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Author Topic: Dominions 4: Thrones of Ascension  (Read 544228 times)

Kagus

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Re: Dominions 4: Thrones of Ascension
« Reply #3330 on: September 06, 2017, 06:16:38 pm »

Scootenest scoots would probably be the harpers, yeah. Monkey people get an honorable mention for their scouts canonically being annoying little gits, and they also have something like +40 stealth on account of being a rhesus macaque (but then we have to also mention the more expensive versions like EA Van and whatnot with their goddamn glamoured special agents walking/sailing around).

As far as beef goes, Jotunheim of course has those delicious woodsmen, but I don't think anyone actually uses those guys as scouts, despite them technically filling the role (and one being granted to you at game start as your "free scout"). Ur has a nice blend of being only a bit more expensive than normal scouts, recruit-anywhere(!), as well as having gone to the gym once or twice. EA Agartha has a pink slab of meat they can send out, but it's even better at getting killed than the bog standard humie variant. MA Man foresters are about as badass as humans can get, and you just KNOW they're packing some pretty mighty beards underneath those pixels, even though, again, not really a sensible mainstay for actual scouting duty (that goes to the monks, along with every other oddjob MA Man can think of).

Cruxador

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Re: Dominions 4: Thrones of Ascension
« Reply #3331 on: September 06, 2017, 06:29:15 pm »

As Jilladilla mentions, certain types of PD are vulnerable to multiple-scout raids even when they're a bit higher than 1, but that's a rather fringe tactic (albeit an entertaining one).

On a less fringe note: aside from confusing scouts as to how much PD you have (as PD6 has the same message as PD19), PD6 is a lot less likely to die to a flock of hawks or ghouls than PD1. That can make a big difference in your ability to respond to an alpha strike setting off an invasion.
Eh, if you use lots of PD6 people are going to know that's what you did even if technically the message could be a lot more. Although if you use only one, they may assume it's 11 thanks to +10PD events. In this regard, five PD may be best since it could theoretically kill a bunch of scouts attacking you without them realizing that they're doomed before the attack, but that's super niche for the gold cost.
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E. Albright

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Re: Dominions 4: Thrones of Ascension
« Reply #3332 on: September 06, 2017, 07:10:45 pm »

If you use PD6 and tend to take order and luck, you'll fairly frequently have PD14 and PD16 as well.

And on the subject of events, there's a handful of common bad invasion/revolt events that only hit you if your PD is no higher than 3-5. The next lowest cutoff for this is 10, and it only prevents one other common one.
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ThtblovesDF

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Re: Dominions 4: Thrones of Ascension
« Reply #3333 on: September 07, 2017, 02:48:15 am »

I thought it was 7 or something.

Oh and when you start diplomacy with the enemy army at your door, its mostly to late.

Much like in Magic EDH games, the way you play tells so much - if you roll up to 2 players with armys and crush them, next to plain view of the other 4-6 players, you will a hard time hiding that in nice words.

If you barly surive a slaughter and then take the enemy capital, that seems fine.

I for one don't usually have winning as nr. objective. Infact, I just enjoy being really hard to kill and very much not worth it to slow down the good/power Players.
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Gigalith

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Re: Dominions 4: Thrones of Ascension
« Reply #3334 on: September 07, 2017, 07:20:41 am »

Who has the fiercest scouts? (I believe the scoutest scout are those harpies.)

Xibalba's (at least LA Xibalba) scouts can not only fly, but can lead small armies of stealthy bats. Great for all your raiding needs. (Of course, you can just use Ajaws for the same thing...)
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Il Palazzo

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Re: Dominions 4: Thrones of Ascension
« Reply #3335 on: September 07, 2017, 07:29:15 am »

Monkey people get an honorable mention for their scouts canonically being annoying little gits, and they also have something like +40 stealth on account of being a rhesus macaque
They also have Atavi chieftains recruitable in every forest. In those same forests one can hire 5-10 stealthy Atavi, and send them all together as scouts. Should be able to take care of 1-2 Pd with robust reliability.
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Cruxador

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Re: Dominions 4: Thrones of Ascension
« Reply #3336 on: September 07, 2017, 09:56:20 am »

I for one don't usually have winning as nr. objective. Infact, I just enjoy being really hard to kill and very much not worth it to slow down the good/power Players.
In other words, trolling.
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Il Palazzo

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Re: Dominions 4: Thrones of Ascension
« Reply #3337 on: September 07, 2017, 09:58:43 am »

I for one don't usually have winning as nr. objective. Infact, I just enjoy being really hard to kill and very much not worth it to slow down the good/power Players.
In other words, trolling.
No, trolling is when you find a troll pit, buy 40 trolls, forge a gate stone, and start teleporting around the map.
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E. Albright

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Re: Dominions 4: Thrones of Ascension
« Reply #3338 on: September 07, 2017, 11:49:39 am »

I thought it was 7 or something.

2 common bad invasion events have a max PD of 5, 1 has a max of 4, and 2 have a max of 3. There are also single uncommon bad invasion events for 3 and 5. Max 10 adds a common revolt event. Past that it's uncommons at 15-20, or PD is disregarded.
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ThtblovesDF

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Re: Dominions 4: Thrones of Ascension
« Reply #3339 on: September 08, 2017, 02:08:34 am »

I for one don't usually have winning as nr. objective. Infact, I just enjoy being really hard to kill and very much not worth it to slow down the good/power Players.
In other words, trolling.

Trolling
Spoiler (click to show/hide)
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EnigmaticHat

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Re: Dominions 4: Thrones of Ascension
« Reply #3340 on: September 08, 2017, 03:55:43 am »

Quote
Finally, try not to leave massed troops or 0/1 PD on any of your borders.
What? How many PD do you think should be on the border then?
My point was more, you should have something within a province or two of the border.  Even if its just one of your old expansion armies.  Or a fort with enough troops/mages that they could sally forth if the fort is bypassed.  A completely undefended border leaves me nervous is all I'm saying...
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E. Albright

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Re: Dominions 4: Thrones of Ascension
« Reply #3341 on: September 08, 2017, 12:11:25 pm »

Trolling
Spoiler (click to show/hide)

I'd agree that not playing in a maximally aggressive manner is hardly trolling, even if it may make the game more difficult for players who base their strategy on facing players who behave and rationalize more or less identically to themselves. That's a slippery slope ending in "L2P nub".
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George_Chickens

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Re: Dominions 4: Thrones of Ascension
« Reply #3342 on: September 08, 2017, 11:16:49 pm »

Is Ashpodel a viable multiplayer nation? Playing them, I get the impression that a skilled player could cause serious damage, but their wealth requirements are worrying to say the least.
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Cruxador

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Re: Dominions 4: Thrones of Ascension
« Reply #3343 on: September 08, 2017, 11:39:37 pm »

Is Ashpodel a viable multiplayer nation?
Every nation is viable. Even EA R'lyeh, in the vanilla game, has had a victory. As far as statistical history of successes, Asphodel* is in the bottom quarter.

*Like the flower that grows near the Styx, not like ashes. Clarifying since a lot of people don't know the source of the name.
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etgfrog

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Re: Dominions 4: Thrones of Ascension
« Reply #3344 on: September 09, 2017, 02:23:40 am »

Challenge mode, destroy starting fort, use mercenaries to capture other territories, then only use independent troops.
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