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Author Topic: Against Chld Labor  (Read 2429 times)

CognitiveDissonance

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Re: Against Chld Labor
« Reply #15 on: June 20, 2013, 12:18:01 pm »

Yeah, maybe have the mother or father teach their child the trade?

Thadol Nimushlibok, Mason, has decided to teach his daughter Masonry.

Years later, Thadol assigning half of his work to his daughter...

Dastot Bomrekurist has grown into a Mason!

Thadol Nimushlibok is ecstatic. He admire a fine iron statue recently. He admired own iron chest recently. He has been caught in the rain lately. He has complained about the lack of a well lately. He has admired the result of his job as a parent.

Make it use the animal training architecture.

Urist McTeenager, +trained+

Urist McTeenager has forgotten her training.
Urist McTeenager has reverted to wild!
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StoneToad

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Re: Against Chld Labor
« Reply #16 on: June 20, 2013, 01:21:41 pm »

That would be interesting. Even better if it can be done in a way that has the "teaching" just be the child watching their parent work, since most of them love following them around anyway.

Don't let a female dwarf with kids open a magma wall... I lost 2 kids to magma after the parent ran off just fine...  I've also had the kids stand on the building/construction cause it to suspend...

Actually, hmm training axes are quit cheap.....
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Urist McKoga

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Re: Against Chld Labor
« Reply #17 on: June 20, 2013, 02:23:32 pm »

Use children for in fortress jobs, like engravers or miners.
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Aquathug

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Re: Against Chld Labor
« Reply #18 on: June 20, 2013, 03:38:46 pm »

What I have done a few times right before the weekends was to assign all children into a burrow in a single room, setup a floodgate channeling the water of a nearby river, and place an unmarked lever next to my other levers. I then proceed to get drunk and play DF.  If the children have been replaced with a large pool of water the next morning I know that I have done well.
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Drazinononda

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Re: Against Chld Labor
« Reply #19 on: June 20, 2013, 04:50:17 pm »

Yeah, maybe have the mother or father teach their child the trade?

Thadol Nimushlibok, Mason, has decided to teach his daughter Masonry.

Years later, Thadol assigning half of his work to his daughter...

Dastot Bomrekurist has grown into a Mason!

Thadol Nimushlibok is ecstatic. He admire a fine iron statue recently. He admired own iron chest recently. He has been caught in the rain lately. He has complained about the lack of a well lately. He has admired the result of his job as a parent.

 I'm surprised that Toady hasn't made this kinda thing a game mechanic yet. Having the children learn jobs by following their parents sounds like a good idea, makes them less of a burden, and the generating happy thoughts from having a son or daughter doing good work sounds good too. Could be fortress saving if Urist McVeteranWarrior-turned-Stonemason begins getting depressed and his son makes a masterwork statue, making him go from almost tantrum to fine or better.

That actually sounds like a good suggestion. In fact, I think it would go well with a new personality trait: something along the lines of "enjoys learning" or "is curious." Then a game mechanic on the socialization framework could be implemented, wherein curious dwarves will seek out a workshop with an active job and watch the craftsdwarf (or metalworker, or mason, or whoever) at work, gaining small amounts of experience in whichever job they observe. It could be weighted so that dwarves more often watch jobs that they already have some skill in, partly so you don't have a lot of Dabbling Everythings and also for realism -- people generally are more interested in jobs or hobbies in which they have knowledge or experience.
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Children you rescue shouldn't behave like rabid beasts.  I guess your regular companions shouldn't act like rabid beasts either.
I think that's a little more impossible than I'm likely to have time for.

Di

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Re: Against Chld Labor
« Reply #20 on: June 20, 2013, 07:20:04 pm »

No wonder they're so "happy to be free" when kidnapped by goblins.
Hey, we haven't even got to the point where they're used for really mean purposes!
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Quote from: Creamcorn
Dwarf Fortress: Where you meet the limit of your imagination, moral compass, sanity and CPU processor.
http://www.bay12forums.com/smf/index.php?topic=103080.0 Fix sober vampires!
http://www.bay12forums.com/smf/index.php?topic=91442.0 Dwarven Cognitive Science

Deepblade

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Re: Against Chld Labor
« Reply #21 on: June 20, 2013, 09:22:16 pm »

That completely depends on the overseer.  I don't mind kids, but I use Dwarf Therapist to turn labors on for kids 7 years and older. 12 is fully mature, so I figure back in that era kids had a lot more responsibility.
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Deepblade's Standardized Creature Parts, for when you're pissed about all the different types of animal products there are.
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