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Author Topic: The Guilds of the Floating Castle, a tactical RtD (Really Turn 8!)  (Read 60805 times)

dewboy

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Re: The Guilds of the Floating Castle, a tactical RtD (Needing Players)
« Reply #15 on: June 18, 2013, 08:08:19 pm »

sorry about the multi-post. I had a little trouble with th- oh never mind
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WEEEEEEEEEEEEEEEEEEE

Xantalos

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Re: The Guilds of the Floating Castle, a tactical RtD (Needing Players)
« Reply #16 on: June 18, 2013, 08:29:48 pm »

Oh.
Mah.
GAWD.
SHEET RESERVE SPOT
Name: Xomos Durmin
Race: Dragon (humansized edition, if it's okay)
Class: Magus of Flame: Xomos, being a dragon, con do almost anything with fire; see into flames, make sentient fire servants, channel it to enormous gouts of flame ... the only limit, as with properly applied magic, is imagination.
Stats:
STR: 2
AGI: 2
FOR: 2
LOG: 5
FOD: 2
WIL: 2
ELO: 2

Attributes:
Vitality: 4/4
Psyche: 8/8
Inventory: 20 gold

Diety: Unicorn-Horned Dragon (+1 Logic)

Oh yeah. Imma wizzerd.
« Last Edit: June 18, 2013, 09:58:03 pm by Xantalos »
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Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

Powder Miner

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Re: The Guilds of the Floating Castle, a tactical RtD (Needing Players)
« Reply #17 on: June 18, 2013, 09:09:46 pm »

nope nevermind nothing
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mastahcheese

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Re: The Guilds of the Floating Castle, a tactical RtD (Needing Players)
« Reply #18 on: June 18, 2013, 09:40:03 pm »

Oh yeah. Imma wizzerd.
Well, that's all good, but do you want to elaborate just a little on class? Seeing as how you're already considered a wizard by the guild?

(Mostly just to give me some inspiration on giving you starting abilities, being super generic doesn't give me much to go on.)
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Xantalos

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Re: The Guilds of the Floating Castle, a tactical RtD (Needing Players)
« Reply #19 on: June 18, 2013, 09:42:12 pm »

Oh yeah. Imma wizzerd.
Well, that's all good, but do you want to elaborate just a little on class? Seeing as how you're already considered a wizard by the guild?

(Mostly just to give me some inspiration on giving you starting abilities, being super generic doesn't give me much to go on.)
Oh, derp I forgot this isn't some run of the mill thing. Give me a few minutes.
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Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

mastahcheese

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Re: The Guilds of the Floating Castle, a tactical RtD (Needing Players)
« Reply #20 on: June 18, 2013, 09:46:32 pm »

Oh yeah. Imma wizzerd.
Well, that's all good, but do you want to elaborate just a little on class? Seeing as how you're already considered a wizard by the guild?
(Mostly just to give me some inspiration on giving you starting abilities, being super generic doesn't give me much to go on.)
Oh, derp I forgot this isn't some run of the mill thing. Give me a few minutes.
You think I'm going to make something run of the mill?
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Remuthra

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Re: The Guilds of the Floating Castle, a tactical RtD (Needing Players)
« Reply #21 on: June 18, 2013, 09:51:30 pm »

Oh yeah. Imma wizzerd.
Well, that's all good, but do you want to elaborate just a little on class? Seeing as how you're already considered a wizard by the guild?
(Mostly just to give me some inspiration on giving you starting abilities, being super generic doesn't give me much to go on.)
Oh, derp I forgot this isn't some run of the mill thing. Give me a few minutes.
You think I'm going to make something run of the mill?
Isn't run-of-the-mill a bit different in Bay 12 games?

Alexandria

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Re: The Guilds of the Floating Castle, a tactical RtD (Needing Players)
« Reply #22 on: June 18, 2013, 09:52:18 pm »

Well allow me to introduce myself, I'm Alexandria and for the purposes of this game you can consider me the bitch in uniform sending guards to kick down your doors and murder you in your beds. I exist to enforce the law and make your criminal lives a living hell, well, not living for much longer.

I will be playing captain of the guard, when one of you makes a mess in my city or starts to gain to much ground I will be the one who comes crashing down on you like a tone of bricks doing my very best to kill you, your friends, your family, your minions and your dog. Before I wipe your existence from the history books.

So keep things quiet and make sure you clean the blood off my streets before one of my guards see's it if you don't want me to mop it up with what's left of you.

Oh and one final message, your here to take full control, well good luck because if your going to seize full control of the government your gonna have to go through the guards to do it and I'll pile your dead so high you'll need a ladder to get over it.

Welcome to the city of the floating castle.

(( Mastah will give me my assignments otherwise I'll just be watching and waiting for one of you to mess up enough that he set's me lose to cleanse the city. 1 word of warning, the guards are small in number. But they are very well trained, very well armed and they enjoy killing people almost as much as I do, test them and you will pay in blood. ))
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The darkness was eternal, all-powerful, unchangeable.
She had stared into it for to many years, alone and unblinking, determined that it would not take her.
Now it never would.
Now she was lighting a candle.

Remuthra

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Re: The Guilds of the Floating Castle, a tactical RtD (Needing Players)
« Reply #23 on: June 18, 2013, 09:53:36 pm »

Do they have good psyche resist too? Guards aren't known for being smart.

mastahcheese

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Re: The Guilds of the Floating Castle, a tactical RtD (Needing Players)
« Reply #24 on: June 18, 2013, 09:54:08 pm »

I approve of this message.

Consider yourselves warned.

Do they have good psyche resist too? Guards aren't known for being smart.
And yes, they do.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

kj1225

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Re: The Guilds of the Floating Castle, a tactical RtD (Needing Players)
« Reply #25 on: June 18, 2013, 09:55:41 pm »

What if I reform my criminal ways after whipping out the competition?
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Xantalos

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Re: The Guilds of the Floating Castle, a tactical RtD (Needing Players)
« Reply #26 on: June 18, 2013, 09:58:18 pm »

Aaand done!
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Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

Alexandria

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Re: The Guilds of the Floating Castle, a tactical RtD (Needing Players)
« Reply #27 on: June 18, 2013, 10:00:45 pm »

Then I'll give you an honourable burial, if I leave enough pieces of you to be worth burying :P.

These aren't your typical guards, obviously given that your guilds will come to number in the high hundreds to low thousands and since my force is a couple hundred men tops we have to make up for it by being the toughest, meanest, smartest and most blood thirsty guards you will ever meet.
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The darkness was eternal, all-powerful, unchangeable.
She had stared into it for to many years, alone and unblinking, determined that it would not take her.
Now it never would.
Now she was lighting a candle.

kj1225

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Re: The Guilds of the Floating Castle, a tactical RtD (Needing Players)
« Reply #28 on: June 18, 2013, 10:02:42 pm »

I'm terrified.
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mastahcheese

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Re: The Guilds of the Floating Castle, a tactical RtD (Needing Players)
« Reply #29 on: June 18, 2013, 10:03:08 pm »

Aaand done!
Super Awesome, I'll add you to the OP.
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread
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