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Author Topic: Interest check / Development : You Are A Corporate Raider (Humans vs Kai!)  (Read 1869 times)

Ross Vernal

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So, many of you are familiar with Kai Queen. I'm doing a general interest check on an alternate-universe one-shot game involving a doomed group of Human Space Marines.

The general details are as follows:
- The Mind Kai took over Mars, although the humans have NO IDEA what the hell happened. Just one day, the Martian satnet went down, and any attempts to investigate were unsuccessful because of the debris fields / Kai jamming techniques.
- It is roughly two years after the big attack from the previous thread
- It is known that something hostile is on Mars and any attempts to communicate or visit have been met with BOOM
- There's six big Megacorps and the Government, which is effectively a Megacorp in and of itself
- The Kai have spread to Titan as well as Mars, and there is a space stalemate, mostly involving uncrewed ships blowing each other to hell and back
- Humans are fiercely independent and have zero desire to bring in Galactic allies (or intergalactic, for that matter)
- You are doomed to die; it's just a matter of how much damage you can do and what info you get across.
- I have only vague ideas as to profile format, but I do know it's going to be a squad that makes it to the planet surface

Anyone interested? Any ideas to contribute?
« Last Edit: June 19, 2013, 02:16:21 pm by Ross Vernal »
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10ebbor10

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Re: Interest check: You Are A Corporate Raider (Humans vs Kai!)
« Reply #1 on: June 19, 2013, 12:48:53 am »

Seems interesting.
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Gamerboy4life

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Re: Interest check: You Are A Corporate Raider (Humans vs Kai!)
« Reply #2 on: June 19, 2013, 12:53:38 am »

Seems interesting.

+1
I'd be in for this.
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Ross Vernal

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Re: Interest check: You Are A Corporate Raider (Humans vs Kai!)
« Reply #3 on: June 19, 2013, 01:16:36 am »

The pre-story I am thinking of is basically: Human forces send a HUGE fleet, get their asses thoroughly kicked before they can attempt orbital bombardment, and the survivors of a crashed transport ship band up, realize how utterly screwed they are, and decide "Eh, fuck it, let's try to do as much damage as possible before we all die in the hopes we can stall the inevitable invasion of Earth long enough for us humans and associated client races to get our shit together. And sending info to Earth would be great, too."

Part of me is tempted to go the System Shock 2 route for development, where your character joins one of the military branches (PMC subsidiaries, most likely), goes through three missions in the background to determine stats/skills/loadout, and end up with the fourth being on Mars after everything went horribly wrong Chart for example.

The (very) general ideas I have for the corporate entities would be:
United Governance
Tianalbion Hydrocarbons
Integrated Samsoft
General Mechanics
Walco Markets
Bastrasanto Healthcare
Royal Holdings

Still have to think of what they'd correspond to as far as skills and the like. I mean, some like "Integrated Samsoft" are obvious computer related, "General Mechanics" is pretty clearly based around making things, etc; it's just a little big harder to think about what sort of benefits you'd get from being a soldier of "Huge bank", "Basically Walmart", or "Government minion."
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Ross Vernal

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Re: Interest check: You Are A Corporate Raider (Humans vs Kai!)
« Reply #4 on: June 19, 2013, 01:43:27 am »

United Governance - Leadership abilities / general infantry
Tianalbion Hydrocarbons - Better armor / weapons
Integrated Samsoft - Computers / Deus Ex style augmentations
General Mechanics - Repair / construct
Walco Markets - Logistics / more storage
Bastrasanto Healthcare - Medical / Biological augmentations
Royal Holdings - Communications / no idea

Again, suggest away, these are half-done ideas floating around my head.
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10ebbor10

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Re: Interest check: You Are A Corporate Raider (Humans vs Kai!)
« Reply #5 on: June 19, 2013, 02:03:53 am »

Royal holdings could get some very expensive yet awesome gadgets, I suppose.

Oh, and maybe some potential miniobjectives

Potential miniobjectives:
-Hack the central datalogs, and transmit them to Earth. having a proper map of Mars orbit will be nice for the next invasion.
-Obtain kai blueprints
-sabotage critical infrastructure
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Ross Vernal

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Re: Interest check: You Are A Corporate Raider (Humans vs Kai!)
« Reply #6 on: June 19, 2013, 02:54:03 am »

I like that idea, and intend to steal it.
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Zako

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Re: Interest check: You Are A Corporate Raider (Humans vs Kai!)
« Reply #7 on: June 19, 2013, 03:05:53 am »

Hmm... I think I could give this a try. How about these for some objectives:

  • Assassinate leaders/VIP's
  • Obtain weapon/ship blueprints
  • Steal attack/invasion plans
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Jembot

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Re: Interest check: You Are A Corporate Raider (Humans vs Kai!)
« Reply #8 on: June 19, 2013, 03:12:50 am »

I'd be willing to have a go at this.
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Ross Vernal

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Re: Interest check: You Are A Corporate Raider (Humans vs Kai!)
« Reply #9 on: June 19, 2013, 03:18:48 am »

Well, after updating my other games I'll get to work on fully fleshing this one out. I'm thinking between 4-8 people, plus waitlist. I can always say "Oh hey, some others survived somewhere" or "Some of the Mars Administration soldiers survived the occupation" to justify.

Also, instead of "9 options and pick 3" I'm probably just going to do "4 or 5 options and pick 3." 35 traits is much easier than 63. >__>
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Xantalos

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Re: Interest check: You Are A Corporate Raider (Humans vs Kai!)
« Reply #10 on: June 19, 2013, 03:19:57 am »

Hmm... I think I could give this a try. How about these for some objectives:

  • Assassinate leaders/VIP's
  • Obtain weapon/ship blueprints
  • Steal attack/invasion plans
While I'm not sure there are any VIP's, this being Kai, I like this whole plan, Ross! I like it a lot!
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10ebbor10

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Re: Interest check: You Are A Corporate Raider (Humans vs Kai!)
« Reply #11 on: June 19, 2013, 05:30:03 am »

Well, I suppose killing Queens would work. Would result in temporal agitation of the hive, but on the long term there'll be less Kai. Also, maybe some of the psionic humans are still alive.

Targetting flowers, production, transport lines.
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Ross Vernal

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Re: Interest check: You Are A Corporate Raider (Humans vs Kai!)
« Reply #12 on: June 19, 2013, 02:15:52 pm »

Tentative profile format:

Code: [Select]
First Name:
Employer:
STR / END / AGI / PER / CYB / PSI (max of 8 for each)
HP: (20 + END x 3)
PSI: (5 + PSI x 10)
RAW: (Raw materials, needed to fabricate things.)
Skills (max of 6 for each):
Computers
Repair
Maintain
Research
Modify
Medical
Standard Weapon
Energy Weapon
Heavy Weapon
Exotic Weapon
Offensive Psi
Defensive Psi
Utility Psi

Weapon 1:
Weapon 2:
Sidearm:
Armor:
Pack:
Grenade:
Inventory 1:
Inventory 2:
Inventory 3:
Inventory 4:
Perks:

Tentative Perks:

United Governance
+1 to Standard Weapon/Medical

- Special Forces Training (+2 to Standard Weapon, +2 PER)
- Mechanics Training (+2 STR, +1 to Maintain and Repair)
- Xeno Training (+2 to Exotic Weapons, +1 to all other Combat Skills)
- Hardened Veteran (+1 to all combat skills but Exotic, +1 END)


Integrated Samsoft
+1 to Computer/Research/Modify, +1 CYB

- Researcher (+3 to Research, +1 CYB)
- Wetware (+3 Computer, +2 CYB)
- Enhanced Senses  (+3 PER, +1 CYB)
- Experimental Technology (-1 END, -1 STR, considered to always have the "Sensor Jammer" pack active)

General Mechanics
+1 to Maintain/Repair/Modify, +1 STR

- Packrat (1 extra Pack, 1 extra Weapon / Grenade, extra RAW)
- Cyborg Body (-2 PSI, +2 AGI, END, STR)
- Combat Engineer (Start with Heavy Combat Suit, +1 to Standard Weapons)
- Tinker (+1 Modify, price of mods is cheaper)

Walco Markets
+1 Inventory

- Quartermaster (+2 to Maintain/Repair/Modify, 1 extra Inventory)
- Smuggler Background (+1 AGI, 1 extra Inventory, bonus RAW)
- Replicator Expert (All items cost less RAW)
- Food Prep (Carries a Food Maker in an extra Inventory space)

Baystrasanto Healthcare
+3 END, +1 to Medical

- Metabolic Control (+1 END, requires less Food)
- Combat Medic (+2 Medical, +1 PER)
- Doctor (+4 Medical, +2 PER, -1 to Combat Skills)
- Pharma Friendly (25% boost to all Drugs, immune to Addiction)

Royal Holdings
+1 PSI

- Wealthy (Unspecified, but LARGE bonus to RAW)
- Well-Equipped (All items start out with +1 and in Perfect quality)
- Psi Training (+3 to PSI)
- Systems Analyst (+1 PER, +1 Modify, +1 Computers)

Tianalbion Hydrocarbons
+1 END, +1 Maintain/Repair

- Maintenance Tech (+3 to Maintain, +1 to Repair, +1 CYB)
- Quartermaster (+2 to Maintain/Repair/Modify, 1 extra Inventory)
- Environmental Resistance (+2 END, resistance to adverse conditions)
- Spatial Awareness (+2 PER, automatically know the layout of buildings)

Again, feel free to add or change these around. Still in the "half-formed idea" phrase.
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Ross Vernal

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Re: Interest check: You Are A Corporate Raider (Humans vs Kai!)
« Reply #13 on: June 19, 2013, 06:51:29 pm »

Tentative armor (lifted from the Starsiege: Tribes 'verse):
Spoiler: Details (click to show/hide)

Light armor types:
Scout - The bare minimum of armor. Very light, very mobile, and capable of the longest sustained flight.
Infiltrator - Very similar to Scout Armor, but given more reinforcement. It has been designed for enhanced optics and high energy use. Essentially, this is Sniper Armor.

Medium armor types:
Standard - Your typical armor. There's nothing particularly special about it, and it is a balance between strength, mobility, and protection.
Assault - Tough, limited mobility, and strong. This is the kind of armor you'd want to be wearing in heavy combat while still remaining maneuverable.
Engineer - A subset of Assault Armor that has been designed for high energy use, assembly, repairs, and the like. It can transmit energy and automatically comes with a "repair gun". While this gun can theoretically be modified to cause damage, it's a very bad idea that may result in the user being reduced to a small pile of "grey goo."

Heavy armor types:
Dreadnaut - This is a form of Assault Armor that has been loaded down with double-reinforced armor, bigger strength augs, and the ability to start carrying the big guns. This is the last armor that can achieve anything remotely resembling "flight".
Juggernaut - A specialized Heavy armor that has what is essentially a combination of a rocket launcher and shotgun, a quad RPG, quad autocannons, and lock-on missiles. It's slow, but carries the most firepower out of the armor types.

Ultraheavy armor types:
Titan - Less a "suit of armor" than a "massive tank." Slower than a snail in molasses, HEAVY!, hideously strong, armor comparable to the average space destroyer, and capable of carrying the heaviest of weapons. This is a walking WMD.
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Gamerlord

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Interest check.
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