So work continues on my space galleon, though I think now I'm just going to use what I've learned so far to build a new ship from scratch, since I've realized that the sails should be in front of the ship, instead of to the side of it, and I'd like to move my ship core, and there doesn't seem to be any sort of method in this game to move a large amount of blocks at once.
So anyway, my ship got torn to hell by pirates while I was afk, so I decided to just gen up a new world and import it in. But once I'd finally gathered up enough credits to buy it back, which entailed hiding from pirates in an ice cave as I frantically mined mined crystal, their lasers rhythmically drilling though the ice toward my vulnerable little harvest craft, I encountered the bug where you buy a ship and get nothing in return. Once I'd found a fix, I didn't have any money left to buy it or any of my other ships to test, so I decided to just use the console command to spawn in a boatload of cash, and from there decided to just start spawning in items as needed.
I found having a thin hull covering on the front adequately protects the "sails" from getting torn to hell. Now I just need some advice on designing proper armaments, cuz what I got ain't cutting it.
Also, for the future I'm thinking I'll need a small repairs ship, which I shall name "Carpenter_Bob"; I'll also need a rowboat for landing on my base when I build it; and somehow I need to incorporate the SD Cockpit as part of a figurehead.