Yes and no. Cubatoms basically let you print money, and they've been in for a good long while, but will likely be gone or not exploitable like this anymore when the mining/crafting/fabricating system goes in, since I talked with Calbiri and Schema to let them know just how exploitable it was (after which they designed the new factory stuff they've been working on). I haven't tested the new stuff myself, or seen the design, though.
Longer explanation:
Since cubatoms were added, you've been able to create anything you wanted from a few credits worth of blocks which any shop sells. You can make a faction module for 2 credits.
This is output from a program I wrote a couple months ago to find cheap and (reasonably) simple combinations:
Can fabricate Faction Module ($100000) (recipe Medantplaany (M2S0T3)) from a 3-cubatom combination: Refine Negantgasdra (M0S0T2C0) from Ice and Ligbasgasdra (M1S2T2C0) from Lava to get Lignulplains (M1S1T3C1) and fabricate that in combination with Medantsolins (M2S0T0C1) from Ice. Total Cost: $2.
100,000 credits is only the listed value for Faction Modules. In practice you can usually get 2 to 3 times that when you sell them.
I have literally logged onto a server for the first time ever, and acquired tens of millions of credits before I had even built a ship or gone anywhere, in a couple of minutes. Aside: it helps to have a macro to click 255 times in a row, because the cubatom interface requires you to click for every single operation (in other words, you need a macro to mass-produce anything unless you want an RSI).