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How many want to keep this up in the next release?

Me
- 16 (22.9%)
Me!
- 54 (77.1%)

Total Members Voted: 69


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Author Topic: DF from scratch: The entirely player-made universe succession.  (Read 523113 times)

The Urist

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #1365 on: August 07, 2013, 04:27:20 am »

Suggestion: Make the rocketphants shoot indirected dust (called pressurised air or something) that flings them into air and adds them some tags so they survive the impact. They should have no cooldown so the rocketphants would fly insanely around when threatened :P
« Last Edit: August 07, 2013, 04:33:12 am by The Urist »
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StLeibowitz

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #1366 on: August 07, 2013, 01:19:28 pm »

...I have the vague feeling I may have missed something.
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Putnam

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #1367 on: August 07, 2013, 01:36:40 pm »

There aren't any tags you could add to have them survive

WillowLuman

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #1368 on: August 07, 2013, 02:07:30 pm »

Also this would make them ridiculously deadly and destructive. If you made them survive, they would end a fort. And just to be clear, the goal is NOT to make every creature capable of ending the fort.

Just saying, the Dirigible Antelope have a syndrome in their gas which makes them move incredibly fast for a bit once punctured, like a leak in a balloon propelling it. If they are airborne, this often results in them slamming into the ground in a bloody mess when they loose lift. Currently does not work reliably, but it is there.
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kopout

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #1369 on: August 07, 2013, 02:56:05 pm »

Coconuts are proving hard/imposible. They crash the game. Here's what I have for the rest of the fruit.

Trees as they are on the over world
Spoiler (click to show/hide)

apple trees (replaces halfling's in the same file)
Spoiler (click to show/hide)

reactions
Spoiler (click to show/hide)

fruit
Spoiler (click to show/hide)

wood
Spoiler (click to show/hide)

a few bugs remain such as the game treating raw trees as wood even though they lack wood tags

Edit: there will eventualy be figs, dates, coconuts (if I ever get them working) two kinds of deep tree( one harmles the other deadly, they look exactly the same in game  8)) and maybe deep lemons in the caves that burn forever at body temp
« Last Edit: August 07, 2013, 03:19:41 pm by kopout »
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"Karl Marx: Family jewels"
"Everyone's equally less rich than me!"
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...although I've been having so much fun failing at this I just about forgot what my original aim was.

WillowLuman

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #1370 on: August 07, 2013, 03:28:10 pm »

Despite no errorlog being produced, these creatures refuse to be included in the world. I've checked to pops, they just don't exist no matter how many times I generate a world:

Code: [Select]
[CREATURE:SQUID_RIVER_HUGOL]
[DESCRIPTION:A many-armed invertebrate commonly found in rivers. They prey on large water insects, yet are in turn preyed upon by them.]
[NAME:river squid:river squid:river squid]
[CASTE_NAME:river squid:river squid:river squid]
[GENERAL_CHILD_NAME:larval river squid:larval river squid]
[CREATURE_TILE:'s'][COLOR:4:0:1]
[PREFSTRING:orange colour]
[PREFSTRING:many arms]
[CREATURE_CLASS:ALL]
[CREATURE_CLASS:INVERTEBRATE][CREATURE_CLASS:CEPHALOPOD]

[BODY:CEPHALOPOD_MANTLE:CEPHALOPOD_FACE:CEPHALOPOD_8ARMS:CEPHALOPOD_TENTACLES:CEPHALOPOD_BRAINS]
[BODY_DETAIL_PLAN:CORE_MATERIALS_HLG]
[BODY_DETAIL_PLAN:CORE_TISSUES_HLG]
[BODY_DETAIL_PLAN:CEPHALOPOD_CHITIN_HUGOL]
[BODY_DETAIL_PLAN:CEPHALOPOD_LAYERS_HUGOL]
[BODY_DETAIL_PLAN:SOFT_EGG_MATS_HUGOL]

[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
[NOBONES]

[NATURAL]
[LARGE_ROAMING][ALL_ACTIVE]
[BIOME:ANY_TEMPERATE_RIVER][BIOME:ANY_TROPICAL_RIVER]
[FREQUENCY:60]
[POPULATION_NUMBER:200:2000]
[CLUSTER_NUMBER:3:5][LOOSE_CLUSTERS]
[PET_EXOTIC][PETVALUE:30]
[AQUATIC]

[NATURAL_SKILL:WRESTLING:6]
[ATTACK:BITE:BODYPART:BY_CATEGORY:MOUTH]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:bite:bites]
[ATTACK_CONTACT_PERC:50]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:SECOND]

[BODY_SIZE:0:0:30]
[BODY_SIZE:1:0:30000]
[CHILD:1]
[MAXAGE:5:7]

[CARNIVORE][BONECARN]
[HAS_NERVES][GETS_WOUND_INFECTIONS][GETS_INFECTIONS_FROM_ROT]
[SPEED:2000]
[SWIMS_INNATE][SWIM_SPEED:900]

[CASTE:FEMALE]
[FEMALE]
[LAYS_EGGS]
[EGG_MATERIAL:LOCAL_CREATURE_MAT:EGGSHELL:SOLID]
[EGG_MATERIAL:LOCAL_CREATURE_MAT:EGG:LIQUID]
[EGG_SIZE:10]
[CLUTCH_SIZE:31:80]
[CASTE:MALE]
[MALE]
[SELECT_CASTE:ALL]
[SELECT_TISSUE:MUSCLE]
[TL_VASCULAR:2]
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Lost in Nowhere

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #1371 on: August 07, 2013, 07:09:07 pm »

You're missing [OBJECT:CREATURE], unless that isn't the whole file.
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WillowLuman

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #1372 on: August 07, 2013, 07:33:15 pm »

That's not the whole file. It's in with my other creatures.
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Keep Me Safe - A Girl and Her Computer (Illustrated Game)
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Lost in Nowhere

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #1373 on: August 07, 2013, 09:02:21 pm »

Okay... then I have no idea what is causing it not to exist.
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And so I strike, like an unseen dodge ball in an echoing gymnasium!
Another book entitled Start Your Day with Extinction.
Must be the next book in the series after Start Your Day with Death.

WillowLuman

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #1374 on: August 07, 2013, 09:11:00 pm »

Well, due to time, it looks like as soon as you help me find the problem, I'll be packing up my files and uploading them.
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kopout

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #1375 on: August 07, 2013, 09:53:52 pm »

I can't see any reason they should fail to exist. Only thing I can think of that it could be is a broken biome tag but those seem to be in order. Just this and not any thing else in the same file right?
« Last Edit: August 07, 2013, 10:05:48 pm by kopout »
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"Karl Marx: Family jewels"
"Everyone's equally less rich than me!"
Quote from: Lezard
...although I've been having so much fun failing at this I just about forgot what my original aim was.

WillowLuman

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #1376 on: August 07, 2013, 10:07:43 pm »

Just tried a few tests with 100 Frequency. Still nothing.
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Keep Me Safe - A Girl and Her Computer (Illustrated Game)
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kopout

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #1377 on: August 07, 2013, 10:40:06 pm »

They work in the arena right? Its just a placement issue?
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"Karl Marx: Family jewels"
"Everyone's equally less rich than me!"
Quote from: Lezard
...although I've been having so much fun failing at this I just about forgot what my original aim was.

WillowLuman

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #1378 on: August 08, 2013, 12:23:03 am »

Yep. They work perfectly in arena, they're just absent from the world. Not even listed on the world animal populations.
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Keep Me Safe - A Girl and Her Computer (Illustrated Game)
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sackhead

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #1379 on: August 08, 2013, 12:39:06 am »

Suggestion: Make the rocketphants shoot indirected dust (called pressurised air or something) that flings them into air and adds them some tags so they survive the impact. They should have no cooldown so the rocketphants would fly insanely around when threatened :P
i don't particularly want them to survive. they are supposed to be a bit like lemmings.
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