more like some kind of energy or magic than stone or metal or ooze.
« Last Edit: September 16, 2013, 07:28:16 pm by HugoLuman »
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Poldon

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2177 on: September 16, 2013, 07:27:05 pm »

AGH. I'm having ridiculous modder's block. I can't think of anything cool/fun to add...

Well we can always use more variety in wildlife, especially mundane creatures, and more types of rocks, metals and alloys. Also more trees.

Maybe add some funny critters here and there. Look at other games you play for ideas you like, maybe. Or maybe look some places you don't usually go very often. You don't have to add too much craziness, everyone seems to want that, it'd be cool to have some more 'normal' things around to relax things a little. *may be imagining sitting out in the wilderness somewhere watching some random animals wander by*
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WillowLuman

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2178 on: September 16, 2013, 07:31:56 pm »

You could do what I do, and try sticking real life taxa in niches they don't usually occupy. Or just think up a world salad.

Speaking of which, can anyone think of a good name for bird-seals?
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Gnorm

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2179 on: September 16, 2013, 07:35:26 pm »

Are there any subterranean civilizations yet, because I have been working on tribes of nomadic, underground humanoids.
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WillowLuman

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2180 on: September 16, 2013, 07:38:49 pm »

Go for it. I have ideas for underground tribes, too. Say, there's something you could add, Putnam!

EDIT: All we're waiting on for uploading this bugfix is Bfel's answer on the Treelords. If we don't get one, I'll go with the concensus.

BTW, Occulentibus gaze now petrifies Organics and Incorporeals, but not Inorganics. So there's one way to kill Wandering Spirits and Adherents of the Mind.
« Last Edit: September 16, 2013, 07:41:44 pm by HugoLuman »
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Aseaheru

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2181 on: September 16, 2013, 07:46:47 pm »

I want to make dwarves now... But nearly purely underground ones.
Of course, I need to learn things first. Ah well.
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StLeibowitz

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2182 on: September 16, 2013, 07:47:35 pm »

Maybe limit Oculentibi gaze to just organics. Petrifying an incorporeal thing - ie, thing without a body, if that's what you mean by the tag - doesn't sound like it would make much sense.
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Generally, when one is conducting an experiment, it is worth noting that the observers went insane, killed each other, and then rose from the dead.
It's like DF inhaled a peanut.

WillowLuman

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2183 on: September 16, 2013, 07:51:39 pm »

I want to make dwarves now... But nearly purely underground ones.
Of course, I need to learn things first. Ah well.

But we've already got "shades" of them. Maybe we shouldn't try to recreate vanilla races.

NINJA EDIT: If that's how you feel. I was thinking of it as a balance thing, as things like ghosts that exist as some kind of Ethereal image could be solidified, or for things made of some kind of ectoplasm or mystic energy. But those things could be viewed as placeholders for actualy non-substance. I'll make it organics only for now.
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Aseaheru

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2184 on: September 16, 2013, 07:52:54 pm »

Cave dwarves. No eyes. and no skin color. Also they burn in light. Get underground ASAP.
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WillowLuman

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2185 on: September 16, 2013, 07:54:37 pm »

Well, that sounds different enough.
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Aseaheru

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2186 on: September 16, 2013, 08:05:55 pm »

I am just trying to figure out how to make them and how they would work. The only real coding i have done is the tea, and that was just slightly changed plump hats.
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WillowLuman

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2187 on: September 16, 2013, 08:07:33 pm »

Well, burning in the sun is the hard part.
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Aseaheru

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2188 on: September 16, 2013, 08:12:35 pm »

Perhaps with a low melting point?
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StLeibowitz

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2189 on: September 16, 2013, 08:15:33 pm »

That'd only really work outside polar regions, though the argument could be made maybe that the sun isn't intense enough there to cause damage.
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Generally, when one is conducting an experiment, it is worth noting that the observers went insane, killed each other, and then rose from the dead.
It's like DF inhaled a peanut.
Pages: 1 ... 144 145 [146] 147 148 ... 261