Thanks Gnorm. I like the bit about the Grand Cathedral, but above it you seem to have an unset bit about ethics ( "[ETHIC:TORTURE_FOR_INFORMATION]").
I'll expand a bit more on why teeth, leather, attacks and tissues are different from the start, 'cause I may be away for a bit again and since that can of worms was opened. Thinking about it some more, if I were to start this thread over again, I would maybe make the values more like vanilla.
My original intention was that this is not just about adding creatures and materials, but instead making completely new stuff with new values, new balances, new layout etc. A lot of (attempts at) "doing it right" was intended. Hence my creatures' layout for example attempts to be so straightforward and small compared to vanilla (the aim was to be easily legible), with stuff as c_variations instead, and why my body parts work like
"torso (TORSO), head - CON:TORSO, brain - CON:HEAD" rather than
"upper body (UB), head - CON:UB, brain - CON:HD" (which is what everybody else ended up using out of familiarity/reference).
The intended balance method was "test it against existing things" more so than "compare to vanilla values" so as to create a new balance organically, and I even mixed up balance a bit intentionally to begin with. Also, it's good to have a default creature attack speed of e.g. 300 rather than 1 - if you must deduce it by 10%, how do you do it in the latter case?
While I originally assumed this too would be part of the sexiness of the mod, I think actually more people aren't really turned on by this meta-modding stuff than are. Not a criticism, we all like what we like. However, that being so, then this stuff creates more confusion than good for the majority of people who would like to just make something a lot like vanilla in foundation such as material values and body part names, but different on the higher levels. Since the goal was a community universe, I've created a bit of an obstacle to my own goals here.
Now that it's in there though, what's done is done.
Also, teeth may very well be broken by this universe's standards regardless. I didn't test them much and bite attacks do seem to be deadly. FWIW if this is the case feel free to balance them a bit.